local OFF = ""

function UpdateLog(lang)
	return "13.04) : * General : * - fixed a bug with statistics after match with Dota Plus * Hero. @npc_dota_hero_sand_king : * - added BaseCombo * Hero. @npc_dota_hero_meepo : * - improved Combo * BaseCombo : * - improved extra option for @item_manta  "
end 

--// Hero options
local heroTabs = {} 
local pages = {}

local special_list = {
	status_timer = "@puck_phase_shift @riki_tricks_of_the_trade @brewmaster_primal_split @windrunner_windrun @life_stealer_rage @juggernaut_blade_fury @dark_willow_shadow_realm @troll_warlord_battle_trance @skeleton_king_reincarnation @item_black_king_bar @item_aegis ",

	center_notifier = "@roshan_grab_and_throw @panorama/images/hud/timer/power_rune_png.vtex_c @panorama/images/hud/timer/lotus_png.vtex_c @item_smoke_of_deceit @panorama/images/hud/reborn/icon_scan_on_psd.vtex_c @item_ward_observer @mirana_invis  ",

	side_notifier = "@tinker_keen_teleport @spirit_breaker_charge_of_darkness @sandking_epicenter @mirana_arrow @mirana_invis @nevermore_requiem @life_stealer_infest @ancient_apparition_ice_blast ",

	mana="@item_arcane_boots @item_enchanted_mango @item_guardian_greaves @item_magic_stick @item_magic_wand @item_holy_locket @item_soul_ring @item_power_treads @item_cheese @item_arcane_ring @item_famango @item_great_famango @item_greater_famango ",
	off_silence="@item_guardian_greaves @item_manta @item_lotus_orb @item_black_king_bar @item_bottle @item_satanic @item_disperser @item_bloodstone @item_minotaur_horn",
	off_root="@item_guardian_greaves @item_manta @item_lotus_orb @item_black_king_bar @item_bottle @item_satanic @item_disperser @item_bloodstone @item_minotaur_horn ",

	rubick_save = "@chen_hand_of_god @dazzle_shallow_grave @centaur_mount @ringmaster_strongman_tonic @ringmaster_the_box @winter_wyvern_cold_embrace @weaver_time_lapse @oracle_false_promise @undying_soul_rip @tinker_defense_matrix @omniknight_purification @abaddon_death_coil @lich_frost_shield ",

}

heroTabs.ch = {
	
    antimage = {{"AmVsSilcence", "魔法护盾", "自动使用 @antimage_counterspell 假如敌人拥有 @item_orchid 并且在对你的释放范围内", ""}},
    bane = {{"BaneUltCombo", "连招保护", "自动使用以下道具保护连招", ""}},

    riki = {{"rikiBlink", "Blink", "按住 @riki_tricks_of_the_trade 键，可以在 @riki_tricks_of_the_trade 之后快速使用 @item_blink 以便逃生", ""}},
    lich = {{"LichUltGrim", "大招+", "对受 @grimstroke_soul_chain 影响的敌人使用 @lich_chain_frost", ""}},
    
    ember_spirit = {
        {"AutoChains", "TC二连", "当你使用无影拳时，按住无影拳的技能键，可完成TC二连", ""},
        {"AutoChainsKey", "TC二连 Key", "当你使用无影拳时，按住无影拳的技能键，可完成TC二连", "G"},
        {"EmberRune", "抢夺神符", "按住快捷键使用 @ember_spirit_sleight_of_fist 抢夺神符", "T"}
    },
    
    phoenix = {
        {"PhoenixCombo", "连招", "按住快捷键，自动使用W，纷争，阿托斯，羊刀，天堂，希瓦，骨灰，大招对离鼠标最近的敌方英雄；A杖大会对血量低于百分之25的友方英雄使用 * Extra: 如果英雄到光标的距离小于450，则不会使用第一个技能", "T"},
        {"Aim_FireSpirit", "瞄准 W", "自动使用并将 @phoenix_fire_spirits 投掷到光标附近的最近敌人", OFF},
        {"AIM_Sunray", "自动炙烤", "点击敌方英雄就可以自动控制烈日炙烤弹道（支持纷争、骨灰、阿托斯）", ""},
        {"PickFirstRune", "抢符", "Q过程中抢符", ""},
        {"PhoenixShiva", "自动希瓦", "在 @phoenix_supernova 之前自动使用 @item_shivas_guard ", ""}
    },
    
    lone_druid = {
        {"ReturnBear", "召回小熊", "按下快捷键，自动召回小熊", "W"},
        {"SelectAll", "选择所有", "按下快捷键，选择所有单位", "3"},
        {"BearCourier", "信使送给熊", "信使将物品送给小熊", "Y"},
        {"AutoItems", "自动物品", "小熊自动使用相位和点金", ""},
        {"BearARange", "小熊范围", "显示小熊可以攻击的活动范围.", ""},
        -- {"BearVBE", "小熊VBE", "显示可见状态", ""},
        {"LoneBearE", "咆哮", "使用 @lone_druid_savage_roar 当你眩晕/沉默时", ""}
    },
    
    spirit_breaker = {
        {"ChargeOnMinimap", "冲小地图", "暗影冲刺对小地图释放", ""},
        {"BaraMaxDmg", "暗影冲刺伤害最大化", "在 @spirit_breaker_charge_of_darkness 结束前自动施放", ""}
    },
    
    sand_king = {
        {"SandKingCombo", "连招", "按住大招键释放连招. 沙王会自动使用羊刀，纷争，希瓦，虚灵，对离鼠标最近的敌方英雄；如果没有敌方英雄则会跳到鼠标位置；使用全套连招需按住大招键", ""},
        {"Stun", "掘地穿刺", "自动刺离鼠标最近的敌方英雄", "T"}
    },
    
    broodmother = {
        {"WebRange", "蛛网范围", "显示蜘蛛网的隐身范围", ""},
        {"broodSpiderSave", "拯救小蜘蛛", "从 @dark_seer_ion_shell @dark_willow_cursed_crown 下拯救小蜘蛛 ", ""}
    },
    
    nevermore = {
        {"RazeRange", "影压范围", "影压时会有影压范围提示", ""},
        {"RazeTimer", "削弱计时器", "显示敌方英雄身上的 @nevermore_shadowraze2 堆叠计时", ""},
        {"RazeCast", "精准影压", "按下快捷键，自动正确压炮对鼠标附近的敌方英雄", "T"},
        {"Ultimate", "连招", "按住快捷键 鼠标对准敌方英雄 自动跳刀+风杖+大招连招", "F"}
    },
    
    templar_assassin = {
        {"PsiBlade", "灵能之刃范围", "显示灵能之刃范围", ""},
        {"MeldAttack", "隐匿一击", "按下快捷键，自动隐匿一击对离鼠标最近的敌方英雄", "T"},
        {"TrapAttack", "功能", "通过陷阱攻击", OFF},
        {"TrapCreeps", "操控陷阱", "堆野或者杀死线上小兵（前提是选中陷阱，点亮陷阱上的小兵图标）", ""}
    },
    
    legion_commander = {
        {"LCCombo", "连招", "直接使用大招，自动使用各种道具连招，会自动破林肯", ""},
        {"lc_auto_q", "自动Q", "在 @legion_commander_duel 后自动使用 @legion_commander_overwhelming_odds ", ""}
    },
    
    rubick = {
        {"RubickAutoSteal", "窃取", "快速窃取选中的技能! * Extra: 如果偷取的大招处于冷却中，将会偷取另一个大招，普通技能也是类似的机制。* Extra: 在手动模式下，技能会被分配优先级，1 是最高优先级，9 是最低优先级。要设置优先级，请将鼠标悬停在技能图标上并按下 1 到 9 的数字键。 ", "T", mouse_limit = 1200},
        {"rubickKS", "自动秒杀+", "使用窃取的技能秒杀", ""},
        {"AutoComboRubick", "自动连招", "自动连招当敌方英雄数量达到设置的值 * Extra: 在英雄的左侧会有一个技能图标，点击该图标可以打开和关闭该选项。", "4", only_number=true},
        {"AutoRubickSave", "救援者", "自动使用偷来的技能来拯救盟友或自己", ""}
    },
    
    windrunner = {
        {"ShacleAOE", "束缚击范围", "鼠标放在单位上，显示束缚击角度范围", ""},
        {"RangeForW", "秒杀限制", "如果敌方英雄在攻击范围之中，不使用W自动秒杀", ""},
        {"WRAutoQ", "自动Q", "自动使用 @windrunner_shackleshot 捆绑两个敌方英雄", ""},
        {"WRKeyW", "施放W", "对靠近光标的敌方英雄施放 @windrunner_powershot", "G"},
        {"WR_STOP", "防止刃甲", "自动停止 @windrunner_focusfire 当敌人使用 @item_blade_mail 时", ""}
    },
    
    meepo = {
        {"meepooCombo", "连招", "按住快捷键", "H"},
        {"MeepoSave", "自动逃生", "当生命低于设定百分比时，自动使用 @meepo_petrify or @meepo_megameepo 逃生", "3", procent=true},
        {"Poofs", "五狗齐飞", "按下快捷键，一键五狗齐飞，默认间隔33毫秒", "T"},
        {"EathBinds", "一键放网", "按下快捷键，自动切换狗放网", "F"},
        {"Meepo№1", "米波编号", "选择米波1号", "1"},
        {"MeepoFarm", "自动打野", "选中需要打野的米波，然后按下快捷键", OFF},
		-- {"meepoRefreshBug", "Mega bug", "实现方法：远离分身到 @meepo_megameepo 的范围，但让它们仍然在范围内，然后使用绑定（例如血量会从 5k 变成 7k）。 * Extra: 需要 @item_ultimate_scepter @item_blink @item_refresher", OFF},
		{"meepoHealClones", "克隆治疗", "传送回基地并交换克隆以进行治疗，然后通过气流将它们送回到鼠标指针位置。", OFF}
    },
    
    invoker = {
        {"OneKeyInvoke", "一键切技能", "使用屏幕右侧绑定的快捷键切技能。勾选下方的绑定快捷键选项后，可在右侧图标绑定切换技能的快捷键（鼠标移到图标上，按下你要设定的快捷键），取消勾选后，锁定绑定的快捷键（注意：必须锁定）* Extra: 同键切放 - 允许使用一键切技能的快捷键释放技能", ""},
        {"Replace45", "替换技能组合", "替换 @invoker_tornado -> @invoker_sun_strike @invoker_emp @invoker_chaos_meteor @invoker_ice_wall ", ""},
        {"ProCast", "连招", "吹风或者使用风杖后自动连招。右侧图标点亮陨星垂，则可使用吹风/风杖+天火+陨星锤连招，或者急速冷却+陨星锤连招*可用的连招: * @invoker_tornado @invoker_emp  @invoker_chaos_meteor @invoker_deafening_blast * @item_cyclone @invoker_sun_strike @invoker_chaos_meteor @invoker_deafening_blast * @invoker_tornado @invoker_sun_strike @invoker_chaos_meteor @invoker_deafening_blast * @invoker_tornado @invoker_chaos_meteor @invoker_deafening_blast * Q lvl > 3 * @invoker_tornado @invoker_ice_wall @invoker_chaos_meteor * 当激活 shard *  @invoker_tornado @invoker_ice_wall @invoker_emp @invoker_chaos_meteor @invoker_deafening_blast * 当激活 @item_meteor_hammer  * @invoker_tornado @invoker_cold_snap @invoker_sun_strike * 当激活 @item_refresher * @invoker_tornado @invoker_sun_strike @invoker_sun_strike @invoker_chaos_meteor @invoker_chaos_meteor @invoker_deafening_blast ", ""},
        {"ExtraCast", "简易施法", "自动召唤", ""},
        {"SS_helper", "高级天火", "祈求者将自动释放 @invoker_sun_strike 针对移动/眩晕中的敌人.", ""},
        {"invokerEvade", "躲避+", "自动切技能躲避", ""},
        {"invokerKS+", "自动秒杀+", "可选功能 @invoker_sun_strike", "", button=true},
        {"GhostWalkRange", "幽灵漫步范围", " @invoker_ghost_walk 显示减速范围", ""},
        {"VokerLeftPanel", "法术面板", "开启法术面板", "", enable=true},
        {"3xSphere", "自动切球", "仅有勾选的生效", "", disable=true}
    },
    
    wisp = {
        {"AutoSpirits", "自动幽魂", "自动控制幽魂对900码范围内低血量的敌方英雄", ""},
        {"breakWispQ", "防止挣脱", "自动防止 @wisp_tether 断开", ""},
        {"WispAllyHeal", "治疗盟友", "自动使用物品来治疗盟友 @wisp_tether", "3", procent=true}
    },
    
    alchemist = {
        {"SelfStunDodger", "幻象躲晕", "用幻像自动躲避晕（不稳定化合物）", ""},
        {"AutoAlchW", "不稳定化合物", "在最后会将 @alchemist_unstable_concoction_throw 释放到任何一个范围内的敌方英雄", ""}
    },
    
    nyx_assassin = {{"Auto_NYX_Q", "自动Q", "按下快捷键，自动使用Q对离鼠标最近的敌方英雄", "T"}},
    
    tinker = {
		-- {"tkSoulRing", "Rearm+", "在 @tinker_rearm 之前自动使用 @tinker_defense_matrix", ""},
		{"tkMarchRange", "W半径", "点击技能时显示 @tinker_march_of_the_machines 的作用范围", ""},
	},
    
    storm_spirit = {
        {"UltOnMe", "原地大招", "按下快捷键，在自身所在位置使用大招", "F"},
        {"AutoAoeStorm", "AoE W", "当附近敌人数量达到设定值时，自动使用神杖增强的 @storm_spirit_electric_vortex @item_shivas_guard 和 @storm_spirit_static_remnant * Extra: 在英雄的左侧会有一个技能图标，点击该图标可以打开和关闭该选项。", "3",only_number=true},
        {"MouseMP", "剩余蓝量", "按住alt键，鼠标位置显示飞到目标点时所剩的蓝量", ""},
        {"FountainKill", "超电磁炮", "显示可以进行超电磁炮的敌方重生位置和时间", ""}
    },
    
    tiny = {{"tinyCombo", "扔给盟友", " @item_blink + @tiny_avalanche + @tiny_toss 投掷到目标区域", "G"}},
    
    kunkka = {
        {"TorrentReturn", "回到激流位置", "自动使标记目标回到激流位置，如果被标记目标在激流附近", ""},
        {"TideBringerRng", "水刀范围", "鼠标放在单位上，显示水刀范围", ""},
        {"TorrentStack", "洪流", "自动使用 @kunkka_torrent 屯野", ""}
    },
    
    naga_siren = {
        {"IllAttack", "幻象攻击", "每个幻象开始攻击每个敌人", "U"},
        {"IllFarm", "全图推线", "召唤或派遣选中的幻象去推进所有线路", OFF}
    },
    
    pudge = {
        {"QWRcombo", "AutoHook", "按下快捷键，自动钩离鼠标最近的敌方英雄, 如果钩中则自动咬+腐烂.", "T"},
        {"FunnyHook", "搞笑钩子", "搞笑钩子", ""},
        {"pudgeCombo", "大招连招", "自动使用 @pudge_rot @item_blink @item_black_king_bar @item_veil_of_discord @item_urn_of_shadows @item_ethereal_blade @pudge_dismember * 打断 @item_sphere * 激活方法 - 使用 @pudge_dismember ", ""},
        {"LILPudge", "钩子+连招", "钩中人自动大招连招", ""},
        {"HookSpots", "猥琐勾点", "按住Alt查看哪些位置比较猥琐 (或许能卡位到敌人). 点击右键移动 @npc_dota_hero_pudge 到指定位置. 绿色矩形意味着需要砍树. ", ""}
    },
    
    arc_warden = {
        {"BaseUltSettings", "基础连招", "使用以下道具或技能进行连招", ""},
        {"dev_smart_copy", "Smart Copy", "(高禁令风险!) * 终极脚本将自动对鼠标附近的目标使用组合技能。攻击另一个敌人会改变目标。停止按钮会使组合技能停止几秒钟。", "", red=true},
        {"ArcPush", "自动带线", "按下快捷键，自动带线，攻击时使用死灵书，受到伤害时使用大雷锤，在敌方塔下使用W * Extra: 如果敌人在推动过程中出现在一定半径范围内，则会逃离敌人，如果克隆体离开屏幕并且敌人的生命值超过 30%，则有效", "G"},
        {"ArcMidas", "自动点金", "自动使用 @item_hand_of_midas for @npc_dota_hero_arc_warden @arc_warden_tempest_double", ""},
        {"arc_heal", "复制体治疗", "自动使用 @item_magic_wand @item_mekansm @item_essence_ring ...", ""},
        {"ArcInfoPanel", "信息面板", "显示 @item_hand_of_midas @item_tpscroll CD. 要显示它，请单击 □", ""}
    },
    
    techies = {
        {"SuicideHelper", "自杀助手", "显示位置和血量 @techies_suicide.", ""},
        {"UltMinesHelper", "埋雷助手", "当你在半径小于350的地方放置 @techies_land_mines ， 它会自动调整位置.", ""},
        {"TechiesSpots", "雷点", "在地图上标出雷点.", ""},
        {"TechiesRange", "地雷爆炸范围", "显示 @techies_land_mines 爆炸范围", ""}
    },
    
    juggernaut = {
        {"Auto_Diffusal", "自动否决", "自动使用否决当攻击目标使用风杖或者幽魂权杖", ""},
        {"JugBlockR", "大招保护", "阻止把 @juggernaut_omni_slash 释放给套了 @item_lotus_orb 的目标", ""}
    },
    
    puck = {
        {"TheSameKeyJump", "同键波传", "灵动之翼使用幻象法球的快捷键", ""},
        {"AutoEvadeExtraPuck", "自动躲避+", "增加 @puck_phase_shift . *的躲避时间，使用停止键提前结束该状态.", ""},
        {"PuckQE", "Q+E", "使用 @puck_illusory_orb + @puck_phase_shift ，再按下快捷键时使用 @puck_ethereal_jaunt 会自动出现在 @puck_illusory_orb 最远位置", "Y"}
    },
    
    venomancer = {{"WardAttack", "智能蛇棒", "蛇棒自动攻击英雄没有 @venomancer_poison_sting debuff的英雄和有 @item_blink 的英雄", ""}},
    
    brewmaster = {
        {"EzUltimate", "简化大招操作", "空格选择三个分身，QWER释放技能 * @brewmaster_earth_hurl_boulder (Q), @brewmaster_storm_cyclone (W), @brewmaster_storm_dispel_magic (E), @brewmaster_storm_wind_walk (R), @brewmaster_void_astral_pull (D) * 1,2,3,4 space - select 1st, 2nd, 3, 4, all spirit. ", ""},
        {"EzCompanion", "智能伙伴", "自动选择伙伴并使用 @brewmaster_earth_hurl_boulder 或 @brewmaster_storm_cyclone 或 @brewmaster_void_astral_pull", "Y"},
        {"E_Controle", "自动醉拳", "自动切换被动 * @brewmaster_drunken_brawler_storm : 移动距离超过 400 * @brewmaster_drunken_brawler_fire : 攻击期间 * @brewmaster_drunken_brawler_void : 攻击期间+右键+目标正在移动", ""},
        {"BrewAutoSave", "自动元素分离", "如果血量低于设定百分比则自动使用 @brewmaster_primal_split_cancel ", "3", procent=true}
    },
    
    earth_spirit = {
        {"Auto_remnant", "自动放石", "自动放石在使用技能之前，一键踢，一键拉", ""},
        {"ES_aghanim_combo", "A杖连招", "@earth_spirit_rolling_boulder + @earth_spirit_petrify + @item_blink + @earth_spirit_geomagnetic_grip + @earth_spirit_boulder_smash * @item_blink 以及 @earth_spirit_boulder_smash 进行鼠标指向的连招", "G"},
        {"ES_blink_combo", "Blink+Q", "Combo: @item_blink + @earth_spirit_boulder_smash + @earth_spirit_rolling_boulder ", "G"}
    },
    
    axe = {
        {"UltChecker", "斩杀判断", "自动判断斩杀，如果目标英雄血量大于大招斩杀血量, 则会自动取消施法", ""},
        {"AxeCombo", "连招", "按下快捷键，自动搜索跳吼敌方英雄并使用物品", "T"},
        {"AutoCombo", "自动连招", "自动连招当敌方英雄数量达到设置的值（注意：勾选处后面填的不是快捷键，而是触发值）* Extra: 在英雄的左侧会有一个技能图标，点击该图标可以打开和关闭该选项。", "4", only_number=true},
        {"AxeBlinkToKll", "跳斩", "自动使用跳斩对可被秒杀的敌方英雄（前提是开启了自动秒杀）", ""}
    },
    
    magnataur = {
        {"magnataurCombo", "连招", "自动跳大.", "T"},
        {"AutoCombo", "自动连招", "自动连招当敌方英雄数量达到设置的值（注意：勾选处后面填的不是快捷键，而是触发值）* Extra: 在英雄的左侧会有一个技能图标，点击该图标可以打开和关闭该选项。", "4", only_number=true},
        {"magnusTower", "防御塔冲撞", "自动使用 @magnataur_shockwave or @magnataur_horn_toss + @magnataur_skewer @item_blink + @magnataur_skewer 将目标重装到我方防御塔下 ", "G", panel_ally=true}
    },    
	
	mars = {
		{"marsTower", "防御塔冲撞", "自动使用 @item_blink + @mars_spear 将目标重装到我方防御塔下 ", "G", panel_ally=true}
    },
    
    centaur = {
        {"centaurCombo", "连招", "自动跳踩", "T"},
        {"AutoCombo", "自动连招", "自动连招当敌方英雄数量达到设置的值（注意：勾选处后面填的不是快捷键，而是触发值）* Extra: 在英雄的左侧会有一个技能图标，点击该图标可以打开和关闭该选项。", "4", only_number=true}
    },
    
    dark_seer = {
        {"dark_seerCombo", "连招", "自动使用跳刀+Q+大招+西瓦在最好的位置", "T"},
        {"AutoCombo", "自动连招", "自动连招当敌方英雄数量达到设置的值（注意：勾选处后面填的不是快捷键，而是触发值）* Extra: 在英雄的左侧会有一个技能图标，点击该图标可以打开和关闭该选项。", "4", only_number=true},
        {"AutoDSR", "自动墙", "在使用Q后的第一秒内，再按下Q,将自动使用R在鼠标位置", ""}
    },
    
    earthshaker = {
        {"earthshakerCombo", "连招", "按下快捷键，自动跳大连招", "T"},
        {"AutoCombo", "自动连招", "自动连招当敌方英雄数量达到设置的值（注意：勾选处后面填的不是快捷键，而是触发值）* Extra: 在英雄的左侧会有一个技能图标，点击该图标可以打开和关闭该选项。", "4", only_number=true},
        {"es_auto_q", "自动封路", "自动使用 @earthshaker_fissure 封锁敌方行进道路.", "G"}
    },
    
    enigma = {
        {"enigmaCombo", "连招", "直接使用大招，自动使用跳刀+BKB+凋零+黑洞", ""},
        {"AutoCombo", "自动连招", "自动连招当敌方英雄数量达到设置的值（注意：勾选处后面填的不是快捷键，而是触发值）* Extra: 在英雄的左侧会有一个技能图标，点击该图标可以打开和关闭该选项。", "4", only_number=true}
    },
    
    disruptor = {
        {"glimpsCombo", "W连招", "自动使用 @disruptor_kinetic_field @disruptor_kinetic_fence + @disruptor_static_storm 在W的位置 * 激活方法: 再按下W键", ""},
        {"disruptorCombo", "E+R连招", "自动使用 @item_blink @disruptor_kinetic_field @disruptor_static_storm 在最合适的位置", "T"},
        {"AutoCombo", "自动连招", "自动连招当敌方英雄数量达到设置的值（注意：勾选处后面填的不是快捷键，而是触发值）* Extra: 在英雄的左侧会有一个技能图标，点击该图标可以打开和关闭该选项。", "4", only_number=true},
        {"disruptoGlimsTrack", "显示移动轨迹", "显示敌人最近的移动轨迹，方便进行 @disruptor_glimpse .", ""}
    },
    
    faceless_void = {{"TheSameKeyVoid", "同键跳跃", "使用 @faceless_void_time_walk 的快捷键释放 @faceless_void_time_walk_reverse ", ""}},
    
    zuus = {
        {"MinTarget4Kill", "触发值", "最小敌方英雄数量触发大招（注意：勾选处后面填的不是快捷键，而是触发值）", "1", only_number=true},
        {"ZussFarmQ", "自动打钱", "自动用Q技能杀死残血小兵", "Y"},
        {"ZussKsCloud", "宙斯A杖", "允许使用 @zuus_cloud 击杀敌人", ""},
        {"ZuusSmartCloud", "智能雷云", "(有封号风险) 雷云秒人 @zuus_cloud ", "K", red=true},
        {"ZuusBreakTP", "打断TP", "(有封号风险) 用雷云打断敌人的 @item_tpscroll 和持续施法的大招", "", red=true}
    },
    
    furion = {{"MinTarget4Kill", "触发值", "最小敌方英雄数量触发大招（注意：勾选处后面填的不是快捷键，而是触发值）", "1", only_number=true}},
    
    pangolier = {
        {"Auto_pango_Q", "自动Q", "按下快捷键，自动选择方向使用Q技能攻击离鼠标最近的敌人", "T"},
        {"PangoMaxW", "最大化W技能", "自动使用跳跃 @pangolier_shield_crash 造成最大伤害。需要按住W绑定。", ""},
        {"pangoUltHelp", "滚石连招", "自动使用 @pangolier_rollup 和 @item_cyclone 以及 @pangolier_gyroshell 进行连招", "G"}
    },
    
    tusk = {
        {"IceBlock", "冰墙阻挡", "自动使用Q技能挡住你后面的敌人", "T"},
        {"CritHack", "无限海象神拳", "攻击目标并且按住快捷键，无限海象神拳（需要25级天赋）", "F"},
        {"TuskSave", "拯救队友", "使用闪烁和 @tusk_snowball 对离基地最近的敌人，并带上队友。", OFF},
        {"TuskHelp", "救队友", "自动用雪球带队友一起躲技能", ""}
    },
    
    slark = {
        {"AutoPounce", "跳向英雄", "自动跳 @slark_pounce 离鼠标最近的敌方英雄", "T"},
        {"PounceInMouse", "跳向鼠标", "向鼠标方向跳 @slark_pounce", ""}
    },
    
    batrider = {
		{"BatAttackQ", "攻击Q", "在攻击敌人时使用 @batrider_sticky_napalm", "G"},
		{"batriderCombo", "连招", "直接使用大招，自动跳拉等操作", ""},
	
	},
    
    visage = {
        {"StopCast", "自动打断", "佣兽自动打断咏唱型技能", ""},
        {"VisageAutoW", "自动W", "当能量满时，自动使用W对离鼠标最近的敌方英雄", ""},
        {"FamiliarsSave", "自动石像", "当佣兽生命低于设定百分比时，自动使用 @visage_stone_form_self_cast 进行保护 ", "3", procent=true},
        {"VisageSafeAlly", "救赎的魔宠", "如果敌方英雄使用以下技能，鸟类会自动降落在你或盟友附近: ", ""}
    },
    
    morphling = {
        {"ComboReplicate", "应用变形", "变身的时候也释放技能 @morphling_replicate", "", panel_enemy=true},
        {"HP_Control", "血量控制", "当血量低于一定值自动转力量（注意：勾选处后面填的不是快捷键，而是百分比系数，比如默认是3，表示血量低于百分之30自动转力量）", "3", procent=true},
        {"EvadeMorphHp", "血量阈值", "根据设定自动@躲避 * 提醒：不会在D开启状态下触发F来自动躲避", "7", procent=true},
        {"MorpShiftAbuse", "偷血", "在低血量时按下快捷键自动偷血，需要在背包有提供生命值的装备 * Extra: 使用3个 @item_wraith_band 偷血，可以将生命值从 70 增加到 210", OFF}
    },
    
    monkey_king = {
		{"Auto_MK_Q", "自动Q", "按下快捷键，自动使用Q对离鼠标最近的敌方英雄", "T"},
		{"Auto_MK_Q_2", "Q救援", "总是配合魔晶效果使用 @monkey_king_boundless_strike", "G"},
	},
    
    skywrath_mage = {{"skySafeW", "震荡光弹", "如果范围内没有敌方英雄,取消 @skywrath_mage_concussive_shot 的释放.", ""}},
    
    witch_doctor = {{"wdCombo", "大招保护", "自动使用BKB和隐形物品在释放大招之前", ""}},
    
    crystal_maiden = {{"cmCombo", "大招保护", "自动使用BKB和隐形物品在释放大招之前", ""}},
    
    silencer = {
        {"Break_Ultimate", "打断大招", "自动使用大招打断各种咏唱型大招", ""},
        {"SaloStealRange", "窃取范围", "显示用 @silencer_glaives_of_wisdom 窃取智力的半径", ""}
    },
    
    phantom_lancer = {{"Jebaited", "勾引", "使用W后，按下快捷键，自动选择血多的幻象并移动到鼠标位置", "T"}},
    
    sniper = {{"RangeUltimate", "秒杀限制", "如果敌方英雄在攻击范围之中，不使用自动秒杀 * Extra: @item_ultimate_scepter 时，将忽略此选项。", ""}},
    
    terrorblade = {{"AutoSunder", "自动换血", "当生命低于百分之25，自动和敌方英雄换血", "F"}},
    
    doom_bringer = {
        {"Doom", "连招", "直接使用大招，自动跳刀+破林肯+大招（自带防大小兵和幻象）", ""},
        {"DoomAutoQ", "自动 Q", "自动吃小兵。* Extra: 仅在禁用自动施法时生效。", ""}
    },
    
    spectre = {
        -- {"SpectreAghanimCombo", "大招连招", "通过 @spectre_haunt_single + @spectre_reality ，按下快捷键攻击敌方，松开快捷键返回", "G"},
        -- {"SpectreKsCloud", "A杖追杀", "允许使用 @spectre_haunt_single 击杀敌人", ""},
        {"SpectreShowTimer", "大招计时", "显示英雄图标左侧的终极幻象将存在多久", ""}
    },
    
    treant = {{"TrentAutoHeal", "自动加甲", "自动给附近血量低于百分之75的友方英雄加甲，如果自己受到伤害或者附近有敌方英雄或者自己蓝量小于200，此功能将不生效", ""}},

    oracle = {{"OracleSup", "支持+", "自动对队友使用 @oracle_false_promise 和 @oracle_fates_edict 来解除控制或躲避致命技能", ""}},
    
    obsidian_destroyer = {{"OdCount", "最小击杀数", "等于或者大于此数目时自动使用 @obsidian_destroyer_sanity_eclipse 击杀", "2", only_number=true}},
    
    snapfire = {
        {"SnapAim", "自动瞄准", "@snapfire_mortimer_kisses 按住快捷键自动追踪", "T"},
        {"TheSameKeySnap", "同键释放", "使 @snapfire_spit_creep 和 @snapfire_gobble_up 使用相同键位", ""}
    },
    
    rattletrap = {
        {"clock_ult_ecape", "跑路", "自动使用 @rattletrap_hookshot 钩住距离基地最近的单位", "G"},
        -- {"clock_attack_cog", "齿轮踢击", "自动向锁定的敌人方向踢齿轮 * Extra: 需要 2 个方面", "Y"}
    },
    
    hoodwink = {
        {"Break_Hood_Ult", "自动满伤释放", "当达到100满伤时，停止 @hoodwink_sharpshooter 的施法", ""},
        {"Aim_Hood_Ult", "瞄准", "攻击 = 瞄准", ""},
        {"HW_W_HELPER", "W 助手", "自动使用 @item_ironwood_tree @hoodwink_acorn_shot 在释放 @hoodwink_bushwhack 之前", ""}
    },
    
    marci = {{"MarciJump", "自动连招", "自动使用 @marci_companion_run 在鼠标位置", "G"}},
    
    shredder = {
		{"TimberSaveW", "检查W", "如果附近没有树木，则取消 @shredder_timber_chain 释放", ""},
		{"timber_ecape", "逃跑", "对朝向自己喷泉方向上最远的树使用 @shredder_timber_chain ", "G"}
	},
    
    muerta = {
        {"MuertaAutoQ", "自动 Q", "按下快捷键，自动使用Q对离鼠标最近的敌方英雄", "T"},
        {"MuertaAutoQ2", "自动 Q(2)", "使用 @muerta_dead_shot 伤害 2 名敌人", "F"}
    },
    
    elder_titan = {
        {"ElderPhase", "自动相位鞋", "自动使用 @item_phase_boots 在释放 @elder_titan_ancestral_spirit 之前", ""},
        {"elder_auto_move", "自动灵魂", "灵魂会自动跟随半径1000范围内的敌人，以对其造成一次性伤害", ""}
    },
    
    dark_willow = {{"DarkWillowWEul", "W+Eul", "按快捷键可开关，开启后，当 @dark_willow_shadow_realm 结束时会自动接 @item_wind_waker * Extra: 必需的 @item_octarine_core ", "N"}},
    
    huskar = {{"HuskStopQ", "自动打断", "自动使用 @huskar_inner_fire 打断敌人位移技能", ""}},
    
    bloodseeker = {{"BloodAutoQ", "自动血怒", "按快捷键可开关，开启后可以自动给自己释放 @bloodseeker_bloodrage ", "Y"}},
    
    ogre_magi = {{"OgreAutoBuff", "自动加Buff", "自动对选定的盟友使用增益效果", "", panel_ally=true}},
    
    winter_wyvern = {{"KsWWTime", "秒杀阈值", "设置被 @winter_wyvern_winters_curse 秒杀的最小时间，开启自动秒杀有效，如果敌人血量过低则不用大招秒杀，防止抢人头 * Extra: 自动秒杀设置 ", "3", only_number=true}},
    
    bristleback = {{"BristAutoQ", "自动Q技能", "英雄会自动对光标附近并处于 @bristleback_viscous_nasal_goo 减益效果下的敌人使用 @bristleback_viscous_nasal_goo 技能 ", ""}},
    
    kez = {
        {"KezPanelCD", "冷却面板", "以另一种形式显示技能的冷却时间 ", ""},
        {"AutoSai", "自动祭器", "自动使用@kez_shodo_sai 来对抗敌方英雄攻击。", OFF},
        {"OneKeySai", "Sai按钮", "通过绑定从任意姿态将 @kez_shodo_sai 使用到光标位置 ", OFF},
        -- {"KezRemoveDebuff", "驱散减益效果", "Kez 在 @kez_grappling_claw 期间使用大招 + 取消动作来驱散自身的减益效果。该功能在 @kez_grappling_claw 期间激活。 ", ""}
    },
    
    lion = {{"lion_max_q", "最大范围刺", "以最大范围发动穿刺攻击。", ""}},

    largo = {{"lagro_ult_help", "大招辅助", "在大招期间按下技能按钮，会按照正确的时间间隔自动重复施放该技能。", ""}}
}

heroTabs.ru = {

    antimage = {{"AmVsSilcence", "Додж орчида", "Авто @antimage_counterspell если враг с @item_orchid в радиусе", ""}},
    bane = {{"BaneUltCombo", "Ульт-комбо", "Авто использует предметы перед ультом", ""}},

	riki = {{"rikiBlink", "Блинк", "Зажмите кнопку @riki_tricks_of_the_trade для быстрого применения @item_blink после @riki_tricks_of_the_trade для спасения", ""}},
	lich = {{"LichUltGrim", "Ульт+", "Использует @lich_chain_frost на врагов под эффектом @grimstroke_soul_chain", ""}},
    
    ember_spirit = {
        {"AutoChains", "Авто-связка", "Зажмите кнопку @ember_spirit_sleight_of_fist , во время их применения для связывания врагов.", ""},
        {"AutoChainsKey", "W + Q комбо", "Авто-связка, но по кнопке", "G"},
        {"EmberRune", "Кража руны", "Зажмите кнопку чтобы украсть руну с помощью @ember_spirit_sleight_of_fist ", "T"}
    },
    
    phoenix = {
        {"PhoenixCombo", "Комбо", "(Работает по 1 нажатию) * Extra: Не использует первый скилл если расстояние от героя до курсора меньше 450", "T"},
        {"Aim_FireSpirit", "Аим Fire Spirit", "Автоматически использует и кидает @phoenix_fire_spirits на ближайшего врага рядом с курсором", OFF},
        {"AIM_Sunray", "Аим Sun Ray", "Автоматически жжет @phoenix_sun_ray героев, если после активации нажать на героя правой кнопкой. ", ""},
        {"PickFirstRune", "Кража 1 руны", "На 0 минуте по таймингу, желательно с 1400 радиуса, использует @phoenix_icarus_dive в позицию курсора чтобы украсть руну.", ""},
        {"PhoenixShiva", "Авто шива", "Авто использование @item_shivas_guard перед @phoenix_supernova ", ""}
    },
    
    lone_druid = {
        {"ReturnBear", "Назад", "Возращает медведа к друиду.", "W"},
        {"SelectAll", "Выделить всех", "Выделить всех подконтрольных существ.", "3"},
        {"BearCourier", "Курьер мишки", "Курьер привезет вещи медведю.", "Y"},
        {"AutoItems", "Авто Предметы", "Медведь использует предметы на врага при нажатии атаки.", ""},
        -- {"BearVBE", "Видимость мишки", "Показывает когда медведа видно.", ""},
        {"BearARange", "Радиус мишки", "Радиус привязки медведа.", ""},
        {"LoneBearE", "Roar+", "Кастует @lone_druid_savage_roar через медведа если в стане, сало и наоборот.", ""}
    },
    
    spirit_breaker = {
        {"BaraMaxDmg", "Макс. скорость", "Авто каст под конец @spirit_breaker_charge_of_darkness", ""},
        {"ChargeOnMinimap", "Чардж по миникарте", "Позволяет использовать @spirit_breaker_charge_of_darkness по миникарте.", ""}
    },
    
    sand_king = {
        {"SandKingCombo", "Комбо", "Для активации - удерживайте кнопку ультимейта. Sand king автоматически использует @item_blink @sandking_burrowstrike @item_sheepstick @item_shivas_guard @item_veil_of_discord @item_force_staff @item_ethereal_blade @sandking_sand_storm . Цель - ближайшая к курсору цель. Если цели нет (или в тумане) то блинкается в позицию курсора.", ""},
        {"Stun", "Стан", "Использует @sandking_burrowstrike на ближайшего к курсору героя + авто сбивает @item_sphere (работает и по бинду, не обязательно через эту функцию)", "T"}
    },
    
    broodmother = {
        {"WebRange", "Радиус Паутин", "Показывает радиус паутин.", ""},
        {"broodSpiderSave", "Спасать Пауков", "Спасать пауков от @dark_seer_ion_shell @dark_willow_cursed_crown.", ""}
    },
    
    nevermore = {
        {"RazeRange", "Raze радиус", "Рисует радиус @nevermore_shadowraze1 .", ""},
		{"RazeTimer", "Raze таймер", "Показывает таймер стаков @nevermore_shadowraze2 на вражеских героях.", ""},
        {"RazeCast", "Raze каст", "Использует нужный @nevermore_shadowraze1 на ближайшую к курсору цель.", "T"},
        {"Ultimate", "Ульт-комбо", "Использует @item_blink + @item_sheepstick или @item_orchid + @item_nullifier + @item_cyclone + @item_ethereal_blade + @nevermore_requiem . Также может работать с @shadow_demon_disruption и @obsidian_destroyer_astral_imprisonment . Необходимо зажимать бинд.", "F"}
    },
    
    templar_assassin = {
        {"PsiBlade", "PSI Дальность", "Показывает направление @templar_assassin_psi_blades .", ""},
        {"MeldAttack", "Атака с Meld", "Использует @templar_assassin_meld и моментально атакует ближайшую цель.", "T"},
        {"TrapAttack", "Атака c Trap", "Cтавит ловушку и атакует врага через нее", OFF},
        {"TrapCreeps", "Умная ловушка", "Стакает крипов ловушкой или взрывает лайновых. Выделите ловушку и нажмите на иконку.", ""}
    },
    
    legion_commander = {
        {"LCCombo", "Дуэль", "Автоматически использует @item_armlet @item_blade_mail @item_satanic @item_solar_crest @item_mjollnir @item_blink @item_orchid и @legion_commander_duel . @npc_dota_hero_legion_commander так-же будет использовать любой предмет (желательно в первых слотах), чтобы сбить @item_sphere . Активация - Через кнопку ульты ", ""},
        {"lc_auto_q", "Авто Q", "Авто @legion_commander_overwhelming_odds во время @legion_commander_duel", ""}
    },
    
    rubick = {
        {"RubickAutoSteal", "Авто-кража", "Мгновенно крадёт выбранные способности. Если сворованный ульт не в кд, не будет красть другие ульты. Схожая механика и с обычными способностями. * Extra: При ручном режиме у способностей появляются приоритеты, 1- самый высокий и 9 самый низкий. Чтобы установить нужно навести курсор на иконку способности и нажать цифру от 1 до 9. ", "T", mouse_limit = 1200},
        {"rubickKS", "Киллстил+", "Киллстиллер будет использовать сворованные скиллы", ""},
        {"AutoComboRubick", "Авто-комбо", "Авто использует способность, когда кол-во вражеских героев достигнет выбранного значения. * Extra: Слева от героя будет иконка скилла по нажатию которой можно будет включать и выключать опцию.", "4", only_number=true},
        {"AutoRubickSave", "Спасать", "Автоматически использует украденные способности для спасения союзников или себя.", ""}
    },
    
    windrunner = {
        {"ShacleAOE", "Зона Q", "Показывает зону связки @windrunner_shackleshot .", ""},
        {"RangeForW", "Киллстил+", "Киллстилер не использует @windrunner_powershot если враг в радиусе атаки.", ""},
        {"WRAutoQ", "Авто Q", "Авто @windrunner_shackleshot если можно застанить двух вражеских героев", ""},
        {"WRKeyW", "Каст W", "Использует @windrunner_powershot на вражеского героя рядом с курсором", "G"},
        {"WR_STOP", "Стоп ульт", "Перестает атаковать с @windrunner_focusfire в @item_blade_mail", ""}
    },
    
    meepo = {
        {"meepooCombo", "Комбо", "Зажмите кнопку", "H"},
        {"MeepoSave", "Спастись", "Авто использует @meepo_petrify или @meepo_megameepo если ХП меньше процента", "3", procent=true},
        {"Poofs", "Poof", "Все остальные мипо пуфуются на выбранного. Происходит это со стандартым делеем в 33мс.", "T"},
        {"EathBinds", "EathBinds", "Выбирает следующего мипо и кидает @meepo_earthbind в позицию курсора.", "F"},
        {"Meepo№1", "Мипо№1", "Selected meepo №1", "1"},
        {"MeepoFarm", "Лесной фарм", "Выберие клонов и нажмите на бинд.", OFF},
        -- {"meepoRefreshBug", "Mega bug", "Для реализации отойдите от клонов на радиус @meepo_megameepo , но так чтобы они в него попадали и используйте бинд (к примеру вместо 5к хп будет 7к). * Extra: требуется @item_ultimate_scepter @item_blink @item_refresher", OFF},
		{"meepoHealClones", "Лечение клонов", "Деает телепорт на базу и свапает клонов для лечения, и возращает их обратно через пуф на позицию курсора.", OFF}
		
    },
    
    invoker = {
        {"OneKeyInvoke", "Каст 1 кнопкой", "Нажмите на бинд чтобы скастовать способность. Бинды показываются рядом с иконками на панели скиллов. Чтобы поменять бинд наведите курсор на иконку и нажмите на нужную кнопку. * Extra: SameKey4Cast - Позволяет использовать способность на ту-же кнопку на которую и создает. Нажатия бинда - свапает накастованные способности. * Если хотите использовать каст через мышку то выключите SmartCast.", ""},
        {"Replace45", "Замена", "Меняет местами @invoker_tornado -> @invoker_sun_strike @invoker_emp @invoker_chaos_meteor @invoker_ice_wall ", ""}, 
        {"ProCast", "Про-каст", "Автоматически завершает комбинацию через @item_cyclone или @invoker_tornado . В зависимости от текущих накастованных способностей может выполнить * @invoker_tornado @invoker_emp @invoker_chaos_meteor @invoker_deafening_blast * @item_cyclone @invoker_sun_strike @invoker_chaos_meteor @invoker_deafening_blast * @invoker_tornado @invoker_sun_strike @invoker_chaos_meteor @invoker_deafening_blast * @invoker_tornado @invoker_chaos_meteor @invoker_deafening_blast * Q lvl > 3 * @invoker_tornado @invoker_ice_wall @invoker_chaos_meteor * С шардом * @invoker_tornado @invoker_ice_wall @invoker_emp @invoker_chaos_meteor @invoker_deafening_blast * С включенным @item_meteor_hammer * @invoker_tornado @invoker_cold_snap @invoker_sun_strike * С включенным @item_refresher * @invoker_tornado @invoker_sun_strike @invoker_sun_strike @invoker_chaos_meteor @invoker_chaos_meteor @invoker_deafening_blast * Если выключить красную иконку @invoker_sun_strike то @npc_dota_hero_invoker не будет использовать катаклизм.", ""},
        {"ExtraCast", "Easy Cast", "Создание+Каст", ""},
        {"SS_helper", "Авто Sun Strike", "Авто @invoker_sun_strike на врага под станом.", ""},
        {"invokerEvade", "Уворот+", "Инвокер будет создавать способности для Авто Уворота.", ""},
        {"invokerKS+", "Киллстил+", "Доп. опции для @invoker_sun_strike Киллстила", "", button=true},
        {"GhostWalkRange", "Радиус Ghost Walk", " @invoker_ghost_walk аое радиус", ""},
        {"VokerLeftPanel", "Панель скиллов", "Показывает скиллы инвокера у края экрана", "", enable=true},
        {"3xSphere", "3 x Сферы", " Только экстра функции", "", disable=true}
    },
    
    wisp = {
        {"AutoSpirits", "Авто спириты", "Автоматически увеличивает/уменьшает радиус спиритов для нанесения урона по лоу-хр герою.", ""},
        {"breakWispQ", "Анти разрыв", " Не дает разорвать @wisp_tether", ""},
        {"WispAllyHeal", "Авто лечение", "Авто использование предмета для лечения союзника @wisp_tether", "3", procent=true}
    },
    
    alchemist = {
        {"SelfStunDodger", "Додж колбы", "Доджит @alchemist_unstable_concoction в себя @item_manta .", ""},
        {"AutoAlchW", "Авто колба", "Под конец использует @alchemist_unstable_concoction_throw в любого врага в радиусе", ""}
    },
    
    nyx_assassin = {{"Auto_NYX_Q", "Авто Q", "Использует @nyx_assassin_impale на ближайшую к курсору цель.", "T"}},
    
    tinker = {
		-- {"tkSoulRing", "Rearm+", "Автоматически использует @tinker_defense_matrix перед @tinker_rearm .", ""},
		{"tkMarchRange", "Радиус W", "Показывает радиус действия @tinker_march_of_the_machines при нажатии на скилл", ""},
	},
    
    storm_spirit = {
        {"UltOnMe", "Ульт на месте", "Использует ульт в свою позицию.", "F"},
		{"AutoAoeStorm", "AoE W", "Использует аганимный @storm_spirit_electric_vortex + @item_shivas_guard @storm_spirit_static_remnant если в радиусе X врагов * Extra: Слева от героя будет иконка скилла по нажатию которой можно будет включать и выключать опцию.", "3",only_number=true},
        {"MouseMP", "Расход МП", "При зажатом альт показывает сколько останется маны после каста ульта в позицию курсора.", ""},
        {"FountainKill", "BaseKill", "Показывает индикатор с таймером если есть возможность убить врага на базе с помощью ульты", ""}
    },
    
    tiny = {{"tinyCombo", "Toss Союзникам", " @item_blink + @tiny_avalanche + @tiny_toss к союзному герою ", "G"}},
    
    kunkka = {
        {"TorrentReturn", "Умное возвращение", "По таймингу использует @kunkka_return чтобы враг под @kunkka_x_marks_the_spot попал на @kunkka_torrent .", ""},
        {"TideBringerRng", "Зона TideBringer", "Рисует радиус @kunkka_tidebringer .", ""},
        {"TorrentStack", "Стак Torrrent", "Auto @kunkka_torrent чтобы стакать нейтралов", ""}
    },
    
    naga_siren = {
        {"IllAttack", "Атака врагов", "Каждая иллюзия атакует каждого врага.", "U"},
        {"IllFarm", "Пуш линий", "Вызывает или отправляет выделенные иллюзии на пуш всех линий", OFF}
    },
    
    pudge = {
        {"QWRcombo", "Авто хук", "Использует @pudge_meat_hook на ближайшего к курсору вражеского героя.", "T"},
        {"FunnyHook", "FunnyHook", "Хук задом?", ""},
        {"pudgeCombo", "Dismember", "Авто @pudge_rot @item_blink @item_black_king_bar @item_veil_of_discord @item_urn_of_shadows @item_ethereal_blade @pudge_dismember * Ломает линку @item_sphere * Активация - кнопка ульты ", ""},
        {"LILPudge", "Хук+Dismember", "Авто Dismember комбо на хукнутого врага", ""},
        {"HookSpots", "Точки хуков", "При зажатом Альт на карте появляются иконки хука из позиции которых нельзя просто так выйти. Если нажать на иконку правой кнопкой мышкой то пудгер автоматически встанет в позицию. Если обводка зеленая, то необходимо скушать 1 дерево рядом с ней ", ""}
    },
    
    arc_warden = {
        {"BaseUltSettings", "Комбо для копии", "Будет использоваться способности клона в Базовом комбо", ""},
        {"dev_smart_copy", "Умная копия", "(Высокий риск бана) * Ульт копия будет использовать 'Комбо для копии' на цель рядом с курсором. Чтобы сменить цель нажмите атаку на другого врага. Кнопка Стоп останавливает автоматическое комбо на несколько секунды.", "", red=true},
        {"ArcPush", "Авто-пуш", "Автоматически пушит линию, вызывает некров когда атакует, использует @item_mjollnir когда получет урон и кастует @arc_warden_magnetic_field когда рядом с вражеским товером. * Extra: Убегает от врагов если они появляются в определенном радиусе во время пуша, работает если Клон находиться за пределами экрана и здоровья врага больше 30%", "G"},
        {"ArcMidas", "Мидас", "Auto @item_hand_of_midas for @npc_dota_hero_arc_warden @arc_warden_tempest_double", ""},
        {"arc_heal", "Copy Лечение", "Авто используется @item_magic_wand @item_mekansm @item_essence_ring ...", ""},
        {"ArcInfoPanel", "Инфо Панель", "Показывает @item_hand_of_midas @item_tpscroll КД. Нажмите на иконку развернуть □ сверху справа .", ""}
    },
    
    techies = {
        {"SuicideHelper", "Blast Off инфо", "Показывает таймер и позицию после каста @techies_suicide.", ""},
        {"UltMinesHelper", "Установка мин", "Когда вы ставите @techies_land_mines на радиус меньше 350 уже установленной то скрипт автоматически скорректирует позицию.", ""},
        {"TechiesSpots", "Точки для мин", "Показывает точки для мин на карте.", ""},
        {"TechiesRange", "Радиус мин", "Показывает @techies_land_mines радиус.", ""}
    },
    
    puck = {
        {"TheSameKeyJump", "Тот же бинд", "Клавиша @puck_illusory_orb , также становиться и @puck_ethereal_jaunt (если во время орба нажать кнопку орб то герой прыгнет в орб).", ""},
        {"AutoEvadeExtraPuck", "Автоуворот+", "Увеличивает блокировку передвижения для @puck_phase_shift во время уворота. * Stop бинд отключить текущий блок", ""},
        {"PuckQE", "Q + E", "Использует @puck_illusory_orb + @puck_phase_shift в позицию курсора. Так-же использует @puck_ethereal_jaunt при повторном нажатии.", "Y"}
    },
    
    juggernaut = {
        {"Auto_Diffusal", "Авто диспел", "Автоматически использует @item_nullifier во время ультимейта если цель в госте или еуле.", ""},
        {"JugBlockR", "Стоп ульт", "Не дает использовать @juggernaut_omni_slash в @item_lotus_orb", ""}
    },
    
    venomancer = {{"WardAttack", "Атака вардами", "Варды автоматически атакуют героев без дебаффа @venomancer_poison_sting или с @item_blink .", ""}},
    
    brewmaster = {
        {"EzUltimate", "Ez-ульт", "Бинды ультимативных панд заменяются на бинды героя (qwer), то есть по нажатию на кнопку автоматически выделяется нужная панда и кастует скилл. * * @brewmaster_earth_hurl_boulder (Q), @brewmaster_storm_cyclone (W), @brewmaster_storm_dispel_magic (E), @brewmaster_storm_wind_walk (R), @brewmaster_void_astral_pull (D) * 1,2,3 - выделить панд, пробел - выделить всех.", ""},
        {"EzCompanion", "Ez-компаньон", "Автоматически выделяет компаньона и использует @brewmaster_earth_hurl_boulder @brewmaster_storm_cyclone @brewmaster_void_astral_pull ", "Y"},
        {"E_Controle", "Авто переключение", "Автоматическое переключение * @brewmaster_drunken_brawler_storm : движение на дистанцию > 400 * @brewmaster_drunken_brawler_fire : во время атаки * @brewmaster_drunken_brawler_void : во время атаки + щелчок правой кнопкой мыши + цель движется", ""},
        {"BrewAutoSave", "Авто-спасение", "Авто @brewmaster_primal_split_cancel если ХП меньше", "3", procent=true}
    },
    
    earth_spirit = {
        {"Auto_remnant", "Авто Remnant", "Автоматически использует @earth_spirit_stone_caller при использовании @earth_spirit_boulder_smash или @earth_spirit_geomagnetic_grip не на цель.", ""},
        {"ES_aghanim_combo", "Аганим Комбо", "@earth_spirit_rolling_boulder + @earth_spirit_petrify + @item_blink + @earth_spirit_geomagnetic_grip + @earth_spirit_boulder_smash * @item_blink и @earth_spirit_boulder_smash использует в позицию курсора", "G"},
        {"ES_blink_combo", "Блинк+Q", "Комбо: @item_blink + @earth_spirit_boulder_smash + @earth_spirit_rolling_boulder ", "G"}
    },
    
    axe = {
        {"UltChecker", "Стоп ульт", "Отменяет анимацию @axe_culling_blade , если не может добить.", ""},
        {"AxeCombo", "Комбо", "Ищет лучшую позицию для @item_blink + @axe_berserkers_call . Так же использует @item_blade_mail @item_black_king_bar @item_crimson_guard @item_pipe @item_lotus_orb .", "T"},
        {"AutoCombo", "Авто-комбо", "Автоматически использует комбо если может зацепить выбранное кол-во вражеских героев. * Extra: Слева от героя будет иконка скилла по нажатию которой можно будет включать и выключать опцию.", "4", only_number=true},
        {"AxeBlinkToKll", "Добивать с блинка", "Киллсилер будет использовать @item_blink если цель вне радиуса @axe_culling_blade .", ""}
    },
    
    magnataur = {
        {"magnataurCombo", "Комбо", "Автоматически кастует @item_blink и @magnataur_reverse_polarity в лучшую позицию. До рп поворачивается в сторону курсора.", "T"},
        {"AutoCombo", "Авто-комбо", "Автоматически использует функцию, когда кол-во вражеских героев достигнет выбранного значения. * Extra: Слева от героя будет иконка скилла по нажатию которой можно будет включать и выключать опцию.", "4", only_number=true},
        {"magnusTower", "Q + E под товер", "Авто комбинации для @magnataur_skewer : * @magnataur_shockwave + @magnataur_skewer * @item_blink + @magnataur_shockwave + @magnataur_skewer * @item_blink + @magnataur_horn_toss + @magnataur_skewer * @item_harpoon + @magnataur_skewer ", "G", panel_ally=true}
    },

	mars = {
		{"marsTower", "Q комбо", "Авто комбинации @item_blink + @mars_spear в выбранную позицию ", "G", panel_ally=true}
    },
    
    centaur = {
        {"centaurCombo", "Комбо", "Автоматически кастует @item_blink и @centaur_hoof_stomp в лучшую позицию.", "T"},
        {"AutoCombo", "Авто-комбо", "Автоматически использует функцию, когда кол-во вражеских героев достигнет выбранного значения. * Extra: Слева от героя будет иконка скилла по нажатию которой можно будет включать и выключать опцию.", "4", only_number=true}
    },
    
    dark_seer = {
        {"dark_seerCombo", "Комбо", "Автоматически кастует @item_blink @dark_seer_vacuum @dark_seer_wall_of_replica @item_shivas_guard в лучшую позицию.", "T"},
        {"AutoCombo", "Авто-комбо", "Автоматически использует функцию, когда кол-во вражеских героев достигнет выбранного значения. * Extra: Слева от героя будет иконка скилла по нажатию которой можно будет включать и выключать опцию.", "4", only_number=true},
        {"AutoDSR", "Авто стенка", "Если после @dark_seer_vacuum в течении одной секунды снова нажать на кнопку @dark_seer_vacuum , используется @dark_seer_wall_of_replica в позицию курсора а при еще одном нажатие иллюзии начинают бить самого дохлого врага. ", ""}
    },
    
    earthshaker = {
        {"earthshakerCombo", "Комбо", "Автоматически кастует @item_blink @item_black_king_bar @item_veil_of_discord @item_shivas_guard @earthshaker_echo_slam @earthshaker_fissure @earthshaker_enchant_totem в лучшую позицию. Работает по 1 нажатию.", "T"},
        {"AutoCombo", "Авто-комбо", "Автоматически использует функцию, когда кол-во вражеских героев достигнет выбранного значения. * Extra: Слева от героя будет иконка скилла по нажатию которой можно будет включать и выключать опцию.", "4", only_number=true},
        {"es_auto_q", "Q Block", "Авто @earthshaker_fissure чтобы заблокировать врага.", "G"}
    },
    
    enigma = {
        {"enigmaCombo", "UltCombo", "Автоматически использует @item_black_king_bar @item_blink @enigma_midnight_pulse и @enigma_black_hole в позицию каста. Активация - используйте @enigma_black_hole ", ""},
        {"AutoCombo", "Авто-комбо", "Автоматически использует функцию, когда кол-во вражеских героев достигнет выбранного значения. * Extra: Слева от героя будет иконка скилла по нажатию которой можно будет включать и выключать опцию.", "4", only_number=true}
    },
    
    disruptor = {
        {"glimpsCombo", "Glimps комбо", "Авто использует @disruptor_kinetic_field @disruptor_kinetic_fence + @disruptor_static_storm в позицию глимпса. * Активация: повторное нажатие кнопки глимпса.", ""},
        {"disruptorCombo", "E + R комбо", "Авто использование @item_blink @disruptor_kinetic_field @disruptor_static_storm в лучшую позицию.", "T"},
        {"AutoCombo", "Авто-комбо", "Автоматически использует функцию, когда кол-во вражеских героев достигнет выбранного значения. * Extra: Слева от героя будет иконка скилла по нажатию которой можно будет включать и выключать опцию.", "4", only_number=true},
        {"disruptoGlimsTrack", "Glimps+", "Рисует линию для @disruptor_glimpse .", ""}
    },
    
    faceless_void = {{"TheSameKeyVoid", "Та-же кнопка", "Использует тот-же бинд @faceless_void_time_walk для @faceless_void_time_walk_reverse", ""}},
    
    zuus = {
        {"MinTarget4Kill", "Киллстил+", "Минимальное кол-во врагов которое активирует автоматические убийство @zuus_thundergods_wrath , даже если киллстилер выключен.", "1", only_number=true},
        {"ZussFarmQ", "Фарм Q", "Авто фарм лайновых крипов с помощью @zuus_arc_lightning .", "Y"},
        {"ZussKsCloud", "Убивать нимбусом", "Использует @zuus_cloud для убийства врагов", ""},
        {"ZuusSmartCloud", "Умное Облако", "Авто использование @zuus_cloud", "K", red=true},
        {"ZuusBreakTP", "Сбивать ТП", "Сбивать @item_tpscroll через @zuus_cloud", "", red=true}
    },
    
    furion = {{"MinTarget4Kill", "Киллстил+", "Минимальное кол-во врагов которое активирует автоматические убийство @furion_wrath_of_nature , даже если киллстилер выключен.", "1", only_number=true}},
    
    pangolier = {
        {"Auto_pango_Q", "Авто Q", "Автоматически выбирает направление @pangolier_swashbuckle для атаки ближайшего к курсору вражеского героя.", "T"},
        {"PangoMaxW", "Макс W", "Автоматически использует двойной прыжок @pangolier_shield_crash с максимальным уроном. Зажмите бинд @pangolier_shield_crash", ""},
        {"pangoUltHelp", "Ульт Стан+", "Авто использует @pangolier_rollup и @item_cyclone в @pangolier_gyroshell", "G"}
    },
    
    tusk = {
        {"IceBlock", "Блок шардом", "Блокирует врагов сзади с помощью @tusk_ice_shards .", "T"},
        {"CritHack", "Крит хак", "Атакуйте цель и зажмите кнопку. Нужен 25 уровень и талант на процент @tusk_walrus_punch .", "F"},
		{"TuskSave", "Спасти союзника", "Использует блинк и @tusk_snowball на ближайшего к базе врага, подбирает союзников.", OFF},
        {"TuskHelp", "Автоуворот+", "Дополнительная функция для AutoEvade - пихает союзников в @tusk_snowball против станов.", ""}
    },
    
    slark = {
        {"AutoPounce", "Авто паунс", "Авто @slark_pounce на ближайшую к курсору цель.", "T"},
        {"PounceInMouse", "Паунс по курсору", "Использует @slark_pounce в позицию курсора.", ""}
    },
    
    batrider = {
		{"BatAttackQ", "Аттака+Q", "Использует @batrider_sticky_napalm во время атаки на врага", "G"},
		{"batriderCombo", "Лассо", "Автоматически использует @item_black_king_bar @batrider_firefly @item_blink @batrider_flaming_lasso * Так-же ломает @item_sphere ", ""}
	},
    
    visage = {
        {"StopCast", "Сбивать каст", "Фамилиары сбивают каст кастующих способностей, например тп.", ""},
        {"VisageAutoW", "Авто W", "Автоматически используешь @visage_soul_assumption с полным зарядом на ближайшую к курсору врагу.", ""},
        {"FamiliarsSave", "Спасать птичек", "Фамильяры будут использовать @visage_stone_form_self_cast если ХП меньше процентов ", "3", procent=true},
        {"VisageSafeAlly", "Спасать птичками", "Фамильяры автоматически садятся рядом с вами или союзником если вражеский герой использует : ", ""}
    },
    
    morphling = {
        {"ComboReplicate", "Настройки ульты", "BaseCombo будет использовать скиллы в форме @morphling_replicate на врагов", "", panel_enemy=true},
        {"HP_Control", "Контроль ХП", "Автоматически использует перекачку в силу когда ХП меньше определенного 30 процента. Отключается во время перекачки в ловкость. ", "3", procent=true},
        {"EvadeMorphHp", "Уворот+", "Автоуворот использует перекачку @morphling_morph_str только если ХП меньше выбранного процента * Extra: По умолчанию Морф не использует перекачку в силу если включена перекачка в ловкость", "7", procent=true},
        {"MorpShiftAbuse", "Абуз ХП", "Перекачивается в силу и кладет вещи дающие здоровье в рюкзак. * Extra: С помощью 3 @item_wraith_band можно увеличить здоровье с 70 до 210", OFF}
    },
    
    monkey_king = {
		{"Auto_MK_Q", "Авто Q", "Использует @monkey_king_boundless_strike на ближайшую к курсору цель.", "T"},
		{"Auto_MK_Q_2", "Спастись Q", "Всегда использует @monkey_king_boundless_strike с эффектом шарда.", "G"},
	},
    
    skywrath_mage = {{"skySafeW", "Проверка W", "Cancels @skywrath_mage_concussive_shot если нету вражеских героев.", ""}},
    
    witch_doctor = {{"wdCombo", "Ульт-комбо", "Автоматически использует @item_black_king_bar и инвиз предметы перед ультой.", ""}},
    
    crystal_maiden = {{"cmCombo", "Ульт-комбо", "Автоматически использует @item_black_king_bar и инвиз предметы перед ультой.", ""}},
    
    silencer = {
        {"Break_Ultimate", "Сбивать ульты", "Автоматически использует @silencer_global_silence чтобы сбить ультимейты.", ""},
        {"SaloStealRange", "Радиус кражи", "Показывает радиус кради интеллекта с @silencer_glaives_of_wisdom ", ""}
    },
    
    phantom_lancer = {{"Jebaited", "Байт", "Автоматически отводит плотную иллюзию в позицию мыши Работает во время @phantom_lancer_doppelwalk", "T"}},
    
    sniper = {{"RangeUltimate", "Лимит ульты", "Киллстилер не использует @sniper_assassinate если враг в радиусе атаки. * Extra: с @item_ultimate_scepter эта опция игнорируется.", ""}},
    
    terrorblade = {{"AutoSunder", "Авто-ульт", "Использует @terrorblade_sunder когда хр ниже 25 процентов. Если нельзя свапнуться с врагами, использует на союзников (так-же иллюзии). Функция работает когда герой получает урон.", "F"}},
    
    doom_bringer = {
        {"Doom", "Дум", "Автоматически использует @item_blink и сбивает @item_sphere перед использованием @doom_bringer_doom . Если цель не герой или иллюзия - останавливает каст @doom_bringer_doom .", ""},
        {"DoomAutoQ", "Авто Q", "Автоматически съедает крипа. * Extra: Работает только когда автоматически каст способности отключен.", ""}
    },
    
    spectre = {
        -- {"SpectreAghanimCombo", "Ульт-комбо", "Комбо через @spectre_haunt_single + возрат назад @spectre_reality при отжатии кнопки ", "G"},
        -- {"SpectreKsCloud", "Аганим килл", "Позволяет киллстилеру использовать @spectre_haunt_single для убийства.", ""},
        {"SpectreShowTimer", "Таймер ульты", "Показывает сколько еще будут жить ультимативные иллюзии слева от иконки героя", ""}
    },
    
    treant = {{"TrentAutoHeal", "Авто хилл", "Кидает @treant_living_armor на союзников под атакой если ХП < 75 процентов или на здания если ХП меньше 90 процентов. Отключается если трент под атакой или мало маны.", ""}},

    oracle = {{"OracleSup", "Супорт+", "Авто использует @oracle_false_promise @oracle_fates_edict @oracle_false_promise чтобы снять долгий стан или задизармить опасных врагов.", ""}},
    
    obsidian_destroyer = {{"OdCount", "Киллстил+", "KillStealer будет использовать @obsidian_destroyer_sanity_eclipse если может убить врагов в количестве", "2", only_number=true}},
    
    snapfire = {
        {"SnapAim", "Аим ульты", "@snapfire_mortimer_kisses AIM. Hold Key", "T"},
        {"TheSameKeySnap", "Та-же кнопка", "Использует @snapfire_spit_creep на ту же кнопку что и @snapfire_gobble_up", ""}
    },
    
    rattletrap = {
        {"clock_ult_ecape", "Спастись", "Auto использует @rattletrap_hookshot на ближайшего к базе юнита", "G"},
        -- {"clock_attack_cog", "Атака cogs", "Клок автоматически пинает винтики в направления запертого врага * Extra: требуется 2 аспект", "Y"}
    },
    
    hoodwink = {
        {"Break_Hood_Ult", "Стоп ульт", "Отпускать @hoodwink_sharpshooter на 100", ""},
        {"Aim_Hood_Ult", "Аим ульты", "Атака = AIM", ""},
        {"HW_W_HELPER", "Помощник W", "Auto использование @item_ironwood_tree @hoodwink_acorn_shot перед @hoodwink_bushwhack", ""}
    },
    
    marci = {{"MarciJump", "Прыжок в курсор", "Использует @marci_companion_run в позицию курсора", "G"}},
    
    shredder = {
		{"TimberSaveW", "Проверка W", "Отменяет @shredder_timber_chain если нету деревьев", ""},
		{"timber_ecape", "Спастись", "Использует @shredder_timber_chain на самое дальнее дерево в направлении своего фонтана", "G"}
	},
    
    muerta = {
        {"MuertaAutoQ", "Авто Q", "Использует @muerta_dead_shot на ближайшею к курсору цель в направления курсора", "T"},
        {"MuertaAutoQ2", "Авто Q(2)", "Использует чтобы нанести урон 2 врагам с помощью @muerta_dead_shot", "F"}
    },
    
    elder_titan = {
        {"ElderPhase", "Авто Phase Boots", "Авто @item_phase_boots перед использованием @elder_titan_ancestral_spirit ", ""},
        {"elder_auto_move", "Авто дух", "Дух автоматически следует за врагами в радиусе 1000 чтобы единожды нанести урон.", ""}
    },
    
    dark_willow = {{"DarkWillowWEul", "W+Eul", "Авто @dark_willow_shadow_realm + @item_wind_waker * Extra: требуется @item_octarine_core ", "N"}},
    
    huskar = {{"HuskStopQ", "Застопить", "Авто использует способность @huskar_inner_fire чтобы остановить врага", ""}},
    
    bloodseeker = {{"BloodAutoQ", "Авто Q", "Авто @bloodseeker_bloodrage на себя", "Y"}},
    
    ogre_magi = {{"OgreAutoBuff", "Авто бафф", "Автоматически использует баффы на выбранных союзниках", "", panel_ally=true}},
    
    winter_wyvern = {{"KsWWTime", "Киллстил+", "Минимальное время которое враг будет находиться в @winter_wyvern_winters_curse прежде чем умрет * Extra: опция для Киллстилера", "3", only_number=true}},
    
    bristleback = {{"BristAutoQ", "Авто Q", "Герой автоматически использует @bristleback_viscous_nasal_goo на врагов рядом с курсором и под эффектом @bristleback_viscous_nasal_goo дебафа", ""}},
    
    kez = {
        {"KezPanelCD", "Панель КД", "Показывает перезарядку способностей в другой форме ", ""},
        {"AutoSai", "Авто Sai", "Автоматически использует @kez_shodo_sai против атак вражеских героев", OFF},
        {"OneKeySai", "Кнопка Sai", "С помощью бинда использует @kez_shodo_sai в позицию курсора из любой стойки", OFF},
		-- {"KezRemoveDebuff", "Снятие дебафов", "Кез использует ульт+отмену во время @kez_grappling_claw , чтобы снять с себя дебафы. Активируется во время @kez_grappling_claw. ", ""}
    },
    
    lion = {{"lion_max_q", "Макс. Q ренж", "Использует @lion_impale на максимально возможную дистанцию", ""}},

	largo = {{"lagro_ult_help", "Помощник ульты", "При нажатии на кнопку скилла во время ульты начинает ее повторять в правильный тайминг", ""}}
}

heroTabs.en = {

    antimage = {{"AmVsSilcence", "Dodge orchid", "Auto use @antimage_counterspell if enemies with @item_orchid in range", ""}},
    
    bane = {{"BaneUltCombo", "Ult combo", "Auto uses items before ult", ""}},

	riki = {{"rikiBlink", "Blink", "Hold the @riki_tricks_of_the_trade key to quickly use @item_blink right after @riki_tricks_of_the_trade to escape", ""}},
	lich = {{"LichUltGrim", "Ult+", "Uses @lich_chain_frost on enemies affected by @grimstroke_soul_chain", ""}},
    
    ember_spirit = {
        {"AutoChains", "Auto-chains", "Hold the @ember_spirit_sleight_of_fist key during @ember_spirit_sleight_of_fist to auto @ember_spirit_searing_chains enemies.", ""},
        {"AutoChainsKey", "Chains hotkey", "Auto-chains via hotkey.", "G"},
        {"EmberRune", "Steal rune", "Hold Key to steal rune via @ember_spirit_sleight_of_fist", "T"}
    },
    
    phoenix = {
        {"PhoenixCombo", "Combo", "(No need hold key) * Extra: Dont use @phoenix_icarus_dive if the distance from the hero to the cursor is less than 450", "T"},
        {"Aim_FireSpirit", "Aim Fire Spirits", "Automatically uses and throws @phoenix_fire_spirits at the nearest enemy near the cursor", OFF},
        {"AIM_Sunray", "Aim Sun Ray", "Right click on the hero during @phoenix_sun_ray", ""},
        {"PickFirstRune", "Steal 1st rune", "Auto uses @phoenix_icarus_dive in the cursor posistion to steal 1st bounty rune.", ""},
        {"PhoenixShiva", "Auto Shiva", "Auto @item_shivas_guard before @phoenix_supernova", ""}
    },
    
    lone_druid = {
        {"ReturnBear", "Return bear", "Return the bear back.", "W"},
        {"SelectAll", "Select all", "Select all controlable units.", "3"},
        {"BearCourier", "Courier to bearr", "The courier will bring items to the bear.", "Y"},
        {"AutoItems", "Auto items", "Uses items when pressing an attack on an enemy.", ""},
        {"BearARange", "Bear range", "Show the bear attack range.", ""},
        -- {"BearVBE", "Bear vision", "Show Visible status.", ""},
        {"LoneBearE", "Roar+", "Use @lone_druid_savage_roar via bear if hero under stun/silence.", ""}
    },
    
    spirit_breaker = {
        {"ChargeOnMinimap", "Minimap charge", "Allow to use @spirit_breaker_charge_of_darkness via the minimap.", ""},
        {"BaraMaxDmg", "Max Q damage", "Auto Cast at the end of @spirit_breaker_charge_of_darkness", ""}
    },
    
    sand_king = {
        {"SandKingCombo", "Combo", "Hold ulti key to cast ultimate. Auto uses @item_blink @sandking_burrowstrike @item_sheepstick @item_shivas_guard @item_veil_of_discord @item_force_staff @item_ethereal_blade @sandking_sand_storm. * Target - closest to mouse hero. * If no target found, blinks to cursor position.", ""},
        {"Stun", "Burrowstrike", "Auto uses @sandking_burrowstrike on closest to mouse enemy.", "T"}
    },
    
    broodmother = {
        {"WebRange", "Web range", "Show the boundary of web.", ""},
        {"broodSpiderSave", "Save spiders", "Save spiders from @dark_seer_ion_shell @dark_willow_cursed_crown.", ""}
    },
    
    nevermore = {
        {"RazeRange", "Raze range", "Show the range of shadowraze.", ""},
		{"RazeTimer", "Raze timer", "Shows the stack timer of @nevermore_shadowraze2 on enemy heroes.", ""},
        {"RazeCast", "Auto raze", "Uses correct raze on target near cursor.", "T"},
        {"Ultimate", "Ult combo", "Uses @item_blink + items + @nevermore_requiem. Works with @shadow_demon_disruption. Hold key!", "F"}
    },
    
    templar_assassin = {
        {"PsiBlade", "Psi blades", "Show @templar_assassin_psi_blades range for target under cursor.", ""},
        {"MeldAttack", "Meld attack", "Use @templar_assassin_meld + attack closest mouse enemy", "T"},
        {"TrapAttack", "Trap attack", "Places trap and attacks enemy through it", OFF},
        {"TrapCreeps", "Trap farm", "Stack neutrals/kill creeps. Select trap and click icon.", ""}
    },
    
    legion_commander = {
        {"LCCombo", "Duel combo", "Auto uses @item_armlet @item_blade_mail @item_force_field @item_satanic @item_solar_crest @item_mjollnir @item_blink @item_orchid и @legion_commander_duel Function also will break @item_sphere . (better to place it in the 1st slot) Activation - via ult ", ""},
        {"lc_auto_q", "Auto Q", "Auto use @legion_commander_overwhelming_odds during @legion_commander_duel", ""}
    },
    
    rubick = {
        {"RubickAutoSteal", "Auto Steal", "Quickly steals the selected skill! * Extra: If the stolen ultimate is on cooldown, another ultimate will be stolen; a similar mechanic applies to regular abilities. * Extra: In manual mode, skills are assigned priorities, with 1 being the highest and 9 the lowest. To set a priority, hover the mouse over the skill icon and press a number from 1 to 9.", "T", mouse_limit = 1200},
        {"rubickKS", "Killsteal+", "Uses stolen spells to Killstealer", ""},
        {"AutoComboRubick", "Auto combo", "Auto uses spell when X enemies in range. * Extra: To the left of the hero there will be a skill icon, by clicking which you can turn the option on and off.", "4", only_number=true},
        {"AutoRubickSave", "Auto save", "Uses stolen spells to save allies.", ""}
    },
    
    windrunner = {
        {"ShacleAOE", "Shackle AOE", "Show @windrunner_shackleshot aoe for cursor enemy.", ""},
        {"RangeForW", "Killsteal+", "Dont use @windrunner_powershot if enemy in attack range.", ""},
        {"WRAutoQ", "Auto shackle", "Auto @windrunner_shackleshot if can stun 2 enemies", ""},
        {"WRKeyW", "Cast W", "Casts @windrunner_powershot on cursor enemy", "G"},
        {"WR_STOP", "Stop ult", "Auto stop @windrunner_focusfire vs @item_blade_mail", ""}
    },
    
    meepo = {
        {"meepooCombo", "Combo", "Hold Key", "H"},
        {"MeepoSave", "Auto save", "Auto use @meepo_petrify or @meepo_megameepo if low HP", "3", procent=true},
        {"Poofs", "Poof", "All meepos poof to selected unit. Delay: 33ms.", "T"},
        {"EathBinds", "EathBinds", "Auto selection next meepo and cast @meepo_earthbind to mouse position", "F"},
        {"Meepo№1", "Meepo№1", "Select meeopo 1", "1"},
        {"MeepoFarm", "Jungle farm", "Select meepos and press key.", OFF},
		-- {"meepoRefreshBug", "Mega bug", "To execute: move away from the clones to the radius of @meepo_megameepo so that they are still inside it, and use the bind (for example, instead of 5k HP it will be 7k). * Extra: Requires @item_ultimate_scepter @item_blink @item_refresher", OFF},
		{"meepoHealClones", "Clone Heal", "Teleports to base and swaps clones for healing, then returns them back using a puff to the cursor position", OFF}
    },
    
    invoker = {
        {"OneKeyInvoke", "One-key invoke", "Press key to create a necessary spell. Key bind is near spell icon. To change bind need to move mouse over spell icon and press a necessary key. * Extra: SameKey4Cast - Allow use ability to the same key as creating. Pressing key - swap ability. If u want to use cast via mouse -> need disable SmartCast opion.", ""},
        {"Replace45", "Spell swap", "Swaps @invoker_tornado -> @invoker_sun_strike @invoker_emp @invoker_chaos_meteor @invoker_ice_wall ", ""},
        {"ProCast", "Pro-cast", "Auto finished @item_cyclone or @invoker_tornado combo. Depending on the current spells can do: * @invoker_tornado @invoker_emp  @invoker_chaos_meteor @invoker_deafening_blast * @item_cyclone @invoker_sun_strike @invoker_chaos_meteor @invoker_deafening_blast * @invoker_tornado @invoker_sun_strike @invoker_chaos_meteor @invoker_deafening_blast * @invoker_tornado @invoker_chaos_meteor @invoker_deafening_blast * Q lvl > 3 * @invoker_tornado @invoker_ice_wall @invoker_chaos_meteor * Witch shard * @invoker_tornado @invoker_ice_wall @invoker_emp @invoker_chaos_meteor @invoker_deafening_blast * With activated @item_meteor_hammer  * @invoker_tornado @invoker_cold_snap @invoker_sun_strike * With activated @item_refresher * @invoker_tornado @invoker_sun_strike @invoker_sun_strike @invoker_chaos_meteor @invoker_chaos_meteor @invoker_deafening_blast ", ""},
        {"ExtraCast", "Easy-cast", "Invoke + cast", ""},
        {"SS_helper", "Sunstrike helper", "Auto @invoker_sun_strike on stunned enemy.", ""},
        {"invokerEvade", "Evade+", "Invokes spells for AutoEvade.", ""},
		{"invokerKS+", "KillSteal+", "Extra options for @invoker_sun_strike KillSteal", "", button=true},
        {"GhostWalkRange", "Ghost Walk AOE", "Show @invoker_ghost_walk aoe range.", ""},
        {"VokerLeftPanel", "Spell panel", "Show invoker spells", "", enable=true},
        {"3xSphere", "3x sphere", "Working only extra function.", "", disable=true}
    },
    
    wisp = {
        {"AutoSpirits", "Auto spirits", "Control @wisp_spirits in/out. Target: lowest HP enemy.", ""},
        {"breakWispQ", "Anti break", "Prevent @wisp_tether break", ""},
        {"WispAllyHeal", "Ally heal", "Auto heal ally under @wisp_tether", "3", procent=true}
    },
    
    alchemist = {
        {"SelfStunDodger", "Dodge stun", "Auto @item_manta to dodge @alchemist_unstable_concoction", ""},
        {"AutoAlchW", "Auto stun", "Auto throws @alchemist_unstable_concoction_throw", ""}
    },
    
    nyx_assassin = {{"Auto_NYX_Q", "Auto impale", "Auto @nyx_assassin_impale.", "T"}},
    
    tinker = {
		-- {"tkSoulRing", "Rearm+", "Auto @tinker_defense_matrix before @tinker_rearm", ""},
		{"tkMarchRange", "W Radius", "Shows the effect radius of @tinker_march_of_the_machines when the skill is clicked", ""},

	},
    
    storm_spirit = {
        {"UltOnMe", "Self ult", "Cast @storm_spirit_ball_lightning on self", "F"},
		{"AutoAoeStorm", "AoE W", "Uses Aghanim-upgraded @storm_spirit_electric_vortex @item_shivas_guard and @storm_spirit_static_remnant when a set number of enemies are within range * Extra: To the left of the hero there will be a skill icon, by clicking which you can turn the option on and off.", "3",only_number=true},
        {"MouseMP", "Mana calc", "Show mana after @storm_spirit_ball_lightning to cursor. Hold Alt", ""},
        {"FountainKill", "Fountain kill", "Shows indicator with timer if can kill enemy at base.", ""}
    },
    
    tiny = {{"tinyCombo", "Toss to ally", "@item_blink + @tiny_avalanche + @tiny_toss to ally hero", "G"}},
    
    kunkka = {
        {"TorrentReturn", "Torrent return", "Auto uses @kunkka_return on @kunkka_torrent * Use @kunkka_x_marks_the_spot -> @kunkka_torrent on target position", ""},
        {"TideBringerRng", "Tidebringer AOE", "Show @kunkka_tidebringer aoe range.", ""},
        {"TorrentStack", "Torrent stack", "Auto @kunkka_torrent to stack neutrals", ""}
    },
    
    naga_siren = {
        {"IllAttack", "Illu attacks", "Every illusion attacks enemies.", "U"},
        {"IllFarm", "Global push", "Sends illusions to push all lanes.", OFF}
    },
    
    pudge = {
        {"QWRcombo", "Auto hook", "Auto @pudge_meat_hook on closest mouse enemy (with prediction).", "T"},
        {"FunnyHook", "Funny hook", "@pudge_meat_hook without turning", ""},
        {"pudgeCombo", "Ult-combo", "Auto @pudge_rot @item_blink @item_black_king_bar @item_veil_of_discord @item_urn_of_shadows @item_ethereal_blade @pudge_dismember * Break @item_sphere * Activation - Use @pudge_dismember", ""},
        {"LILPudge", "Hook combo", "Auto uses Ult-Combo on hooked enemy", ""},
        {"HookSpots", "Hook spots", "Hold Alt to see specific spots. Press R Mouse to force move. Green rect means that need cut tree near.", ""}
    },
    
    arc_warden = {
        {"BaseUltSettings", "BaseCombo Clone", "BaseCombo will use Clone Abilities", ""},
		{"dev_smart_copy", "Smart Copy", "(High Ban Risk!) * Ultimate copy will AUTO use 'BaseComboUlt' on a target near the mouse. Attack another enemy will change target. Stop button stops the combo for a few seconds.", "", red=true},
		{"ArcPush", "Auto push", "Auto push lane, uses @item_mjollnir and @arc_warden_magnetic_field * Extra: Runs away from enemies if they appear in a certain radius during a push, works if the Clone is off the screen and the enemy health is more than 30%", "G"},
        {"ArcMidas", "Auto midas", "Auto @item_hand_of_midas for @npc_dota_hero_arc_warden @arc_warden_tempest_double", ""},
        {"arc_heal", "Copy heal", "Auto use @item_magic_wand @item_mekansm @item_essence_ring ...", ""},
        {"ArcInfoPanel", "Info panel", "Show @item_hand_of_midas @item_tpscroll CD. To show it click on the □", ""}
    },
    
    techies = {
        {"SuicideHelper", "Suicide help", "Show position and timer after @techies_suicide.", ""},
        {"UltMinesHelper", "Mine helper", "Auto adjusts @techies_land_mines position if <350 radius.", ""},
        {"TechiesSpots", "Mine spots", "Show spots on map for mines.", ""},
        {"TechiesRange", "Mine range", "Show @techies_land_mines range.", ""}
    },
    
    puck = {
        {"TheSameKeyJump", "Same key jump", "Key for @puck_illusory_orb can be used for @puck_ethereal_jaunt.", ""},
        {"AutoEvadeExtraPuck", "Evade+", "Increase input block time for @puck_phase_shift * Stop key will disable current block.", ""},
        {"PuckQE", "Q + E", "Use @puck_illusory_orb + @puck_phase_shift in mouse position + use @puck_ethereal_jaunt when pressed again", "Y"}
    },
    
    juggernaut = {
        {"Auto_Diffusal", "Auto diffusal", "Auto uses @item_nullifier during ultimate on ghost/eul target.", ""},
        {"JugBlockR", "Ult block", "Dont cast @juggernaut_omni_slash in @item_lotus_orb", ""}
    },
    
    venomancer = {{"WardAttack", "Ward attack", "Plague ward auto attacks hero without @venomancer_poison_sting debuff.", ""}},
    
    brewmaster = {
		{"EzUltimate", "Ez ultimate", "Ability of spirits replaced the buttons hero * @brewmaster_earth_hurl_boulder (Q), @brewmaster_storm_cyclone (W), @brewmaster_storm_dispel_magic (E), @brewmaster_storm_wind_walk (R), @brewmaster_void_astral_pull (D) * 1,2,3,4 space - select 1st, 2nd, 3, 4, all spirit.", ""},
        {"EzCompanion", "Ez companion", "Auto select companion and use @brewmaster_earth_hurl_boulder or @brewmaster_storm_cyclone or @brewmaster_void_astral_pull ", "Y"},
        {"E_Controle", "E control", "Auto switch passive * @brewmaster_drunken_brawler_storm : Move a distance of more than 400 * @brewmaster_drunken_brawler_fire : During attack * @brewmaster_drunken_brawler_void : During attack + right click + target is moving ", ""},
        {"BrewAutoSave", "Auto save", "Auto use @brewmaster_primal_split_cancel if HP less", "3", procent=true}
    },
    
    earth_spirit = {
        {"Auto_remnant", "Auto remnant", "Auto uses @earth_spirit_stone_caller before @earth_spirit_boulder_smash or @earth_spirit_geomagnetic_grip.", ""},
		{"ES_aghanim_combo", "Scepter combo", "@earth_spirit_rolling_boulder + @earth_spirit_petrify + @item_blink + @earth_spirit_geomagnetic_grip + @earth_spirit_boulder_smash * @item_blink and @earth_spirit_boulder_smash cast in mouse direction", "G"},
        {"ES_blink_combo", "Blink+Q", "Combo: @item_blink + @earth_spirit_boulder_smash + @earth_spirit_rolling_boulder", "G"}
    },
    
    axe = {
        {"UltChecker", "Stop ult", "Cancel animation if target HP < @axe_culling_blade threshold.", ""},
        {"AxeCombo", "Combo", "Auto uses @item_blink + @axe_berserkers_call in best position.", "T"},
        {"AutoCombo", "Auto combo", "Auto uses combo when X enemies in range. * Extra: To the left of the hero there will be a skill icon, by clicking which you can turn the option on and off.", "4", only_number=true},
        {"AxeBlinkToKll", "Killstealer+", "Killstealer will use @item_blink for kill.", ""}
    },
    
    magnataur = {
        {"magnataurCombo", "Combo", "Auto uses @item_blink and @magnataur_reverse_polarity in best position.", "T"},
        {"AutoCombo", "Auto combo", "Auto uses combo when X enemies in range. * Extra: To the left of the hero there will be a skill icon, by clicking which you can turn the option on and off.", "4", only_number=true},
        {"magnusTower", "Q + E Tower", "Auto combination for @magnataur_skewer : * @magnataur_shockwave + @magnataur_skewer * @item_blink + @magnataur_shockwave + @magnataur_skewer * @item_blink + @magnataur_horn_toss + @magnataur_skewer * @item_harpoon + @magnataur_skewer ", "G", panel_ally=true}
    },

	mars = {
		{"marsTower", "Q Tower", "Auto combination for @item_blink + @mars_spear to the selected position ", "G", panel_ally=true}
    },
    
    centaur = {
        {"centaurCombo", "Combo", "Auto uses @item_blink + @centaur_hoof_stomp in best position.", "T"},
        {"AutoCombo", "Auto combo", "Auto uses combo when X enemies in range. * Extra: To the left of the hero there will be a skill icon, by clicking which you can turn the option on and off.", "4", only_number=true}
    },
    
    dark_seer = {
        {"dark_seerCombo", "Combo", "Auto uses @item_blink @dark_seer_vacuum @dark_seer_wall_of_replica @item_shivas_guard in best position.", "T"},
        {"AutoCombo", "Auto combo", "Auto uses combo when X enemies in range. * Extra: To the left of the hero there will be a skill icon, by clicking which you can turn the option on and off.", "4", only_number=true},
        {"AutoDSR", "Auto wall", "Within the first second after cast @dark_seer_vacuum re-press the @dark_seer_vacuum bind, function will use @dark_seer_wall_of_replica in the cursor position.", ""}
    },
    
    earthshaker = {
        {"earthshakerCombo", "Combo", "Auto uses @item_blink @item_black_king_bar @item_veil_of_discord @item_shivas_guard @earthshaker_echo_slam @earthshaker_fissure @earthshaker_enchant_totem in best position.", "T"},
        {"AutoCombo", "Auto combo", "Auto uses combo when X enemies in range. * Extra: To the left of the hero there will be a skill icon, by clicking which you can turn the option on and off.", "4", only_number=true},
        {"es_auto_q", "Q block", "Auto @earthshaker_fissure to block enemy.", "G"}
    },
    
    enigma = {
        {"enigmaCombo", "Ult combo", "Auto uses @item_black_king_bar @item_blink @enigma_midnight_pulse and @enigma_black_hole in cursor position.", ""},
        {"AutoCombo", "Auto combo", "Auto uses ult combo when X enemies in range. * Extra: To the left of the hero there will be a skill icon, by clicking which you can turn the option on and off.", "4", only_number=true}
    },
    
    disruptor = {
        {"glimpsCombo", "Glimpse combo", "Auto uses @disruptor_kinetic_field + @disruptor_static_storm in glimpse position. * Activation: press glimps key again.", ""},
        {"disruptorCombo", "E + R combo", "Auto uses @item_blink @disruptor_kinetic_field @disruptor_static_storm in best position.", "T"},
        {"AutoCombo", "Auto combo", "Auto uses combo when X enemies in range.  * Extra: To the left of the hero there will be a skill icon, by clicking which you can turn the option on and off.", "4", only_number=true},
        {"disruptoGlimsTrack", "Glimpse+", "Draw line for @disruptor_glimpse.", ""}
    },
    
    faceless_void = {{"TheSameKeyVoid", "Same bind", "Same key for @faceless_void_time_walk and @faceless_void_time_walk_reverse", ""}},
    
    zuus = {
        {"MinTarget4Kill", "Min targets", "Min enemies to activate @zuus_thundergods_wrath Killstealer", "1", only_number=true},
        {"ZussFarmQ", "Farm Q", "Auto farm creeps with @zuus_arc_lightning", "Y"},
        {"ZussKsCloud", "KS cloud", "Allow @zuus_cloud to kill enemies", ""},
        {"ZuusSmartCloud", "Smart cloud", "Auto use @zuus_cloud", "K", red=true},
        {"ZuusBreakTP", "Break TP", "Break @item_tpscroll via @zuus_cloud", "", red=true}
    },
    
    furion = {{"MinTarget4Kill", "Min targets", "Min enemies to activate @furion_wrath_of_nature Killstealer", "1", only_number=true}},
    
    pangolier = {
        {"Auto_pango_Q", "Auto Q", "Auto use @pangolier_swashbuckle with prediction", "T"},
        {"PangoMaxW", "Max W", "Auto uses @pangolier_shield_crash for max damage.", ""},
        {"pangoUltHelp", "Ult stun+", "Auto uses @pangolier_rollup and @item_cyclone in @pangolier_gyroshell", "G"}
    },
    
    tusk = {
        {"IceBlock", "Ice block", "Uses @tusk_ice_shards to block yourself.", "T"},
        {"CritHack", "Crit hack", "Attack enemy then hold bind. Needs 25 lvl talent.", "F"},
		{"TuskSave", "Save an ally", "ИUses Blink and @tusk_snowball on the enemy closest to the base, picking up allies.", OFF},
        {"TuskHelp", "Evade+", "Auto save ally via @tusk_snowball.", ""}
    },
    
    slark = {
        {"AutoPounce", "Auto pounce", "Auto @slark_pounce on closest mouse target.", "T"},
        {"PounceInMouse", "Pounce mouse", "Use @slark_pounce in cursor position.", ""}
    },
    
    batrider = {
		{"BatAttackQ", "Attack+Q", "Uses @batrider_sticky_napalm while attacking an enemy.", "G"},
		{"batriderCombo", "Combo", "Auto uses @item_black_king_bar @batrider_firefly @item_blink @batrider_flaming_lasso * Breaks @item_sphere", ""}
	},
    
    visage = {
        {"StopCast", "Stop cast", "Familiars break channeling spells.", ""},
        {"VisageAutoW", "Auto W", "Auto uses @visage_soul_assumption with full charge.", ""},
        {"FamiliarsSave", "Save familiar", "Familiars use @visage_stone_form_self_cast if low HP", "3", procent=true},
        {"VisageSafeAlly", "Save ally", "Familiars land near you/ally vs dangerous spells", ""}
    },
    
    morphling = {
        {"ComboReplicate", "Replicate combo", "BaseCombo uses spells in @morphling_replicate", "", panel_enemy=true},
        {"HP_Control", "HP control", "Auto uses @morphling_morph_str when low HP. Turns off if active @morphling_morph_agi ", "3", procent=true},
        {"EvadeMorphHp", "Evade HP", "AutoEvade uses @morphling_morph_str only if low HP  * Extra: AutoEvade dont use @morphling_morph_str if @morphling_morph_agi is enabled", "7", procent=true},
        {"MorpShiftAbuse", "HP abuse", "Shift into strength and puts HP items in backpack.", OFF}
    },
    
    monkey_king = {
		{"Auto_MK_Q", "Auto Q", "Uses @monkey_king_boundless_strike on closest mouse target.", "T"},
		{"Auto_MK_Q_2", "Save Q", "Always uses @monkey_king_boundless_strike with Shard effect.", "G"},
	},
    
    skywrath_mage = {{"skySafeW", "Safe cast W", "Cancels @skywrath_mage_concussive_shot if no enemies.", ""}},
    
    witch_doctor = {{"wdCombo", "Ult combo", "Auto uses @item_black_king_bar and any invisible item before @witch_doctor_death_ward", ""}},
    
    crystal_maiden = {{"cmCombo", "Ult combo", "Auto uses @item_black_king_bar and any invisible item before @crystal_maiden_freezing_field", ""}},
    
    silencer = {
        {"Break_Ultimate", "Break ult", "Auto uses @silencer_global_silence to break enemy ults", ""},
        {"SaloStealRange", "Steal range", "Show @silencer_glaives_of_wisdom int steal radius", ""}
    },
    
    phantom_lancer = {{"Jebaited", "Jebaited", "Auto move strong illusion to mouse position during @phantom_lancer_doppelwalk", "T"}},
    
    sniper = {{"RangeUltimate", "Killsteler+", "Dont use @sniper_assassinate if enemy in attack range. * Extra: With @item_ultimate_scepter , this option is ignored.", ""}},
    
    terrorblade = {{"AutoSunder", "Auto sunder", "Auto uses @terrorblade_sunder when HP < 25%. Uses on ally if no enemies. Function works while ur hero takes damage.", "F"}},
    
    doom_bringer = {
        {"Doom", "Doom", "Auto uses @item_blink and breaks @item_sphere before @doom_bringer_doom. If target not hero or illusion stops cast @doom_bringer_doom", ""},
        {"DoomAutoQ", "Auto Q", "Automatically eats creeps. *Extra: Only works when auto-casting is disabled.", ""}
    },
    
    spectre = {
        -- {"SpectreAghanimCombo", "Ult combo", "Combo via @spectre_haunt_single + return back @spectre_reality when button is released.", "G"},
        -- {"SpectreKsCloud", "Aghs kill", "Allow @spectre_haunt_single to kill enemies", ""},
        {"SpectreShowTimer", "Ult timer", "Shows illusion duration", ""}
    },
    
    treant = {{"TrentAutoHeal", "Auto heal", "Auto @treant_living_armor on ally (under attack and HP < 75%) or structure when attacked. * Extra: If treant takes dmg or near an enemy or mp < 200 - function will be disabled.", ""}},
 
    oracle = {{"OracleSup", "Support+", "Auto use @oracle_false_promise @oracle_fates_edict to save allies.", ""}},
    
    obsidian_destroyer = {{"OdCount", "Min targets", "Use @obsidian_destroyer_sanity_eclipse if X enemies", "2", only_number=true}},
    
    snapfire = {
        {"SnapAim", "Ult aim", "@snapfire_mortimer_kisses aim. Hold Key", "T"},
        {"TheSameKeySnap", "Same key", "Use @snapfire_spit_creep on same key as @snapfire_gobble_up", ""}
    },
    
    rattletrap = {
        {"clock_ult_ecape", "Escape", "Auto uses @rattletrap_hookshot on closest base units", "G"},
        -- {"clock_attack_cog", "Attack cogs", "Approach the cog and the function will automatically attack it in the direction of the enemy * Extra: 2 aspect required", "Y"}
    },
    
    hoodwink = {
        {"Break_Hood_Ult", "Break ult", "Break @hoodwink_sharpshooter at 100", ""},
        {"Aim_Hood_Ult", "Aim ult", "Attack = aim", ""},
        {"HW_W_HELPER", "W helper", "Auto uses @item_ironwood_tree @hoodwink_acorn_shot before @hoodwink_bushwhack", ""}
    },
    
    marci = {{"MarciJump", "Auto jump", "Use @marci_companion_run in mouse position", "G"}},
    
    shredder = {
		{"TimberSaveW", "Check W", "Break @shredder_timber_chain if no trees", ""},
		{"timber_ecape", "Escape", "Uses @shredder_timber_chain on the farthest tree in the direction of your fountain", "G"}
	},
    
    muerta = {
        {"MuertaAutoQ", "Auto Q", "Use @muerta_dead_shot on closest cursor target", "T"},
        {"MuertaAutoQ2", "Auto Q(2)", "Use @muerta_dead_shot to hit 2 enemies", "F"}
    },
    
    elder_titan = {
        {"ElderPhase", "Auto phase", "Auto use @item_phase_boots before @elder_titan_ancestral_spirit", ""},
        {"elder_auto_move", "Auto spirit", "Spirit follows enemies in 1000 radius", ""}
    },
    
    dark_willow = {{"DarkWillowWEul", "W + Eul", "Auto use @dark_willow_shadow_realm + @item_wind_waker * Extra: required @item_octarine_core ", "N"}},
    
    huskar = {{"HuskStopQ", "Stop Q", "Auto use @huskar_inner_fire to stop enemy", ""}},
    
    bloodseeker = {{"BloodAutoQ", "Auto Q", "Auto use @bloodseeker_bloodrage on self", "Y"}},
    
    ogre_magi = {{"OgreAutoBuff", "Auto buff", "Auto uses buffs on selected allies", "", panel_ally=true}},
    
    winter_wyvern = {{"KsWWTime", "Killstealer+", "Option for KillStealer * Min time enemy stays in @winter_wyvern_winters_curse before dying", "3", only_number=true}},
    
    bristleback = {{"BristAutoQ", "Auto Q", "Auto @bristleback_viscous_nasal_goo on debuffed enemies", ""}},
    
    kez = {
        {"KezPanelCD", "CD panel", "Shows ability cooldowns in different form", ""},
        {"AutoSai", "Auto sai", "Auto uses @kez_shodo_sai vs enemy attacks", OFF},
        {"OneKeySai", "Sai button", "Uses Sai at cursor from any stance", OFF},
		-- {"KezRemoveDebuff", "Debuff Removal", "Kez uses ultimate + cancel during @kez_grappling_claw to remove debuffs from themselves. Activates during @kez_grappling_claw. ", ""}
    },
    
    lion = {{"lion_max_q", "Max Q", "Executes @lion_impale at max range", ""}},

	largo = {{"lagro_ult_help", "Ultimate helper", "When you press a skill button during the ultimate, it will automatically repeat the skill with correct timing", ""}}
}

pages[1] = {
	schinese = {
		{"OverlayInfo", "信息显示", "顶部栏显示血量、蓝量、大招状态和补刀数，菜单图标右侧显示肉山 / 符文 / 折磨者计时器。"},
		{"HeroInfo","英雄信息","显示盟军和敌方英雄的能力、物品和状态",enable=true},
		{"ShowMore","神之意识","显示多数你不能看到的信息：*1.显示不可见技能，如卡尔的天火、船长的水*2.显示敌方英雄在迷雾中的位置"},
		{"CamRange","无限视距","勾选后可以修改视距，修改完后请去掉勾选，视距会自动锁定 "},
		
		{"IsVisible","敌方视野","如果你在敌方视野范围内，脚下会出现白圈，可用于排眼或检测周围是否有隐身的敌方英雄. * 额外: 0-9 输入数值调整效果"},		
		{"MapInfo","地图信息","在地图上显示附加信息",enable=true},
		{"ForestMH","丛林感知","显示迷雾中野区的信息：*1.敌方英雄打野提示*2.按住Alt键，显示下一波野怪信息和拉野时间"},		
		{"LHMarker","补刀提示","补刀图标辅助 * 金色骷髅头——普攻1次击杀 * 黑色骷髅头——击杀需要1次普攻+90伤害 * 技能图标——技能可以击杀 "},

		{"Radius","范围","范围",button = true},
		{"Exp","蹲人提醒","计算敌方英雄获得的经验从而判断周围是否有隐身或者开雾的英雄，如果有，敌方英雄血条上会显示三个感叹号"},
		{"HitCounter","普攻计数","显示击杀敌方英雄所需的普通攻击次数"},	
		{"SAFE_MODE","安全模式","禁用易于跟踪且因此危险的功能 ：* -	HP roshan 上的 Maphack * - 最后命中数 * -	重生计时器 * - 经验检查 * - 目前，他们没有被 Valve 追踪，但未来有机会。）",disable=true},	
		
		{"SkinChanger","饰品盒子","打开一个有皮肤的面板，也可以通过F11面板打开。* 游戏过程中无法更改环境皮肤，只能在主菜单或演示模式下更改 * Extra: 如果由于某种原因皮肤不适用，* 请单击“重新加载当前皮肤”按钮 (修复装备好的皮肤) * Extra: 4级以上树需在F11开启SkinChanger",button = true},
		{"MouseSim","鼠标模拟","对所有自动功能进行鼠标模拟，且不会影响正常操作（安全视距下有效）"},
		{"Languges","语言","主语言 (默认为DOTA2的设定语言)"},	
		{"Help","帮助","Home/End key - 加载/关闭脚本. * ESC - 移除绑定 * F11 - 附加功能 * 防封措施 : * - 启用鼠标模拟 * - 不要让英雄连续多场游戏保持高KDA * - 不要使用红色选项 * - 低调使用 减少投诉 * ",button=true},
		
	},

	russian = {		
		{"OverlayInfo","Hud инфо","Показывает информацию о здоровье,мане, ультимэйтах и количество добитых крипов на в верхней панели а так-же таймеры рошана/глифа/терзателя справа от иконки меню. * Extra: 'Монитор пропавших' - По бокам экрана будет появлятся иконки врагов которых не видно на карте, чем больше иконка тем больше шанс что враг может оказаться рядом."},
		{"HeroInfo","Hero инфо","Показывает способности, предметы, статусы на союзных и вражеских героях.",enable=true},
		{"ShowMore","ShowMore","Почти Мап Хак. Показывает вражеских героев в тумане когда они используют скилы или предметы + показывает: @invoker_sun_strike @spirit_breaker_charge_of_darkness @kunkka_torrent @lina_light_strike_array @tinker_keen_teleport и много другое. Белый пинг видите только вы и значит там находится враг."},		
		{"CamRange","Камера","Вызывает ползунок который позволяет изменять дистанцию камеры."},

		{"IsVisible","Видим врагами","Если герой находится в зоне видимости вражеской командой, то под ним появляется белая аура. Так-же находясь в зоне вражеской сентри будет показан эффект. * Extra: 0-9 другие эффекты. "},
		{"MapInfo","Карта+","Показывает дополнительную информацию на карте",enable=true},
		{"ForestMH","Лесной МХ","Показывает на миникарте, если враги фармят лесных крипов. Также при зажатой кнопки аль показывает какие лесные крипы появятся следующими и время для их стака."},
		{"LHMarker","ЛастХитИнфо","Графичиеский помошник в добивании крипов. Темный цвет - не хватает урона. Светлый - можо бить."},

		{"Radius","Радиусы","Различные кружки",button = true},
		{"Exp","Опыт","Проверяет количетсво опыта, которое получает вражеский герой при убийстве крипа, если он получил меньше, тогда над ним появляются восклицательные знаки и значит есть еще враги в радиусе 1500."},
		{"HitCounter","Счет.Ударов","Показывает кол-во ударов для убийства, просчитывает урон со всех предметов (берет среднее значение для нескольких атак). "},	
		{"SAFE_MODE","Безоп. Режим","Отключает легко-отслеживаемые на сервере и поэтому опасные функции * - Мапхак на ХП рошана * - Количество ласт хитов у врагов * - Таймер респаунов * - Проверка опыта * - (На даный момент валв их никак не отслеживают, но в будующем есть шанс.)",disable=true},			
		
		{"SkinChanger","SkinChanger","Открывает панель со скинами, ее также можно открыть через F11 панель. Изменение скинов можно увидить в предпосмотре героя в главном меню доты. * Environment skins нельзя изменять во время игры, только в главном меню или демо режиме. * Extra: Если скины по какой-то причине не применились нажмите кнопку 'Исправить надетые скины' * Extra: Для деревьев 4+ включите SkinChanger в F11 ",button = true},
		{"MouseSim","Сим.Мыши","Анти вак бан функция. Симулирует движение мыши при использовании способностей читом. Для зевса или течиса каст способностей идет через миникарту."},
		{"Languges","Язык","Язык Меню (Отключенно = язык доты)"},
		{"Help","Подсказки","Home/End - перезагрузка скрипта. * ESC - Убрать бинд * F11 - Дополнительные функции. * Чтобы не получить бан : * - Включенная симуляция мыши * - Не спамте 1 героя с выс. KDA * - Не используйте красные опции * - Не получать репорты за читы * ",button=true},
		
	},

	other = {
		{"OverlayInfo","Hud info","Shows HP, mana, ults, and last hits on the top bar, plus Roshan/Glyph/Tormentor timers next to the menu icon."},
		{"HeroInfo","Hero info","Show spells, items, statuses on allied and enemy heroes.",enable=true},
		{"ShowMore","ShowMore","Almost MapHack!. Show a lot of hidden spells: @invoker_sun_strike @spirit_breaker_charge_of_darkness @kunkka_torrent @lina_light_strike_array @tinker_keen_teleport and etc. Display on the minimap enimies (in fog) that uses spells/items. White ping (only u see it) means that a enemy is near pinging areas."},
		{"CamRange","CamRange","Create the slider that allow to change camera distance."},

		{"IsVisible","IsVisible","Under you appears white circle if enemies see u. Also if you are in the enemy sentry range the effect will be shown."},	
		{"MapInfo","MapInfo","Shows additional information on the map",enable=true},
		{"ForestMH","ForestMH","Show on the minimap where the enemy is farming. Holt alt to see the next neutral creeps and stack time."},
		{"LHMarker","LHMarker","Graphical helper in last hitting creeps. Dark color - not enough damage. Light - you can beat."},		

		{"Radius","Radius","Different ranges",button = true},		
		{"Exp","Exp","Checks the amount of experience that an enemy hero receives when killing creep, if the enemy gets less than exclamation - it means someone near."},
		{"HitCounter","HitCounter","Shows the number of hits for killing."},
		{"SAFE_MODE","Safe mode","Disables easy-to-track and therefore dangerous functions : * - Maphack on HP roshan * - Number of last hits for enemy * - Respawn timer * - Experience check * - (At the moment, they are not tracked by Valve, but there is a chance in the future.)",disable=true},

		{"SkinChanger","SkinChanger","Opens a panel with skins, it can also be opened through the F11 panel. Skin changes can be seen in the hero preview in the main menu of DotA. * Environment skins cannot be changed during the game, only in the main menu or demo mode. * Extra: If the skins for some reason did not apply, click the 'Fix equipped skins' button * Extra: Trees 4+ require SkinChanger enabled in F11",button = true},
		{"MouseSim","Sim.Mouse","Anti-vac function. Mouse emulation."},	
		{"Languges","Languges","Menu Languages (Disabled = dota languages)"},
		{"Help","Help","Home/End key - reload script. * ESC - Remove bind * F11 - Additional functions. * Anti Ban : * - Enable Simulation of mouse * - Dont spam 1 hero with high KDA * - Dont use RED option * - Dont recive reports for cheat * ",button=true},
	}
}

--//Pages 2
pages[2] = {
	schinese = {
		{"phase_boots","phase_boots","自动使用相位鞋",enable=true},
		{"spider_legs","spider_legs","自动使用蜘蛛腿"},
		-- {"bullwhip","bullwhip","自动使用鞭笞"},  -- отключено

		{"faerie_fire","faerie_fire","生命值低于85时自动使用仙灵之火",enable=true},
		{"bottle_water","bottle_water","当生命值低于85时，自动使用带有水之神符的瓶子",enable=true},
		{"magic_stick","magic_stick","血量较低时自动使用魔棒或魔杖",enable=true},
		{"famango","famango","血量较低时自动使用芒果",enable=true},
		{"cheese","cheese","血量较低时自动使用奶酪",enable=true},
		{"essence_ring","essence_ring","血量较低时自动使用精华指环",enable=true},

		-- {"arcane_ring","arcane_ring","魔法值未满时自动使用奥术指环"},
		{"arcane_boots","arcane_boots","魔法值未满时自动使用奥术鞋"},
		{"mekansm","mekansm","自动使用梅肯斯姆"},
		{"guardian_greaves","guardian_greaves","自动使用守护先锋"},

		{"glimmer_cape","glimmer_cape","生命值较低时自动使用微光披风",disable=true},

		{"bottle","bottle","在泉水自动使用瓶子",disable=true},
		{"armlet","armlet","自动切换臂章 * Extra: 在一些伤害超过0.2秒的技能效果下，切换将不起作用。* 例如 @pudge_rot @slark_dark_pact @dark_seer_ion_shell @bloodseeker_blood_mist .. "},
		{"urn_of_shadows","urn_of_shadows","自动对低血敌人使用暗影骨灰罐"},
		{"spirit_vessel","spirit_vessel","自动对低血敌人使用灵魂之瓮"},

		-- {"item_solar_crest","item_solar_crest","攻击敌人时自动使用勋章"},
		{"nullifier","nullifier","攻击敌方英雄时自动使用否决"},
		{"diffusal_blade","diffusal_blade","攻击敌方英雄时自动使用散失刀"},
		-- {"revenants_brooch","revenants_brooch","攻击幽灵状态敌人时自动使用幽魂胸针"},

		{"dagon","dagon","自动使用大根击杀敌人"},
		{"ethereal_bladeks","ethereal_blade","自动使用虚灵刀击杀或与大根配合"},

		{"satanic","satanic","当生命值低于30%并攻击时自动使用撒旦"},
		{"mjollnir","mjollnir","受到伤害并且周围有敌人时自动对自己使用雷神之锤"},

		-- {"bloodstone","bloodstone","在释放技能前，血量低时自动使用血精石"},

		{"dust","dust","对隐身敌人自动使用侦查之尘"},
		{"ward_sentry","ward_sentry","对隐身敌人自动放置岗哨守卫"},
		{"essence_distiller","essence_distiller","自动对隐身敌人使用先知之石"},

		{"hand_of_midas","hand_of_midas","自动使用迈达斯之手转换生命值最高的野怪或小兵"},
		{"power_treads","power_treads","放技能之前切假腿，释放后切回，当受到伤害或者血量低于200时，此功能关闭 * Extra: 在施法之前不切换（ @drow_ranger_multishot @pudge_dismember @warlock_upheaval ..）	在 @chaos_knight_phantasm @legion_commander_duel @riki_tricks_of_the_trade 之前 "},
		-- {"quelling_blade","quelling_blade","自动砍眼，也支持树枝魔棒"},
		{"necronomicon","demonicon","自动使用死灵书燃烧敌人法力"},
		-- {"tome_of_knowledge","tome_of_knowledge","每10分钟自动购买知识之书 * 额外说明：如果等级是6的倍数则不购买"},

		{"veil_of_discord","veil_of_discord","敌人数量超过3时自动使用纷争面纱",disable=true},
		-- {"trusty_shovel","trusty_shovel","当英雄处于空闲、未被看到且未受伤时自动使用可靠铁锹"},
		-- {"pirate_hat","pirate_hat","当英雄空闲、未受伤且未被看到时自动使用海盗帽"},
		-- {"ex_machina","ex_machina","使用带冷却的道具时自动触发 * 条件：所有物品冷却>8秒，或目标物品正在冷却"},
		-- {"iron_talon","iron_talon","打野时（右键）自动使用铁爪"},

		{"heavens_halberd_auto","heavens_halberd","自动对高威胁敌人使用天堂之戟",disable=true},
		{"autoabysal","abyssal_blade","敌人在范围内时自动使用深渊之刃",disable=true},

		{"lotus_orb","lotus_orb","自动使用莲花宝珠来反弹敌方大招，如毁灭、拉娜娅激光、狙击手爆头"},
		{"sphere","sphere","自动对友方使用林肯法球以抵挡敌方大招，如毁灭、激光、死亡一指"},

		{"harpoonTrick","item_harpoon","使用技能时自动拉动敌人 * Extra: 敌人小于鼠标位置700范围时使用"},

		{"OnOffBKB","black_king_bar","用于控制黑皇杖在其他逻辑中的全局设置"},

		{"AutoAssemble","aeon_disk","生命值较低时自动组装以太之镜"},
		{"DissAnyItem","recipe","如果未满10秒，则在背包中拆解或组装该物品"},
		{"AutoReaction","NtUI/other/auto_reaction.png","当出现以下消息时自动使用物品：",special=true,enable=true},

		-- {"PtAbuz","power_treads_int","Switches @item_power_threads during teleportation between double teleports, thereby increasing MP by 5. Works even when MP is not full.",disable=true},
	},

	russian = {
		{"phase_boots","phase_boots","Автоиспользование при перемещении",enable=true},
		{"spider_legs","spider_legs","Автоиспользование при движении"},
		-- {"bullwhip","bullwhip","Автоиспользование при движении"},
		
		{"faerie_fire","faerie_fire","Автоиспользование при ХП < 85",enable=true},
		{"bottle_water","bottle_water","Автоиспользование при ХП < 85",enable=true},
		{"magic_stick","magic_stick","Автоиспользование, если ХП < 15%",enable=true},
		{"famango","famango","Автоиспользование при низком ХП",enable=true},
		{"cheese","cheese","Автоиспользование при низком ХП",enable=true},
		{"essence_ring","essence_ring","Автоиспользование при низком ХП",enable=true},
		
		-- {"arcane_ring","arcane_ring","Автоиспользование при неполной мане"},
		{"arcane_boots","arcane_boots","Автоиспользование при неполной мане"},
		{"mekansm","mekansm","Использует меку при ХП < 400"},
		{"guardian_greaves","guardian_greaves","Использует при ХП < 400"},

		{"glimmer_cape","glimmer_cape","Автоиспользование при низком проценте ХП",disable=true},
		
		{"bottle","bottle","Автоиспользование на фонтане",disable=true},
		{"armlet","armlet","Автопереключение армлета. Включается после ручной активации. * Extra: Под эффектом некоторых способностей которые наносят урон чаще чем 0.2 секунды переключение не будет работать. * Например : @pudge_rot @slark_dark_pact @dark_seer_ion_shell @bloodseeker_blood_mist .. "},
		{"urn_of_shadows","urn_of_shadows","Использует урну на врагов с низким ХП"},
		{"spirit_vessel","spirit_vessel","Использует урну на врагов с низким ХП"},
		
		-- {"item_solar_crest","item_solar_crest","Автоиспользование медальона при ПКМ по врагу"},
		{"nullifier","nullifier","Автоиспользование при ПКМ по врагу"},
		{"diffusal_blade","diffusal_blade","Автоиспользование при ПКМ по врагу"},
		-- {"revenants_brooch","revenants_brooch","Автоиспользование по врагу под Ghost при ПКМ"},
		
		{"dagon","dagon","Автодобивание дагоном"},
		{"ethereal_bladeks","ethereal_blade","Автодобивание эзериалом (с дагоном)"},
		
		{"satanic","satanic","Автоиспользование сатаника при ХП < 30%, если герой атакует и получает урон"},
		{"mjollnir","mjollnir","Кастует на себя при получении урона вблизи врага"},
		
		--{"bloodstone","bloodstone","Автоиспользование при низком ХП"},
		
		{"dust","dust","Автоиспользование даста при уходе врага в инвиз"},
		{"ward_sentry","ward_sentry","Автоустановка сентри при уходе врага в инвиз"},
		{"essence_distiller","essence_distiller","Автоиспользование при уходе врага в инвиз"},
		
		{"hand_of_midas","hand_of_midas","Автоиспользование на крипа"},
		{"power_treads","power_treads","Перед кастом переключает ПТ на интеллект. Отключается при ХП < 200 или регене маны > 12. * Extra: Не переключает перед кастующемися заклинаниями ( @drow_ranger_multishot @pudge_dismember @warlock_upheaval .. ) и перед @chaos_knight_phantasm @legion_commander_duel @riki_tricks_of_the_trade ."},
		--{"quelling_blade","quelling_blade","Автокушает варды, работает с танго"},
		{"necronomicon","demonicon","Лучник автоиспользует @necronomicon_archer_mana_burn"},
		--{"tome_of_knowledge","tome_of_knowledge","Автопокупка каждые 10 мин. * Extra: не покупает, если уровень выше 6×Книга"},
		{"veil_of_discord","veil_of_discord","Использует, если врагов > 3",disable=true},
		-- {"trusty_shovel","trusty_shovel","Автоиспользование, если герой стоит, невидим и не получает урон"},
		-- {"pirate_hat","pirate_hat","То же условие, что и у лопаты"},
		-- {"ex_machina","ex_machina","Автоиспользование при попытке использовать предмет на кд. * Условия: полное кд > 8, оставшееся — меньше на 1 сек"},
		
		--{"iron_talon","iron_talon","Автоиспользование при атаке нейтралов"},
		
		{"heavens_halberd_auto","heavens_halberd","Автоиспользование на опасных врагов",disable=true},
		{"autoabysal","abyssal_blade","Автоиспользование, если враг рядом",disable=true},
		
		{"lotus_orb","lotus_orb","Автокаст на себя против целевых ультов ( @doom_bringer_doom @lina_laguna_blade и др.)"},
		{"sphere","sphere","Автокаст на союзников против целевых ультов ( @doom_bringer_doom @lina_laguna_blade и др.)"},
		
		{"harpoonTrick","item_harpoon","Автопритяжение врага во время каста, если враг ближе 700 AOE к курсору"},
		
		{"OnOffBKB","black_king_bar","Доп. логика работы @item_black_king_bar в различных ситуациях"},
		
		{"AutoAssemble","aeon_disk","Автосборка при низком проценте ХП"},
		{"DissAnyItem","recipe","Разбирает или собирает предмет в инвенторе если не прошло 10 секунд"},
		{"AutoReaction","NtUI/other/auto_reaction.png","Автоматически использует предметы, когда появляется сообщения : ",special=true,enable=true},

		-- {"PtAbuz","power_treads_int","Переключает @item_power_treads во время телепортации между двойными телепортами тем самым увеличивает МП на 5. Работает с неполным мп.",disable=true},
	},

	other = {
		{"phase_boots", "phase_boots", "Automatically uses Phase Boots.", enable = true},
		{"spider_legs", "spider_legs", "Automatically uses Spider Legs while moving."},
		-- {"bullwhip", "bullwhip", "Automatically uses Bullwhip while moving."},
		
		{"faerie_fire", "faerie_fire", "Automatically uses Faerie Fire when HP is below 85.", enable = true},
		{"bottle_water", "bottle_water", "Automatically uses Bottle with Water Rune when HP is below 85.", enable = true},
		{"magic_stick", "magic_stick", "Automatically uses Magic Stick or Wand when HP is below 15%.", enable = true},
		{"famango", "famango", "Automatically uses Mango when HP is low.", enable = true},
		{"cheese", "cheese", "Automatically uses Cheese when HP is low.", enable = true},
		{"essence_ring", "essence_ring", "Automatically uses Essence Ring when HP is low.", enable = true},
		
		-- {"arcane_ring", "arcane_ring", "Automatically uses Arcane Ring when mana is not full."},
		{"arcane_boots", "arcane_boots", "Automatically uses Arcane Boots when mana is not full."},
		{"mekansm", "mekansm", "Automatically uses Mekansm when HP is below 400."},
		{"guardian_greaves", "guardian_greaves", "Automatically uses Guardian Greaves when HP is below 400."},
		
		{"glimmer_cape", "glimmer_cape", "Automatically uses Glimmer Cape when HP is low.", disable = true},
		
		{"bottle", "bottle", "Automatically uses Bottle at the fountain.", disable = true},
		{"armlet", "armlet", "Automatically toggles Armlet. Starts after it's manually enabled. * Extra: May not work under effects that deal damage more often than every 0.2 seconds (e.g., Rot, Dark Pact, Ion Shell, Blood Mist)."},
		{"urn_of_shadows", "urn_of_shadows", "Automatically uses Urn of Shadows on low HP enemies."},
		{"spirit_vessel", "spirit_vessel", "Automatically uses Spirit Vessel on low HP enemies."},
		
		-- {"item_solar_crest", "item_solar_crest", "Automatically uses Solar Crest on attack target."},
		{"nullifier", "nullifier", "Automatically uses Nullifier on enemies when attacking (right-click)."},
		{"diffusal_blade", "diffusal_blade", "Automatically uses Diffusal Blade on enemies when attacking (right-click)."},
		-- {"revenants_brooch", "revenants_brooch", "Automatically uses Revenant's Brooch on Ghosted enemies when attacking."},
		
		{"dagon", "dagon", "Automatically uses Dagon to finish off low HP enemies."},
		{"ethereal_bladeks", "ethereal_blade", "Automatically uses Ethereal Blade to finish off enemies, works with Dagon."},
		
		{"satanic", "satanic", "Automatically activates Satanic when HP is below 30% and attacking and being attacked."},
		{"mjollnir", "mjollnir", "Automatically casts Mjollnir on self when taking damage and enemies are nearby."},
		
		-- {"bloodstone", "bloodstone", "Automatically uses Bloodstone when HP is low."},
		
		{"dust", "dust", "Automatically uses Dust when an enemy becomes invisible."},
		{"ward_sentry", "ward_sentry", "Automatically places Sentry Ward when an enemy becomes invisible."},
		{"essence_distiller", "essence_distiller", "Automatically places Sentry Ward when an enemy becomes invisible."},
		
		{"hand_of_midas", "hand_of_midas", "Automatically uses Hand of Midas on creeps."},
		{"power_treads", "power_treads", "Switches Power Treads to Intelligence before casting spells. Deactivates when HP is below 200 or mana regen exceeds 12. * Extra: Doesn’t switch before channeled or transformation abilities like Multishot, Dismember, Upheaval, Phantasm, Duel, or Tricks of the Trade."},
		-- {"quelling_blade", "quelling_blade", "Automatically uses to cut wards. Also works with Tango."},
		{"necronomicon", "demonicon", "Necronomicon Archer automatically uses Mana Burn."},
		-- {"tome_of_knowledge", "tome_of_knowledge", "Automatically buys every 10 minutes. * Note: Won’t buy if your level exceeds 6×N (6, 12, 18...)."},
		
		{"veil_of_discord", "veil_of_discord", "Automatically uses Veil of Discord when 3 or more enemies are nearby.", disable = true},
		-- {"trusty_shovel", "trusty_shovel", "Automatically uses Trusty Shovel when standing still, invisible to enemies, and not taking damage."},
		-- {"pirate_hat", "pirate_hat", "Automatically uses Pirate Hat under same conditions."},
		-- {"ex_machina", "ex_machina", "Automatically uses Ex Machina when using items that are on cooldown."},
		-- {"iron_talon", "iron_talon", "Automatically uses Iron Talon when attacking neutrals."},
		
		{"heavens_halberd_auto", "heavens_halberd", "Automatically uses Heaven’s Halberd on dangerous enemies.", disable = true},
		{"autoabysal", "abyssal_blade", "Automatically uses Abyssal Blade if enemy is within range.", disable = true},
		
		{"lotus_orb", "lotus_orb", "Automatically casts Lotus Orb on self against single-target enemy ultimates like Doom, Laguna Blade, or Finger of Death."},
		{"sphere", "sphere", "Automatically casts Linken’s Sphere on allies against single-target enemy ultimates like Doom, Laguna Blade, or Finger of Death."},
		
		{"harpoonTrick", "item_harpoon", "Automatically pulls enemy toward you when using abilities if the enemy is within 700 units of the cursor."},
		
		{"OnOffBKB", "black_king_bar", "Custom logic handling for Black King Bar usage in various functions."},
		
		{"AutoAssemble", "aeon_disk", "Automatically assembles Aeon Disk when HP is low."},
		{"DissAnyItem","recipe","Disassembles or assembles an item in the inventory if 10 seconds have not passed."},
		{"AutoReaction","NtUI/other/auto_reaction.png","Automatically uses items when the following messages appear:",special=true,enable=true},

		-- {"PtAbuz","power_treads_int","在双重传送之间传送时切换 @item_power_threads ，从而使魔法值增加 5。即使在魔法值未满的情况下也能生效。",disable=true},

	}
}

--//Pages 3
pages[3] =  {
	schinese = {
		{"AutoLastHit","自动补刀","按快捷键自动正反补","N"},
		{"AutoAgro","自动嘲讽","按住快捷键，自动吸引周围敌方小兵的仇恨","V"},
		{"CreepBlock","自动卡兵","按住快捷键，自动卡兵，如果600码范围内有敌方英雄，优先卡英雄","K"},
		{"AutoFarm","自动打钱","选定的单位去打钱:)",""},

		{"AutoRune","自动抢夺","自动抢夺部分地上的稀有物品，如神符、不朽盾、刷新碎片等 * Extra: 不会拾取自己的物品 ","M"},
		{"AutoNeutral","野怪操控","自动操控野怪对敌方英雄释放技能",OFF,enable=true},
		{"Supports","支援+","这里是支援功能",""},
		{"AutoEvade","自在极意","自动走位、自动使用技能或物品躲避敌方技能；如果有可以用来躲避的技能，下方Evade后面会显示技能图标，点击图标可关闭/开启使用技能躲避，间隔默认值为5（表示5x10毫秒），可按需修改","B"},

		{"Hit&Run","自动走砍","鼠标右键敌方英雄（会出现红色指示器），则最大程度减少攻击前摆和后摆，并且持续追击敌方英雄；如果敌方英雄进入迷雾，照样追踪；快捷键可中断走砍 * Extra: 攻击速度高于 400 时禁用",""},
		{"AutHex","自动先手","自动使用 @item_sheepstick 或 @lion_voodoo 或 @shadow_shaman_voodoo 先手，鼠标位置600范围内. 你可以选择激活哪些技能或道具 * Extra: 自身等级需高于设定值才会触发该功能",OFF},
		{"ManaAbuz","魔法滥用","按住快捷键，自动扔物品补蓝，再捡回也支持吃火锅时扔物品（只模拟捡物品，请慎重考虑）","7",red=true},
		{"AFKJungle","自动打野","自动打野（练级用），专为在游戏中获得 100 小时来解锁帐户评级而设计 * Extra: 0:00后开始工作",OFF,disable=true,red=true},
		{"Courier+","信使掌控","@item_courier 自动回基地",""},

		{"Spell","秒杀#1","自动使用可以秒杀敌方英雄的技能，如果有秒杀技能，上方“自动秒杀”后面会显示技能图标 * @ember_spirit_activate_fire_remnant @legion_commander_duel @hoodwink_sharpshooter 不会自动使用 ","Z"},
		{"Spell#2","秒杀#2","自动使用可以秒杀敌方英雄的技能，如果有秒杀技能，上方“自动秒杀”后面会显示技能图标（当你拥有2个秒杀技能时，需要勾选此项）","Z"}	,
		{"DmgBar","秒杀提示","显示英雄还剩多少血能被技能秒杀",""},
		{"DmgBarFull","伤害计算","按住Alt可以在屏幕上方英雄头像上显示,对方吃满自己所有技能/道具伤害后还剩余多少血量。",""},
	},

	russian = {
		{"AutoLastHit","Ласт Хит","Зажмите кнопку чтобы ваш герой автоматически добивал крипов рядом с курсором.","N"},
		{"AutoAgro","Авто Агро","Автоматически агрит ближайших крипов. Если вас бьет вышка, меняет ее цель на ближающую к товеру.","V"},
		{"CreepBlock","Авто Блок","Зажмите кнопку для авто стопа крипов, когда те идут на линию. Пропускает вперед рейнж крипа. Так-же может работать как автостоп вражеского героя.","K"},
		{"AutoFarm","Авто Фарм","Функции для фарма выделенными юнитами",""},

		{"AutoRune","Авто Кража","Автоматически и очень быстро берет руны, @item_aegis , @item_cheese , @item_refresher_shard * Extra: не поднимает свой предметы ","M"},
		{"AutoNeutral","Нетралы+","Автоматически использует скилы нейтральных крипов на врагов.",OFF,enable=true},
		{"Supports","Саппорт+","Функции для сапов.",""},
		{"AutoEvade","Авто Уворот","Автоматически применяет скилы или предметы для уворотов. Левый клик по иконкам - вкл/выкл, правым можно изменить додж лист. Во вкладке 'Общее' показаны скиллы которые поддерживает уворот (кликабельны). * Extra: 5 - стандартная задержка, если всегда доджит не в тайминг измените.  * У контр врыва можно выставить задержку (мс) против врывов.","B"},

		{"Hit&Run","Hit&Run","Останавливает обратную анимацию атаки и тратит это время для движения к цели, преследует убегающую цель. Активация: нажать Атака по вражескому герою. Остановка: кликнуть по любому месту или нажать стоп. * Extra: Отключается если скорость атаки выше 400.",""},
		{"AutHex","Авто Хекс","Использует @item_sheepstick или @lion_voodoo или @shadow_shaman_voodoo на ближайшую к курсору цель в радиусе. Можно выбрать уровень героя с которого функции начнет работать.",OFF},
		{"ManaAbuz","Абуз Маны","Зажмите кнопку для большего пополнения маны.","7",red=true},
		{"AFKJungle","АФК Лес","Бот для афк фарм леса, предназначен исключительно для набора 100 часов в игре для разблокировки рейтинга на аккаунте. * Extra: начинает работать после 0:00",OFF,disable=true,red=true},
		{"Courier+","Курьер+","Функции для @item_courier",""},

		{"Spell","Стиллер","Автоматически добивает героя с помощью способности. Просчитываются все возможные резисты. * @ember_spirit_activate_fire_remnant @legion_commander_duel @hoodwink_sharpshooter не будут автоматически использоваться. ","Z"},
		{"Spell#2","Стиллер2","Автоматически добивает героя с помощью способности #2. Просчитываются все возможные резисты.","Z"},
		{"DmgBar","Индикатор","Показывает ХП врага, которое необходимо нанести герою, прежде чем убить его со способности.",""},
		{"DmgBarFull","Урон с прокаста","Под верхней панелью с героями показывает ХП врага, которое останется после получения урона от предметов/скиллов с моментальным уроном. Необходимо зажать альт.",""},
	},

	other = {
		{"AutoLastHit","AutoLastHit","Hold key and keep the cursor closer to the low HP creep.","N"},
		{"AutoAgro","AutoAgro","Press hotkey to agro creep. It can also work as unagro tower attacks (if any ally is closer to the tower).","V"},
		{"CreepBlock","CreepBlock","Hold the key to block lane creeps. It can also work as enemy hero block.","K"},
		{"AutoFarm","Auto Farm","Function for farm with selected units",""},

		{"AutoRune","AutoPickUp","Picks up a rune or @item_aegis , @item_cheese , @item_refresher_shard as fast as possible. * Extra: dont pickup own items ","M"},
		{"AutoNeutral","Neutrals+","Neutral auto uses spells on enemies.",OFF,enable=true},
		{"Supports","Support+","Functions for supports.",""},
		{"AutoEvade","AutoEvade","Your hero starts using spells and items to avoid enemy abilities. * The common tab shows your spells that auto-dodge supports. * Left click - on/off. Right Click - manage. * For Blink-Counter u can set delay (ms) * Extra:  5 - standard delay (change if dodge always triggers at wrong time)","B"},
		
		{"Hit&Run","Hit&Run","Stops the animation after the attack and move to enemy. Hunting a runaway target. Activation - Attack the enemy. * Extra: Disabled if attack speed is higher 400.",""},
		{"AutHex","AutoHex","Auto uses @item_sheepstick or @lion_voodoo or @shadow_shaman_voodoo on closes to mouse hero in 600 range. U can can select the level after which the function is activated",OFF},
		{"ManaAbuz","ManaAbuz","Hold key to abuz mana. Function drop any 'HP' items under shrine regeneretion.","7",red=true},
		{"AFKJungle","AFK Jungle","Afk bot for farming the forest, designed exclusively for gaining 100 hours in the game to unlock the rating on your account. * Extra: starts working after 0:00",OFF,disable=true,red=true},
		{"Courier+","Courier+","Functions for @item_courier",""},	

		{"Spell","Stealer#1","Automatically kill an enemy as soon as their health is low enough. * @ember_spirit_activate_fire_remnant @legion_commander_duel @hoodwink_sharpshooter are not used automatically. ","Z"},
		{"Spell#2","Stealer#2","The same for second spell.","Z"},
		{"DmgBar","Damage Bar","Display how much health they need to lose before killing.",""},
		{"DmgBarFull","Procast Damage","Under the top bar with heroes shows the enemy's HP, which will remain after taking damage from instant damage items/skills. It is necessary to hold alt.",""},
	}

}

--//Pages Help
pages.helps =  {
	schinese = {
		--page1
		{"EnemyRange","敌人法术范围","Radius",""},
		{"AttackRng","攻击范围","Radius","",full_line=true},
		{"TowerRng","显示离你最近的防御塔的攻击范围","Radius",""},
		{"TowerVision","显示离你最近的防御塔的视野范围","Radius",""},
		{"TowerAgro","防御塔范围","Radius",""},
		{"DagerRng","跳刀范围 @item_blink","Radius",""},
		{"ExpRange","经验获取范围","Radius",""},
		{"DagerRngAuto","拥有跳刀时自动开启","Radius","",full_line=true},
		{"ExpRangeBind","设置开/关快捷键，显示获取经验的范围","Radius",OFF,disable=true},
		{"CustomRange","填要显示范围的技能序号,支持4+2","Radius","7",disable=true,only_number=true},

		{"IsVisibleAllways","人工误算","IsVisible","",enable=true},
		{"IsVisibleHook","作弊计算：显示'!' 你在哪里变得可见","IsVisible","",enable=true},
		{"visibleEfeect","特效","IsVisible","1",only_number=true},
		-- {"vbsCreeps","灯笼也显示 @watcher_channel","IsVisible",""},

		{"LHSpellDmg","显示法术伤害","LHMarker","",enable=true},
		{"DisableInLateGame","20分钟后自动关闭补刀提示","LHMarker","",enable=true},
		{"CameraCtrMouse","通过Ctrl+鼠标滚轮调节（需勾选设置禁用镜头缩放）","CamRange",""},

		{"NeutralIsAttack","显示谁在雾中击中小兵","ForestMH","",enable=true},
		{"CampBox","显示封野范围","ForestMH",""},
		{"NeutralGold","显示野区金币数量","ForestMH","",enable=true},
		{"NeutralNext","显示当前和下波中立生物","ForestMH",""},

		{"OverlayTopInfo", "顶部栏显示血条、蓝条和经济", "OverlayInfo", "", enable=true},
		{"OverlayUlt", "显示大招状态", "OverlayInfo", "", enable=true, sub=true},
		{"OverlayBuyBack", "买活倒计时", "OverlayInfo", "", enable=true, sub=true},
		{"AllwaysCs", "显示小兵击杀统计", "OverlayInfo", "", sub=true},
		{"ShowGlyphRosh", "显示肉山 / 符文计时器", "OverlayInfo", "", enable=true, full_line=true},
		{"MissingMonitor", "敌方英雄失踪提示", "OverlayInfo", ""},
		{"ShowGMP", "左侧显示 GMP / APM（按 Alt）", "OverlayInfo", "", enable=true},
		{"ItemPanel", "物品信息面板", "OverlayInfo", "", enable=true, full_line=true},
		{"3x3_panel", "启用 3×3 物品布局", "OverlayInfo", "", sub=true},
		{"MoveItemPanel", "拖动物品面板", "OverlayInfo", "", sub=true},
		{"SpecItems", "显示敌方英雄新出的物品", "OverlayInfo", "", full_line=true},

		{"OverlaySpells","将咒语显示在英雄下方","HeroInfo","",enable=true},
		{"SpellIcon","显示技能图标","HeroInfo","",sub=true},
		{"OverlayItems","将道具显示在英雄下方","HeroInfo","",enable=true,full_line=true},
		{"OnlyEnemyItems","只显示敌方的道具","HeroInfo","",sub=true},
		{"OnlyImportantItems","仅显示重要项目","HeroInfo","",sub=true,disable=true},
		{"3x3Mode","3x3 模式","HeroInfo","",sub=true},
		{"ShowHeroHp","显示生命值数字","HeroInfo","",enable=true,full_line=true},
		{"ShowEXPBar6LVL","6级前显示经验条","HeroInfo","",disable=true},
		{"StatusBar","计时器","HeroInfo","",enable=true,list=special_list.status_timer},
		{"OverlaySize","技能/道具图标大小","HeroInfo","0",only_number=true,full_line=true},

		{"ShowIllusion","幻觉象设置蓝色","ShowMore","",enable=true},
		{"HideIllusion","隐藏光标附近幻象的生命值","ShowMore","",disable=true},
		{"SentryEffect","在 @NtUI/native/icon_ward.png 或 @item_ward_sentry 下显示 @item_gem ","ShowMore","",enable=true},
		{"ShowNotifier","信息提示","ShowMore","",enable=true,list=special_list.center_notifier},
		{"SideNotifier","侧边显示通知","ShowMore","", enable = true, list = special_list.side_notifier},
		{"RuneNotifier","关于符文、莲花和智慧的小提示","ShowMore",""},
		{"MinimapPing","在小地图上发出信号 (仅自己可见)","ShowMore","",enable=true},

		{"RoshanMH","肉山预警","MapInfo","",enable=true},
		{"RoshanMHEffect","显示肉山模型","MapInfo","",enable=true,sub=true},
		{"WardMH","显示敌 @item_ward_dispenser","MapInfo","",enable=true},
		{"ShowCourier","预测行动路线 @item_courier","MapInfo",""},
		{"ShowLaneCreeps","预测小兵路线","MapInfo",""},		
		{"LotusDraw","绘制计时器和 @item_famango 的数量","MapInfo","",enable=true},
		{"RuneDraw","存在赏金符文时使用+标记","MapInfo","",enable=true,full_line=true},
		-- {"RuneDrawPred","绘制增益符文出现的位置  @NtUI/runes/empty.png","MapInfo","",enable=true,sub=true},
		{"SpawnPosition","显示重生位置","MapInfo","",full_line=true},

		{"CourierPosition","受到攻击自动移动","Courier+",""},
		{"CourierShield","受到攻击自动开启护盾","Courier+",""},
		{"CourierSpeed","在运送装备时自动使用 @courier_burst ","Courier+",""},

		{"SaveAlly","自动拯救将死的队友","Supports","",list="",list_ally=true,no_self=true},
		{"BuyWards","自动购买 @item_ward_observer","Supports","",full_line=true},
		{"BuySmoke","自动购买 @item_smoke_of_deceit","Supports","",disable=true},
		{"WardsPosition","显示合适的眼位","Supports","",full_line=true},

		{"FixCurrentSkins","修复装备好的皮肤","SkinChanger","",button = true},
		{"HeroEmblem","纹章","SkinChanger","0", only_number = true},
		{"Water","更改水的颜色 @panorama/images/hud/facets/icons/bubbles_png.vtex_c ","SkinChanger","0", only_number = true},
		{"TreeChanger","更改树木 @panorama/images/hud/facets/icons/tree_png.vtex_c ","SkinChanger","0", only_number = true},
		{"SkinDireTide","素描漫画滤镜","SkinChanger","", linked_off = {"SkinAghanim"},disable=true},
		{"SkinAghanim","Aghanim's Labyrinth滤镜","SkinChanger","", linked_off = {"SkinDireTide"},disable=true},

		-- {"FixUltBug","修复激活第5技能绑定的终极技能的错误","MouseSim","",enable=true},

		{"lenglish","英文","Languges",""},
		{"lschinese","中文","Languges",""},
		{"lrussian","俄文","Languges",""},

		--page2		
		{"AutoMana","魔法值不足","AutoReaction","",enable=true,list=special_list.mana},
		{"AutoDispel","被沉默","AutoReaction","",enable=true,list=special_list.off_silence},
		{"AutoDispelRoot","被缠绕时无法施放","AutoReaction","",enable=true,list=special_list.off_root},

		{"famango_heal","生命阈值","famango","2",procent=true,button=true},
		{"cheese_heal","生命阈值","cheese","2",procent=true,button=true},
		{"essence_heal","生命阈值","essence_ring","2",procent=true,button=true},
		{"glimmer_cape_heal","生命阈值","glimmer_cape","2",procent=true,button=true},

		{"lotus_for_ally","友方支持","lotus_orb",""},
		{"arcane_boots_for_ally","对于盟友，如果 MP 较少","arcane_boots","2",big_number=true},
		{"mekansm_for_ally","对于盟友，如果 HP 较少","mekansm","3",big_number=true},
		{"guardian_greaves_for_ally","对于盟友，如果 HP 较少","guardian_greaves","3",big_number=true},
		{"holy_locket_for_ally","对于盟友，如果 HP 较少 @item_holy_locket","magic_stick","2",procent=true},
		{"famango_for_ally","对于盟友，如果 HP 较少 @item_famango","famango","2",procent=true},

		{"dustRange","敌人小于鼠标位置500范围时使用","dust","5",enable=true,big_number=true},		
		{"dustRange","敌人小于鼠标位置500范围时使用","ward_sentry","5",enable=true,big_number=true},	
		{"dustRange","敌人小于鼠标位置500范围时使用","essence_distiller","5",enable=true,big_number=true},	
		{"dustHp","当生命低于百分比时 @npc_dota_hero_riki @riki_backstab ","dust","4",procent=true,enable=true},	

		{"nullifierOnly","仅当目标有 buff 时 @item_ghost @pugna_decrepify @necrolyte_ghost_shroud @item_cyclone ","nullifier",""},
		{"igroneMpPT","一直工作","power_treads",""},
		{"VeilCount","敌方英雄数量","veil_of_discord","3",only_number=true},
		{"mjollnir_count","敌方英雄数量","mjollnir","1",only_number=true},

		{"DisableAutoArmlet","禁用","armlet",OFF},
		{"AutoArmletExtraHp","切换额外生命值（默认325）","armlet","0",mid_number=true},
		{"ArmletToggle","绑定一次性臂章切换键","armlet",OFF,full_line=true},
		
		{"OnOffBKBCombo","On/Off in 连招","OnOffBKB",OFF},
		{"OnOffBKBAutoEvade","On/Off in 自在极意","OnOffBKB",OFF},
		{"BKB_OnlyForCombo","仅在按住连招时使用","OnOffBKB","",disable=true},

		{"AionHp","生命阈值","AutoAssemble","2",procent=true,button=true},
		{"DissAnyItemKey","绑定","DissAnyItem",OFF},

		--// PAGE3
		--// PAGE3

		{"AutoPushLine","带线","AutoFarm","U"},
		{"AutoJungle","选定单位野区打钱（不是您的英雄）","AutoFarm","I",full_line=true},		
		{"FarmOnlyOwn","只在己方刷野","AutoFarm","",sub=true},
		{"FarmManualSpot","手动选择野区点（按钮 @panorama/images/events/aghanim/interface/hazard_enrage_2_png.vtex_c ）","AutoFarm","",sub=true,disable=true},
		{"FarmAndStack2","选定单位打野的同时囤野","AutoFarm","",disable=true,red=true,sub=true},
		{"AutoStack","选定单位囤野","AutoFarm","O",full_line=true},
		{"StackOnlyMy","只在友方的野区囤野","AutoFarm","",sub=true},
		{"StackManualSpot","手动选择野区点（按钮 @panorama/images/events/aghanim/interface/hazard_frontreduction_png.vtex_c ）","AutoFarm","",sub=true,disable=true},
		{"AutoBlockJungle","自动封敌野营地	","AutoFarm",OFF,full_line=true},
		{"AutoPull","选定的单位进行拉野操作","AutoFarm",OFF,full_line=true},
		{"CallUnits","召唤单位 (打钱,推塔,堆野) :","AutoFarm","",list="@terrorblade_conjure_image @naga_siren_mirror_image @invoker_forge_spirit @furion_force_of_nature @item_demonicon @item_manta ",full_line=true},

		{"PassRange","也卡远程兵","CreepBlock",""},
		{"UnAgroAllways","敌方塔下消除仇恨","AutoAgro",""},
		--{"UnAgroTowers","自动在塔下消除仇恨","AutoAgro",""},

		{"StrafeAutoCast","自动使用法球技能 ( @drow_ranger_frost_arrows @huskar_burning_spear @silencer_glaives_of_wisdom ) ","Hit&Run",""},
		{"HitRunMouse","在鼠标位置移动 (远程))","Hit&Run","",disable=true},
		{"HitRunMouseM","在鼠标位置移动 (近战)","Hit&Run","",disable=true},
		{"HitRunEffect","显示效果","Hit&Run","",enable=true},

		{"AnimationDodge","躲避前摇技能","AutoEvade","5",only_number=true},
		{"ProjectileDodge","躲避弹道技能","AutoEvade","5",only_number=true},
		{"MoveDodge","躲避线性技能","AutoEvade",""},
		{"DodgeBlockMove","@action_stop 强制走位躲避","AutoEvade",""},
		{"EvadeOnlyEulSelf","@item_cyclone 仅对自己使用","AutoEvade","",disable=true},
		{"SafeDodge","@furion_hedgerow 不使用可疑的躲避方式","AutoEvade","",enable=true,hide_option=true},
		{"SafeDodgeFOG","@furion_hedgerow 不自动眩晕迷雾外的敌人","AutoEvade","",disable=true,hide_on="SafeDodge"},
		{"BlinkCounter2","(毫秒) 躲避 @item_blink @antimage_blink @riki_blink_strike @queenofpain_blink @phantom_assassin_phantom_strike","AutoEvade","2",disable=true,red=true,big_number=true},
		{"AutoEvadeHideIcon","隐藏游戏中没有的图标","AutoEvade","",button = true},
		{"ClearAutoEvade","复位额外选项","AutoEvade","",button = true},

		{"_"," ","ComboMaker",""},
		{"combomakerAlly","对盟友释放技能","ComboMaker2",""},
		{"ComboMakerNoTarget","无目标模式","ComboMaker2",""},
		{"ComboMakerOmg4+2","Omg4+2mode","ComboMaker2",""},
		{"ComboMakerAttack","不要右键攻击","ComboMaker2",""},
		{"extraKS1","","Spell",""},
		{"extraKS2","","Spell#2",""},

		{"OneKeyLH","按下一次持续补刀，直到下达另外一个指令","AutoLastHit",""},		
		{"AllyLH","友方小兵","AutoLastHit","",full_line=true},
		{"EnemyLH","敌方小兵","AutoLastHit",""},
		{"ToggleLH","变换模式 (连按两次只反补)","AutoLastHit",""},
		{"DenyAllyLH","反补沙雕队友 ( @doom_bringer_doom @queenofpain_shadow_strike @venomancer_venomous_gale ) ","AutoLastHit","",full_line=true},
		{"AutoHerras","自动补刀时骚扰敌方","AutoLastHit",""},
		{"AutoHerrasOrb","自动使用法球技能骚扰敌方英雄 @enchantress_impetus @huskar_burning_spear ","AutoLastHit","",sub=true},
		-- {"2UnitsLH","为 2 个选定单位提供舒适模式 @npc_dota_hero_lone_druid @npc_dota_hero_furion @npc_dota_hero_chen @npc_dota_hero_enchantress ","AutoLastHit",""},
		{"LHAgroRange","显示小兵的仇恨范围","AutoLastHit",""},
		{"LHAttackRange","显示攻击范围","AutoLastHit",""},
		-- {"LHOldMethod","老方法","AutoLastHit","",disable=true},

		-- {"AutoRuneNeutral","抢夺中立道具","AutoRune",""},
		{"AutoRuneVisile","不自动拾取 @item_aegis 如果你没有在敌人视野里","AutoRune",""},
		{"AutoVisileRune","喝瓶时若敌人看不见你别捡符","AutoRune",""},
		{"MoveStash","在背包中移动物品","ManaAbuz","",enable=true},

		{"AutHexRange","作业半径 @item_sheepstick @lion_voodoo @shadow_shaman_voodoo ","AutHex","6",big_number=true,disable=true,red=true},
		{"AutHexBonusRange","开启物品增加施法距离加成","AutHex","",disable=true,red=true,sub=true},
		{"AutHexRangeSafe","作业半径 @item_blink @item_force_staff @item_hurricane_pike","AutHex","4",big_number=true,disable=true},
		{"AutHexLevel","X级开始生效","AutHex","6",only_number=true,enable=true,full_line=true},

		{"KSInvis1","不要在隐形时杀死敌人","Spell","",enable=true},
		{"KSInvis2","不要在隐形时杀死敌人","Spell#2","",enable=true},

		{"auto_farm_start_item","购买 @item_quelling_blade @item_flask @item_flask @item_flask @item_ring_of_protection","AFKJungle","",enable=true},
		{"auto_farm_buy_item","购买 @item_vladmir @item_power_treads @item_maelstrom ","AFKJungle","",enable=true},
		{"auto_farm_lvl","学习法术","AFKJungle","",enable=true},
		{"auto_farm_cast","自动使用法术/物品","AFKJungle","",enable=true},
		{"auto_farm_flask","购买更多 @item_flask 并使用","AFKJungle","",enable=true},
		{"auto_farm_spell_heal","使用恢复生命值的法术","AFKJungle","",enable=true},
		{"auto_farm_escape","逃离敌方英雄","AFKJungle","",enable=true},
		{"auto_farm_auto_start","游戏开始时自动开始","AFKJungle","",disable=true},

		{"DevMod","开发者模式","MouseSim",OFF,disable=true},
		{"DisableStartMsg","关闭开始提示","MouseSim","",enable=true},

		--// PAGE4
		--// Magnus
		{"MagnusSpot","为 @magnataur_skewer 设置位置","magnusTower","N"},
		{"MagnusSpotClear","连招后清楚位置标记","magnusTower","",enable=true},
		{"MagnusSpotTower","向友方防御塔方向冲撞","magnusTower","",enable=true},
		{"MagnusSpotAlly","向友方英雄方向冲撞","magnusTower","",enable=true},
		{"MagnusSpotFounatin","向友方泉水方向冲撞","magnusTower","",enable=true},
		{"MagnusSpotPriority","优先考虑 @magnataur_horn_toss","magnusTower","",disable=true},
		{"MagnusSpotHexFirst","在 @magnataur_skewer 之前使用 @item_orchid @item_sheepstick 项目 ","magnusTower","",disable=true},

		{"MagnusCount","自动释放 @magnataur_reverse_polarity 当敌人等于或者多于设置数量时","BaseCombo_magnataur","2",only_number=true},

		--// Mars
		{"MarsSpot","为 @mars_spear 设置位置","marsTower","N"},
		{"MarsSpotClear","连招后清楚位置标记","marsTower","",enable=true},
		{"MarsSpotTower","向友方防御塔方向冲撞","marsTower","",enable=true},
		{"MarsSpotAlly","向友方英雄方向冲撞","marsTower","",enable=true},
		{"MarsSpotFounatin","向友方泉水方向冲撞","marsTower","",enable=true},
		{"MarsSpotHexFirst","在 @mars_spear 之前使用 @item_orchid @item_sheepstick 项目 ","marsTower","",disable=true},

		--// Arc
		{"ArcAutoPushSave","躲避半径内的敌人","ArcPush","7",big_number=true},
		{"ArcAutoPushTP","指针在小地图时使用TP","ArcPush",""},
		--// Axe
		{"ComboNearMouse","只搜索鼠标附近敌方英雄","AxeCombo",""},
		--// Doom
		{"useDoomComboByKey","使用绑定的快捷键触发","Doom","Y"},
		--// Terror
		{"AutoSunderHp","当生命低于百分比时","AutoSunder","2",procent=true},
		{"CastOnAlly","对友方英雄释放","AutoSunder",""},
		{"CastOnIllusion","对友方幻象释放","AutoSunder","",enable=true},
		{"AutoSunderDmg","仅在受到伤害时工作","AutoSunder","",enable=true},
		{"AutoSundeInsiv","在隐形效果下起作用","AutoSunder","",enable=true},
		--// Meepo
		{"MeepoWDelay","自定义延迟（33毫秒的倍数）","Poofs","1",only_number=true},
		{"MeepoHpCheckPuff","保护低血量米波","Poofs","3",procent=true},
		{"Meepo№2","Meepo№2","Meepo№1","2"},
		{"Meepo№3","Meepo№3","Meepo№1","3"},
		{"Meepo№4","Meepo№4","Meepo№1","4"},
		{"Meepo№5","Meepo№5","Meepo№1","5"},
		{"MeepoKeyShow","使用12345区分米波","Meepo№1",""},
		{"MeepoMinimapShow","在小地图显示米波编号","Meepo№1",""},
		{"MeepoJunglePuff","自动W","MeepoFarm",""},
		{"MeepoMpFarmCheck","@meepo_poof 如果拥有蓝量","MeepoFarm","3",procent=true},
		{"MeepoHpFarmCheck","保护低血量米波","MeepoFarm","3",procent=true},
		{"MeepoAutoFarmSettings","刷怪点来自自动刷怪设置","MeepoFarm","",enable=true},	

		{"MeepoHpCheck","保护低血量米波","meepooCombo","3",procent=true},
		{"MeepoEth","智能释放 @item_ethereal_blade","meepooCombo",""},	
		{"MeepoBlinkDelay","延迟 @item_blink","meepooCombo","0",big_number=true},	
		{"MeepoFontan","组合不会在喷泉上使用克隆","meepooCombo",""},
		{"MeepoPuffStun","仅当目标被固定住时才使用组合中的 @poof","meepooCombo",""},
		{"SaveMeepoHoly","自动 @item_holy_locket (10+ charges)","MeepoSave","",enable=true},
		{"SaveMeepoShard","自动 @item_aghanims_shard @meepo_petrify","MeepoSave","",enable=true},
		{"SaveMeepoMega","自动 @item_ultimate_scepter @meepo_megameepo","MeepoSave","",enable=true},

		{"meepoHealClonesHP","生命值百分比","meepoHealClones","8",procent=true},

		--// Invoker
		{"SameKey4Cast","同键切放","OneKeyInvoke",OFF},
		{"ChangeBind","绑定快捷键","OneKeyInvoke",""},		
		{"AutoWWW","移动时使用3个雷球","3xSphere",""},
		{"AutoEEE","攻击时使用3个火球","3xSphere",""},
		{"AutoQQQ","停止时使用3个冰球","3xSphere",""},

		{"AutoQQQHP","@invoker_quas @invoker_quas @invoker_quas 当血量低于","3xSphere","7",procent=true},

		{"SS_Stun","@invoker_sun_strike 针对移动/眩晕中的敌人","SS_helper",""},		
		{"ss_help_hp_via_mm","通过小地图使用","SS_helper","",sub=true},
		{"SS_Cataclizm","拥有神杖时，炎阳冲击可攻击多个被眩晕敌人","SS_helper","3",only_number=true,full_line=true},
		{"SS_CataclizmRef","使用刷新球","SS_helper",""},
		{"ss_help_hp","仅在敌人低血量时使用","SS_helper","9",procent=true,full_line=true},

		{"StopCombo","按住快捷键，强制中断连招","ProCast","S"},
		{"procastHex","使用 @item_sheepstick 或 @item_orchid 在这些技能之后 @invoker_tornado @item_cyclone","ProCast",""},
		{"procastHexBefore","@item_sheepstick @item_orchid 早于 @invoker_tornado vs @item_black_king_bar @antimage_counterspell @item_cyclone.. ","ProCast",""},
		{"procastEul","不释放连招，当敌人拥有 @item_cyclone 时","ProCast",""},

		{"invoker_ss_precast","自动召唤 @invoker_sun_strike 秒杀敌人","invokerKS+",""},
		{"invoker_ss_stun","自动秒杀只对眩晕/缠绕的目标使用天火","invokerKS+",""},
		{"invoker_ss_off_cam","通过小地图使用","invokerKS+",""},
		{"invoker_ss_purple","使用 @invoker_tornado + @invoker_sun_strike 击杀敌人时变为紫色","invokerKS+",""},

		{"AutoIceWall","自动召唤冰墙 @invoker_ice_wall.","ExtraCast",OFF},
		{"AutoInvokerTornado","自动召唤 + 释放 @invoker_tornado.","ExtraCast",OFF},

		{"VokerLeftPanelNew","横向面板","VokerLeftPanel",""},
		
		{"VokerOnOffCataclizm","启用 / 禁用 @panorama/images/spellicons/invoker/magus_apex/invoker_sun_strike_png.vtex_c ","VokerLeftPanel",OFF},
		{"VokerOnOffRefresh","启用 / 禁用 @item_refresher ","VokerLeftPanel",OFF},
		{"VokerOnOffCtrl","Ctrl 切换","VokerLeftPanel",""},
		
		--// Brewmaster
		{"AutoBrewDispell"," 自动 @brewmaster_storm_dispel_magic vs @item_glimmer_cape @item_aeon_disk ","EzUltimate",""},
		{"BrewComboEul","使用 @brewmaster_storm_cyclone 只对选定的敌方生效","BaseCombo_brewmaster","",list="",list_enemy=true},
		{"BrewSwitchToFire","切换到 @brewmaster_primal_companion_fire 后 @brewmaster_earth_hurl_boulder ","BaseCombo_brewmaster",""},

		--// Lone Druid
		{"DisableBearSim","关闭鼠标模拟","BearHitRun",""},

		--// Techies (OLD)
		-- {"DetonateSpellHero","起爆 @techies_remote_mines 用 @techies_focused_detonate","Сheat_detonation",""},
		-- {"DetonateAllMines","起爆所有 @techies_remote_mines ","Сheat_detonation",""},
		-- {"DetonateCheat"," 仅引爆所需数量的炸药 @techies_remote_mines","Сheat_detonation",""},
		-- {"DetonateObs","只移动视角 (不自动引爆)","Сheat_detonation",""},

		-- {"ForceToMines","自动使用推推把敌方英雄推到雷区并炸死","Сheat_detonat_help",""},
		-- {"BombAeg","自动使用大招对不朽之守护附近的敌方英雄","Сheat_detonat_help",""},
		-- {"BombAion","打破 @item_aeon_disk","Сheat_detonat_help",""},

		--// Pudge
		{"usePudgeComboByKey","使用绑定的快捷键触发","pudgeCombo","Y"},
		{"noTideAfterHook","不要用在 @npc_dota_hero_tidehunter 身上","LILPudge",""},
		--// Legion
		{"useLcComboByKey","使用绑定的快捷键触发","LCCombo","Y"},
		{"LC_COMBO_ILLUSION","不对幻象使用连招","LCCombo",""},

		--// Earth Spirit
		{"RemnantQQ","自动放置 @earth_spirit_stone_caller 在 @earth_spirit_boulder_smash 之前 ","Auto_remnant","",enable=true},
		{"RemnantWEs","放置 @earth_spirit_stone_caller 当再一次按下 @earth_spirit_rolling_boulder","Auto_remnant",""},
		{"ESUltNum2","敌人数量 @earth_spirit_magnetize","BaseCombo_earth_spirit","2",only_number=true},
		{"ESUltNum","敌人数量 @earth_spirit_magnetize","EarthSpiritCombo","2",only_number=true},
		{"EsSpot","为 @earth_spirit_boulder_smash 设置位置","ES_blink_combo","N"},
		{"EsSpotTower","向友方防御塔方向冲撞","ES_blink_combo","",enable=true},
		{"EsSpotAlly","向友方英雄方向冲撞","ES_blink_combo","",enable=true},

		--// Undying
		{"UdyingQNum","触发自动Q的敌方英雄数量","UdyingAutoQ","2",only_number=true},

		--// Clock
		{"ClockPush","自动使用 @rattletrap_power_cogs 针对 @item_force_staff @void_spirit_astral_step ...","BaseCombo_rattletrap",""},

		--// Mars
		{"MarsOffUlt","开/关 @mars_arena_of_blood","BaseCombo_mars","H"},
		{"MarsQRW","近距离使用Q->R->W组合","BaseCombo_mars",""},

		--// Slark
		{"AutoSlarkUlt","自动释放 @slark_shadow_dance 当生命低于百分比时","BaseCombo_slark","1",procent=true},
		{"AutoSlarkShard","自动释放 @slark_depth_shroud 当生命低于百分比时","BaseCombo_slark","1",procent=true},
		{"SlarkComboPaunce","用 @item_ultimate_scepter 只使用1个 @slark_pounce ","BaseCombo_slark",""},

		--// Troll
		{"AutoTrollkUlt","自动释放 @troll_warlord_battle_trance 当生命低于百分比时","BaseCombo_troll_warlord","1",procent=true},
		{"AutoTrollMelee","切换为近战形态","BaseCombo_troll_warlord","",enable=true},
		{"AutoTrollRange","切换为远程形态","BaseCombo_troll_warlord","",enable=true},
		{"AutoTrollMelee2","切换为近战形态","BaseCombo2_troll_warlord","",enable=true},
		{"AutoTrollRange2","切换为远程形态","BaseCombo2_troll_warlord","",enable=true},

		--// WK
		{"WkComboChange","释放 @skeleton_king_vampiric_aura 当用于足够多的点数时","BaseCombo_skeleton_king","1",only_number=true},

		--// Sky
		{"skyBreakLinkin","优先使用 @skywrath_mage_ancient_seal 破除 @item_sphere","BaseCombo_skywrath_mage",""},
		{"skyAghanimTrick","据 @item_ultimate_scepter 特性使用 @skywrath_mage_mystic_flare x2的技巧","BaseCombo_skywrath_mage",""},

		--// Nevemore
		{"SfSmartBkb","当敌人可以在 @item_cyclone 后开启 @item_black_king_bar @juggernaut_blade_fury @life_stealer_rage 则不使用连招","Ultimate",""},
		{"SfSmartBashEul","优先使用 @item_abyssal_blade 代替 @item_cyclone 组合","Ultimate",""},

		--// WinterWyvern
		{"AutoWWE","自动释放 @winter_wyvern_cold_embrace 当生命低于设置的百分比","BaseCombo_winter_wyvern","3",procent=true},

		--// Crystal
		{"CrystalCount","自动释放 @crystal_maiden_freezing_field 当敌人等于或者多于设置数量时","BaseCombo_crystal_maiden","1",only_number=true},		
		
		--// Void
		{"VoidCount","自动释放 @faceless_void_chronosphere 当敌人等于或者多于设置数量时","BaseCombo_faceless_void","1",only_number=true},

		--// Death Prophet
		{"DPCount","自动使用 @death_prophet_exorcism 当敌人等于或者多于设置数量时","BaseCombo_death_prophet","1",only_number=true},
		{"DPComboW","自动使用 @death_prophet_spirit_siphon 作用于周围其他英雄","BaseCombo_death_prophet",""},

		--// OD
		{"OdDontMove"," @obsidian_destroyer_astral_imprisonment @item_meteor_hammer 连招中保持站立在原位不移动","BaseCombo_obsidian_destroyer",""},
		{"OdShieldProc","自动释放 @obsidian_destroyer_objurgation 当生命低于百分比时","BaseCombo_obsidian_destroyer","2",procent=true},

		--// Lich
		{"LichComboR","@lich_chain_frost 则不起作用 如果只有一个敌人","BaseCombo_lich",""},

		--// Tide
		{"TideCount","自动释放 @tidehunter_ravage 当敌人等于或者多于设置数量时","BaseCombo_tidehunter","2",only_number=true},

		--// KOTL
		{"KOTLCount","自动释放 @keeper_of_the_light_will_o_wisp 当敌人等于或者多于设置数量时","BaseCombo_keeper_of_the_light","2",only_number=true},

		--// Weaver
		{"AutoWeaverUltCombo","自动释放 @weaver_time_lapse 当生命低于百分比时","BaseCombo_weaver","2",procent=true},

		--// Ench
		{"AutoEnchW","自动释放 @enchantress_natures_attendants 当生命低于百分比时","BaseCombo_enchantress","2",procent=true},

		--// Arc
		{"OffMainArc","关闭本体 @npc_dota_hero_arc_warden","BaseCombo_arc_warden",""},
		{"SelectArc","如果副本在附近，则自动选择副本","BaseCombo_arc_warden","",enable=true},
		{"ArcDmgCheck","如果攻击速度<0.5 且攻击力>200，则禁用 @arc_warden_spark_wraith ","BaseCombo_arc_warden","",disable=true},

		--// Doom
		{"DoomFirstE","优先使用 @doom_bringer_infernal_blade 再使用 @centaur_khan_war_stomp ","BaseCombo_doom_bringer",""},

		--// Tusk
		{"TuskAllySnowball"," @tusk_snowball 作用于盟友","BaseCombo_tusk",""},
		{"TuskSmartWarlus","智能 @tusk_walrus_kick 的位置，而不是鼠标光标的位置","BaseCombo_tusk",""},
		{"TuskCustomWarlus","手动设置 @tusk_walrus_kick 的方向","BaseCombo_tusk",OFF},

		--// Morph
		{"MorphComboKill","只有能秒杀时才使用 @item_ethereal_blade @morphling_adaptive_strike_agi 连招","BaseCombo_morphling",""},
		{"MorphBackCombo","自动切换本体/复制体（测试)","ComboReplicate",""},
		{"MorphBackHp","如果低于设定HP值，则自动切换到本体","ComboReplicate","1",procent=true},

		{"MorphShiftGetDmg","当受到伤害时,自动停止 @morphling_morph_agi 敏捷属性转换","HP_Control","",enable=true},

		--// Techies
		{"techies_x3","尽可能使用3次 @techies_land_mines 连招","BaseCombo_techies",""},
		{"techiesSignCount","自动释放 @techies_minefield_sign 当敌人等于或者多于设置数量时","BaseCombo_techies","1",only_number=true},

		--// Grimstroke
		{"grim2W","使用 2x @grimstroke_ink_creature 技巧","BaseCombo_grimstroke",""},	
		{"grimOneUlt","对1个英雄使用 @grimstroke_soul_chain","BaseCombo_grimstroke",""},	
		
		--// Storm Spirit
		{"stormAttackBeforeW","在使用 @storm_spirit_electric_vortex 之前施放蓄力攻击","BaseCombo_storm_spirit","",disable=true},
		{"stormSmartW","智能使用 @storm_spirit_electric_vortex ","BaseCombo_storm_spirit",""},
		{"StormShortR","原地使用 @storm_spirit_ball_lightning","BaseCombo_storm_spirit",""},
		{"StormFastSpeed","攻速高时不用于短距离 @storm_spirit_ball_lightning","BaseCombo_storm_spirit",""},
		{"StormOffBifDistance","没有 @storm_spirit_electric_vortex 时不要远距离用 @storm_spirit_ball_lightning","BaseCombo_storm_spirit",""},
		
		--// Medusa
		{"MedusaCount","自动释放 @medusa_stone_gaze 当敌人等于或者多于设置数量时","BaseCombo_medusa","2",only_number=true},

		--// Marci
		{"MarciPushAlly","向最近的队友方向使用 @marci_grapple","BaseCombo_marci",""},
		{"marsiAltW","仅限英雄 @marci_companion_run_secondary","BaseCombo_marci",""},

		--// Tony
		{"TossComboAlly","扔到距离鼠标最近的队友附近","tinyCombo",""},
		{"TossComboTower","扔到距离最近的防御塔附近","tinyCombo",""},
		{"TossComboSpot","为 @tiny_toss 设置位置","tinyCombo","N"},

		--// Timber
		{"BaseComboTimberBack","在连招结束后使用 @shredder_return_chakram ","BaseCombo_shredder","",enable=true},
		{"BaseComboTimberBack2","在连招结束后使用 @shredder_return_chakram ","BaseCombo2_shredder","",enable=true},
		{"BaseComboTimberBlood","血量过低时自动使用 @item_bloodstone ","BaseCombo_shredder","9",procent=true},

		--// Void Spirit
		{"BaseComboVoidSafeR","保留1个 @void_spirit_astral_step 用于追杀","BaseCombo_void_spirit",""},
		{"BaseComboVoidSafeE","保留1个 @void_spirit_resonant_pulse 用于追杀 @item_ultimate_scepter ","BaseCombo_void_spirit",""},

		--// Furion
		{"UseEAfterEndQ","在 @furion_sprout 快结束时使用 @furion_force_of_nature","BaseCombo_furion","",disable=true},

		--// Phoenix
		{"PhoenixAllwaysQ","始终在 @phoenix_icarus_dive 回程时触发技能组合 ","PhoenixCombo","",disable=true},
		{"PhoenixComboSave","自动拯救将死的同胞 ( @phoenix_supernova @item_ultimate_scepter ) ","PhoenixCombo","4",procent=true,enable=true},

		--// MK
		{"MKCount","自动释放 @monkey_king_wukongs_command 当敌人等于或者多于设置数量时","BaseCombo_monkey_king","1",only_number=true},
		{"MKAltCast","交替施法 @monkey_king_boundless_strike ","BaseCombo_monkey_king",""},

		--// Murta
		{"MuertaAutoQPos","只在敌人即将走到鼠标附近时生效","MuertaAutoQ","",enable=true},
		{"MuertaAutoQAngle","仅在目标将沿光标方向运行时使用","MuertaAutoQ","",enable=true},	
		{"MuertaEBlade","只在 @muerta_pierce_the_veil 状态下使用 @item_ethereal_blade ","BaseCombo_muerta",""},
		
		--// Ember
		{"Ember+Veil","+ @item_veil_of_discord","AutoChains","",enable=true},

		--// Tinker
		-- {"TinkerComboShard","优先使用 @tinker_defense_matrix","BaseCombo_tinker",""},
		{"DazzleSafeMouse","在光标位置使用","DazzleBlink",""},

		--// Dark Seer
		{"DSCount","自动释放 @dark_seer_wall_of_replica 当敌人等于或者多于设置数量时","BaseCombo_dark_seer","1",only_number=true},

		--// Zuus
		{"ZuusCloudBreakTp","打断视野内的敌人的TP","ZuusSmartCloud",""},
		{"ZuusCloudBreakUlt","打断持续施法的大招技能","ZuusSmartCloud",""},
		{"ZuusCloudRooted","自动雷击移动受限超过2秒的敌人","ZuusSmartCloud",""},
		{"ZuusCloudBreakInvis","自动雷击隐身逃命的敌人","ZuusSmartCloud","1",procent=true},

		--//Kunkka
		{"ScepterCount","自动释放 @kunkka_torrent_storm 当敌人等于或者多于设置数量时","BaseCombo_kunkka","1",only_number=true},

		--// Rubick
		{"RubickStealMode2","手动优先模式","RubickAutoSteal","",disable=true},
		{"RubickSpellIcon","显示敌人最后的能力图标","RubickAutoSteal",""},
		{"RubickSteal4+2","Dota OMG 4+2 mode","RubickAutoSteal",""},
		{"AutoRubickSave_hp","生命值百分比","AutoRubickSave","2",procent=true,button=true},
		{"AutoRubickSave_spell","技能:","AutoRubickSave","",list=special_list.rubick_save,button=true},
		{"AutoRubickSave_hero","友军英雄:","AutoRubickSave","",list="",list_ally=true,button=true},

		--// DarkWillow
		{"dw_windwalker_self","在 @item_wind_waker 末尾使用 @dark_willow_shadow_realm ","BaseCombo_dark_willow",""},		
		
		--// Brist
		{"BristAutoQTimer","如果剩余时间较少，则延长效果","BristAutoQ","3",only_number=true,enable=true},
		{"BristAutoQMp","限制MP，百分比","BristAutoQ","3",procent=true},
		{"BaseBristBlood","在血量过低时使用 @item_bloodstone ","BaseCombo_bristleback","4",procent=true},

		--// Lion
		{"LionMaxQ","总是在最远距离释放 @lion_impale ","BaseCombo_lion",""},
		{"LionBlinkRange","使用跳刀后到目标的距离","BaseCombo_lion","6",big_number=true,disable=true},
		{"LionOnlyE","仅对具有 @item_sphere的敌人使用 @lion_mana_drain","BaseCombo_lion",""},

		--// Omnik
		{"OmniComboHp","自动释放 @omniknight_guardian_angel 当生命低于百分比时","BaseCombo_omniknight","3",procent=true},

		--// Witch doctor
		{"AutoWDPutTree","自动将树置于大招之前","BaseCombo_witch_doctor",""},
		{"WdComboBKB","仅在 @item_black_king_bar 于 @witch_doctor_death_ward 之前使用","BaseCombo_witch_doctor",""},

						--// Phantom Assassin
		{"PaWOnes","使用 @phantom_assassin_phantom_strike 一次 ","BaseCombo_phantom_assassin","",enable=true},

		--// Kez
		-- {"KezAfterCombo", "连招后切换姿态 ","BaseCombo_kez", "1",only_2=true,procent=true,disable=true},

		{"SmartCastMeepo","使用快速施法","EathBinds","",enable=true},
		{"SmartCastBrew","使用快速施法","EzUltimate","",enable=true},
		{"SmartCastInvoker","使用快速施法","OneKeyInvoke","",enable=true},

	},

	russian = {
		--page1
		{"EnemyRange","Вражеских скиллов радиусы","Radius",""},
		{"AttackRng","Радиус атаки (дальники)","Radius","",full_line=true},
		{"TowerRng","Радиус атаки ближайших вышек","Radius",""},
		{"TowerVision","Радиус видимости вышек","Radius",""},
		{"TowerAgro","Радиус агра вышек","Radius",""},
		{"DagerRng","Радиус @item_blink","Radius",""},
		{"ExpRange","Получаения опыта","Radius",""},
		{"DagerRngAuto","Показывать радиус @item_blink при наличии","Radius","",full_line=true},
		{"ExpRangeBind","Бинд вкл/выкл для радиуса опыта","Radius",OFF,disable=true},
		{"CustomRange","Для способности № (4x2 режим)","Radius","7",disable=true,only_number=true},

		{"AutoMana","Недостаточно маны","AutoReaction","",enable=true,list=special_list.mana},
		{"AutoDispel","Вы обезмолвлены","AutoReaction","",enable=true,list=special_list.off_silence},
		{"AutoDispelRoot","Нельзя применить при оцепенении","AutoReaction","",enable=true,list=special_list.off_root},

		{"IsVisibleAllways","Искусственный просчет","IsVisible","",enable=true},
		{"IsVisibleHook","Читерский: показыв. ! в месте засвета","IsVisible","",enable=true},
		{"visibleEfeect","Эффект","IsVisible","1",only_number=true},
		-- {"vbsCreeps","Показывать на @watcher_channel","IsVisible",""},

		{"LHSpellDmg","Показать урон от заклинаний","LHMarker","",enable=true},
		{"DisableInLateGame","Авто выключение после 25мин","LHMarker","",enable=true},
		{"CameraCtrMouse","Менять через CTR + колесико","CamRange",""},

		{"NeutralIsAttack","Показывать кто бьет крипов в тумане","ForestMH","",enable=true},
		{"CampBox","Зона спавна лесных крипов","ForestMH",""},
		{"NeutralGold","Показывать золото за лесной кемп","ForestMH","",enable=true},
		{"NeutralNext","Показывать следующих крипов","ForestMH",""},

		{"OverlayTopInfo","Полоски ХП, МП, Ценности","OverlayInfo","",enable=true},
		{"OverlayUlt","Статус ультимейтов","OverlayInfo","",enable=true,sub=true},
		{"OverlayBuyBack", "Таймер выкупа", "OverlayInfo", "", enable=true, sub=true},
		{"AllwaysCs","Показывать крипстат","OverlayInfo","",sub=true},
		{"ShowGlyphRosh","Таймер для Рошана/Глифа/Терзателя","OverlayInfo","",enable=true,full_line=true},
		{"MissingMonitor","Монитор пропавших с карты","OverlayInfo",""},		
		{"ShowGMP","GMP/APM слева (через кнопку Альт)","OverlayInfo","",enable=true},
		{"ItemPanel","Панель предметов над миникартой","OverlayInfo","",enable=true,full_line=true},
		{"3x3_panel","3x3 режим","OverlayInfo","",sub=true},
		{"MoveItemPanel","Зеркальный режим","OverlayInfo","",sub=true},
		{"SpecItems","Оповещать о новых предметах у врагов","OverlayInfo","",full_line=true},

		{"OverlaySpells","Панель скиллов","HeroInfo","",enable=true},
		{"SpellIcon","Показывать иконки скиллов","HeroInfo","",sub=true},
		{"OverlayItems","Панель предметов","HeroInfo","",enable=true,full_line=true},
		{"OnlyEnemyItems","Показывать предметы только у врагов","HeroInfo","",sub=true},
		{"OnlyImportantItems","Показывать только важные предметы","HeroInfo","",sub=true,disable=true},
		{"3x3Mode","3x3 режим для предметов","HeroInfo","",sub=true},
		{"ShowHeroHp","Цифры ХП","HeroInfo","",enable=true,full_line=true},
		{"ShowEXPBar6LVL","Полоска опыта (до 6 лвл)","HeroInfo","",disable=true},
		{"StatusBar","Показывать таймер","HeroInfo","",enable=true, list = special_list.status_timer},
		{"OverlaySize","Размер иконок скиллов/предметов","HeroInfo","0",only_number=true,full_line=true},	
		
		{"ShowIllusion","Перекрашивать иллюзии в синий","ShowMore","",enable=true},		
		{"HideIllusion","Скрывать ХП иллюзий рядом с курсором","ShowMore","",disable=true},
		{"SentryEffect","Показывать @NtUI/native/icon_ward.png иконку от @item_ward_sentry @item_gem ","ShowMore","",enable=true},
		{"ShowNotifier","Центральные сообщения","ShowMore","",enable=true,list=special_list.center_notifier},
		{"SideNotifier","Боковые оповещения","ShowMore","", enable = true, list = special_list.side_notifier},
		{"RuneNotifier","Оповещение о рунах, лотосах и мудрости ","ShowMore",""},		
		{"MinimapPing","Пинги на миникарте (только для себя)","ShowMore","",enable=true},

		{"RoshanMH","Рошан MapHack","MapInfo","",enable=true},
		{"RoshanMHEffect","Показывать модель рошана","MapInfo","",enable=true,sub=true},
		{"WardMH","Показывать вражеские @item_ward_dispenser","MapInfo","",enable=true},
		{"ShowCourier","Предсказывает позицию @item_courier","MapInfo",""},
		{"ShowLaneCreeps","Показывает позицию крипов","MapInfo",""},
		{"LotusDraw","Рисовать таймер и количество @item_famango ","MapInfo","",enable=true},
		{"RuneDraw","Рисовать иконку при наличии руны","MapInfo","",enable=true,full_line=true},
		-- {"RuneDrawPred","Рисовать где будет руна усиления @NtUI/runes/empty.png","MapInfo","",enable=true,sub=true},
		{"SpawnPosition","Место воскрешения и таймер","MapInfo","",full_line=true},

		{"SaveAlly","Спасать союзников от стана/смерти","Supports","",list="",list_ally=true,no_self=true},
		{"BuyWards","Авто покупка @item_ward_observer","Supports","",full_line=true},
		{"BuySmoke","Авто покупка @item_smoke_of_deceit","Supports","",disable=true},
		{"WardsPosition","Показывать позиции для вардов","Supports","",full_line=true},

		{"CourierPosition","Авто позиция (чуть раньше доставит)","Courier+",""},
		{"CourierShield","Авто щит","Courier+",""},
		{"CourierSpeed","Авто @courier_burst во время доставки","Courier+",""},

		{"FixCurrentSkins","Исправить надетые скины","SkinChanger","", button = true},
		{"HeroEmblem","Эффект Эмблемы","SkinChanger","0", only_number = true},
		{"Water","Перекрасить воду @panorama/images/hud/facets/icons/bubbles_png.vtex_c ","SkinChanger","0", only_number = true},
		{"TreeChanger","Изменить деревья @panorama/images/hud/facets/icons/tree_png.vtex_c ","SkinChanger","0", only_number = true},
		{"SkinDireTide","DireTide Эффект","SkinChanger","", linked_off = {"SkinAghanim"},disable=true},
		{"SkinAghanim","Aghanim's Labyrinth Эффект","SkinChanger","", linked_off = {"SkinDireTide"},disable=true},

		-- {"FixUltBug","Фикс бага ульты на бинде 5","MouseSim","",enable=true},

		{"lenglish","English","Languges",""},
		{"lschinese","Chinese","Languges",""},
		{"lrussian","Russian","Languges",""},

		--page2
		{"famango_heal","Процент ХП","famango","2",procent=true,button=true},
		{"cheese_heal","Процент ХП","cheese","2",procent=true,button=true},
		{"essence_heal","Процент ХП","essence_ring","2",procent=true,button=true},
		{"glimmer_cape_heal","Процент ХП","glimmer_cape","2",procent=true,button=true},


		{"lotus_for_ally","Работает и для союзников","lotus_orb",""},
		{"arcane_boots_for_ally","Для союзников если мп меньше","arcane_boots","2",big_number=true},
		{"mekansm_for_ally","Для союзников если ХП меньше","mekansm","3",big_number=true},
		{"guardian_greaves_for_ally","Для союзников если ХП меньше","guardian_greaves","3",big_number=true},
		{"holy_locket_for_ally","На союзников @item_holy_locket если ХП меньше","magic_stick","2",procent=true},
		{"famango_for_ally","На союзников @item_famango если ХП меньше","famango","2",procent=true},

		{"dustRange","Если враг в 500 аое от мыши","dust","5",enable=true,big_number=true},
		{"dustRange","Если враг в 500 аое от мыши","ward_sentry","5",enable=true,big_number=true},
		{"dustRange","Если враг в 500 аое от мыши","essence_distiller","5",enable=true,big_number=true},
		{"dustHp","Если ХП врага меньше @npc_dota_hero_riki @riki_backstab ","dust","4",procent=true,enable=true},

		{"nullifierOnly","Только если цель под @item_ghost @pugna_decrepify @necrolyte_ghost_shroud @item_cyclone ","nullifier",""},
		{"igroneMpPT","Работать при высоком МП регене","power_treads",""},
		{"VeilCount","Количество врагов","veil_of_discord","3",only_number=true},
		{"mjollnir_count","Количество врагов","mjollnir","1",only_number=true},

		{"DisableAutoArmlet","Выключить по бинду","armlet",OFF}, 
		{"AutoArmletExtraHp","Доп. ХП (325 по умолчанию)","armlet","0",mid_number=true},
		{"ArmletToggle","Бинд единоразового переключения","armlet",OFF,full_line=true},
 
		{"OnOffBKBCombo","Вкл/выкл в комбо","OnOffBKB",OFF},
		{"OnOffBKBAutoEvade","Вкл/выкл в АвтоУвороте","OnOffBKB",OFF},
		{"BKB_OnlyForCombo","Использовать только при зажатом комбо","OnOffBKB","",disable=true},

		{"AionHp","Процент ХП","AutoAssemble","2",procent=true,button=true},
		{"DissAnyItemKey","Бинд","DissAnyItem",OFF},

		--page3
		{"AutoPushLine","Пушить линию","AutoFarm","U"},
		{"AutoJungle","Фармить лес","AutoFarm","I",full_line=true},
		{"FarmOnlyOwn","Фармить только свой лес","AutoFarm","",sub=true},
		{"FarmManualSpot","Ручной выбор лесных точек (кнопки @panorama/images/events/aghanim/interface/hazard_enrage_2_png.vtex_c )","AutoFarm","",sub=true,disable=true},
		{"FarmAndStack2","Стакать при фарме","AutoFarm","",disable=true,red=true,sub=true},
		{"AutoStack","Стак леса","AutoFarm","O",full_line=true},
		{"StackOnlyMy","Стакать только свой лес","AutoFarm","",sub=true},
		{"StackManualSpot","Ручной выбор лесных точек (кнопки @panorama/images/events/aghanim/interface/hazard_frontreduction_png.vtex_c )","AutoFarm","",sub=true,disable=true},
		{"AutoBlockJungle","Блокировать вражеский лес","AutoFarm",OFF,full_line=true},
		{"AutoPull","Делать отвод","AutoFarm",OFF,full_line=true},
		{"CallUnits","Авто-призывание (Пуш, Фарм, Стак) :","AutoFarm","",list="@terrorblade_conjure_image @naga_siren_mirror_image @invoker_forge_spirit @furion_force_of_nature @item_demonicon @item_manta ",full_line=true},
		

		{"PassRange","Стопить рейнж крипа","CreepBlock",""},
		{"UnAgroAllways","ДеАгрить товера по кнопке","AutoAgro",""},
		
		{"StrafeAutoCast","Включать автокаст ( @drow_ranger_frost_arrows @huskar_burning_spear @silencer_glaives_of_wisdom )","Hit&Run",""},
		{"HitRunMouse","Двигается в позицию мыши (рейнж)","Hit&Run","",disable=true},
		{"HitRunMouseM","Двигается в позицию мыши (мили)","Hit&Run","",disable=true},
		{"HitRunEffect","Показывать эффект","Hit&Run","",enable=true},

		{"AnimationDodge","Уворот по анимации","AutoEvade","5",only_number=true},
		{"ProjectileDodge","Уворот от снарядов","AutoEvade","5",only_number=true},
		{"MoveDodge","Уворот от пост каста","AutoEvade",""},
		{"DodgeBlockMove","@action_stop Блок действий во время уворота","AutoEvade",""},
		{"EvadeOnlyEulSelf","@item_cyclone Использовать только на себя","AutoEvade","",disable=true},
		{"SafeDodge","@furion_hedgerow Не использовать палевные увороты","AutoEvade","",enable=true,hide_option=true},
		{"SafeDodgeFOG","@furion_hedgerow Не дизейблить прыгнувших из тумана","AutoEvade","",disable=true,hide_on="SafeDodge"},
		{"BlinkCounter2","(мс) Контрить врывы @item_blink @antimage_blink @riki_blink_strike @queenofpain_blink @phantom_assassin_phantom_strike","AutoEvade","2",disable=true,red=true,big_number=true},
		{"AutoEvadeHideIcon","Cкрыть иконки которые не в матче","AutoEvade","",button = true},
		{"ClearAutoEvade","Сброс настроек","AutoEvade","",button = true},

		{"_"," ","ComboMaker",""},
		{"combomakerAlly","Использовать на союзников","ComboMaker2",""},
		{"ComboMakerNoTarget","Режим без цели (каст в курсор)","ComboMaker2",""},
		{"ComboMakerOmg4+2","Omg4+2mode","ComboMaker2",""},
		{"ComboMakerAttack","Не бить с руки","ComboMaker2",""},
		{"extraKS1","","Spell",""},
		{"extraKS2","","Spell#2",""},

		{"OneKeyLH","По нажатию до любого приказа","AutoLastHit",""},		
		{"AllyLH","Добивать своих","AutoLastHit","",full_line=true},
		{"EnemyLH","Добивать чужих","AutoLastHit",""},
		{"ToggleLH","Менять режим (нажать 2 раза бинд)","AutoLastHit",""},
		{"DenyAllyLH","Денаить союзников( @doom_bringer_doom @queenofpain_shadow_strike @venomancer_venomous_gale ) ","AutoLastHit","",full_line=true},
		{"AutoHerras","Тычковать врага","AutoLastHit",""},
		{"AutoHerrasOrb","Тычковать Автокастом @enchantress_impetus @huskar_burning_spear @silencer_glaives_of_wisdom ..","AutoLastHit","",sub=true},
		-- {"2UnitsLH","Удобный режим для @npc_dota_hero_lone_druid @npc_dota_hero_furion @npc_dota_hero_chen @npc_dota_hero_enchantress ","AutoLastHit",""},
		{"LHAgroRange","Радиус Агро Крипов","AutoLastHit",""},
		{"LHAttackRange","Радиус Атаки","AutoLastHit",""},
		-- {"LHOldMethod","Старый метод","AutoLastHit","",disable=true},

		-- {"AutoRuneNeutral","Поднимать нейтралки","AutoRune",""},
		{"AutoRuneVisile","Не брать @item_aegis если враг не видит вас","AutoRune",""},
		{"AutoVisileRune","Не брать руны во время @item_bottle и вас не видно","AutoRune",""},

		{"MoveStash","Перемещать предметы в рюкзак","ManaAbuz","",enable=true},

		{"AutHexRange","Радиус срабатывания @item_sheepstick @lion_voodoo @shadow_shaman_voodoo ","AutHex","6",big_number=true,disable=true,red=true},
		{"AutHexBonusRange","Использовать на макс. радиус","AutHex","",sub=true,disable=true,red=true},
		{"AutHexRangeSafe","Радиус срабатывания @item_blink @item_force_staff @item_hurricane_pike","AutHex","4",big_number=true,disable=true},
		{"AutHexLevel","Начинает работать с уровня","AutHex","6",only_number=true,enable=true,full_line=true},

		{"KSInvis1","Не добивать из невидимости","Spell","",enable=true},
		{"KSInvis2","Не добивать из невидимости","Spell#2","",enable=true},

		{"auto_farm_start_item","Покупать @item_quelling_blade @item_flask @item_flask @item_flask @item_ring_of_protection","AFKJungle","",enable=true},
		{"auto_farm_buy_item","Покупать @item_vladmir @item_power_treads @item_maelstrom ","AFKJungle","",enable=true},
		{"auto_farm_lvl","Изучать скиллы","AFKJungle","",enable=true},
		{"auto_farm_cast","Использовать скиллы/предметы","AFKJungle","",enable=true},
		{"auto_farm_flask","Докупать и использовать @item_flask ","AFKJungle","",enable=true},
		{"auto_farm_spell_heal","Использовать скиллы на хилл","AFKJungle","",enable=true},
		{"auto_farm_escape","Убегать от врагов","AFKJungle","",enable=true},
		{"auto_farm_auto_start","Авто включение в начале игры","AFKJungle","",disable=true},

		{"DevMod","Режим разработчика","MouseSim",OFF,disable=true},
		{"DisableStartMsg","Отключает стартовое сообщение","MouseSim","",enable=true},

		--page4

		--// Magnus
		{"MagnusSpot","Установить свою позицию для @magnataur_skewer","magnusTower","N"},
		{"MagnusSpotClear","Убирать позицию после комбо","magnusTower","",enable=true},
		{"MagnusSpotTower","Auto на товера","magnusTower","",enable=true},
		{"MagnusSpotAlly","Auto на союзников","magnusTower","",enable=true},
		{"MagnusSpotFounatin","Auto на фонтан","magnusTower","",enable=true},
		{"MagnusSpotPriority","Приоритет для @magnataur_horn_toss","magnusTower","",disable=true},
		{"MagnusSpotHexFirst","Использовать @item_orchid @item_sheepstick до @magnataur_skewer ","magnusTower","",disable=true},

		{"MagnusCount","@magnataur_reverse_polarity если врагов больше или равно","BaseCombo_magnataur","2",only_number=true},

		--// Mars
		{"MarsSpot","Установить свою позицию для @mars_spear","marsTower","N"},
		{"MarsSpotClear","Убирать позицию после комбо","marsTower","",enable=true},
		{"MarsSpotTower","Auto на товера","marsTower","",enable=true},
		{"MarsSpotAlly","Auto на союзников","marsTower","",enable=true},
		{"MarsSpotFounatin","Auto на фонтан","marsTower","",enable=true},
		{"MarsSpotHexFirst","Использовать @item_orchid @item_sheepstick до @mars_spear ","marsTower","",disable=true},
		
		--// Arc
		{"ArcAutoPushSave","Убегает от врагов в радиусе","ArcPush","7",big_number=true},
		{"ArcAutoPushTP","Авто ТП если курсор на миникарте","ArcPush",""},

		--// Axe
		{"ComboNearMouse","Только в радиусе 600 от курсора","AxeCombo",""},

		--// Doom
		{"useDoomComboByKey","Использовать комбо через кнопку","Doom","Y"},

		--// Meepo
		{"MeepoWDelay","Использовать @meepo_poof с задержкой","Poofs","1",only_number=true},
		{"MeepoHpCheckPuff","Не использовать если ХП меньше","Poofs","3",procent=true},
		{"Meepo№2","Meepo№2","Meepo№1","2"},
		{"Meepo№3","Meepo№3","Meepo№1","3"},
		{"Meepo№4","Meepo№4","Meepo№1","4"},
		{"Meepo№5","Meepo№5","Meepo№1","5"},
		{"MeepoKeyShow","Показывать 12345 вместо биндов","Meepo№1",""},
		{"MeepoMinimapShow","Показывать на миникарте","Meepo№1",""},
		{"MeepoJunglePuff","Авто @meepo_poof","MeepoFarm",""},
		{"MeepoMpFarmCheck","@meepo_poof если МП больше","MeepoFarm","3",procent=true},		
		{"MeepoHpFarmCheck","Спасать клона если ХП меньше","MeepoFarm","3",procent=true},		
		{"MeepoAutoFarmSettings","Настройки точек из АвтоФарм","MeepoFarm","",enable=true},		

		{"MeepoHpCheck","Спасать клона если ХП меньше","meepooCombo","3",procent=true},
		{"MeepoEth","Умное использование @item_ethereal_blade","meepooCombo",""},	
		{"MeepoBlinkDelay","Задержка для @item_blink","meepooCombo","0",big_number=true},	
		{"MeepoFontan","Не работать на клонов на фонтане","meepooCombo",""},
		{"MeepoPuffStun","@meepo_poof только если цель обездвижена","meepooCombo",""},
		{"SaveMeepoHoly","Авто @item_holy_locket (10+ зарядов)","MeepoSave","",enable=true},
		{"SaveMeepoShard","Авто @item_aghanims_shard @meepo_petrify","MeepoSave","",enable=true},	
		{"SaveMeepoMega","Авто @item_ultimate_scepter @meepo_megameepo","MeepoSave","",enable=true},	

		{"meepoHealClonesHP","Процент хп","meepoHealClones","8",procent=true},

		--// Terrorblade
		{"AutoSunderHp","Процент ХП","AutoSunder","2",procent=true},
		{"CastOnAlly","Кастовать на союзников","AutoSunder",""},
		{"CastOnIllusion","Кастовать на иллюзии","AutoSunder","",enable=true},
		{"AutoSunderDmg","Только во время получения урона","AutoSunder","",enable=true},
		{"AutoSundeInsiv","Использовать в невидимости","AutoSunder","",enable=true},

		--// Invoker
		{"SameKey4Cast","SameKey4Cast","OneKeyInvoke",OFF},
		{"ChangeBind","Изменить бинды","OneKeyInvoke",""},		
		{"AutoWWW","@invoker_wex @invoker_wex @invoker_wex  при беге","3xSphere",""},
		{"AutoEEE","@invoker_exort @invoker_exort @invoker_exort при атаке","3xSphere",""},
		{"AutoQQQ","@invoker_quas @invoker_quas @invoker_quas при стопе","3xSphere",""},
		{"AutoQQQHP","@invoker_quas @invoker_quas @invoker_quas если ХП меньше","3xSphere","7",procent=true},

		{"SS_Stun","Использовать @invoker_sun_strike в станы/касты/руты","SS_helper",""},		
		{"ss_help_hp_via_mm","Использовать через миникарту","SS_helper","",sub=true},
		{"SS_Cataclizm","Кол-во врагов в стане для @item_ultimate_scepter @invoker_sun_strike ","SS_helper","3",only_number=true,full_line=true},
		{"SS_CataclizmRef","Использовать @item_refresher","SS_helper",""},
		{"ss_help_hp","Только если у врагов ХП меньше","SS_helper","9",procent=true,full_line=true},

		{"StopCombo","Стоп комбо","ProCast","S"},
		{"procastHex","@item_sheepstick @item_orchid после @invoker_tornado @item_cyclone","ProCast",""},
		{"procastHexBefore","@item_sheepstick @item_orchid до @invoker_tornado vs @item_black_king_bar @antimage_counterspell @item_cyclone ... ","ProCast",""},
		{"procastEul","Не использовать на врагов с @item_cyclone ","ProCast",""},

		{"invoker_ss_precast","Авто-создание @invoker_sun_strike","invokerKS+",""},
		{"invoker_ss_stun","Только под станом/рутом/кастующую","invokerKS+",""},
		{"invoker_ss_off_cam","Использовать через миникарту","invokerKS+",""},
		{"invoker_ss_purple","Фиолетовый цвет при добивании @invoker_sun_strike + @invoker_tornado ","invokerKS+",""},

		{"AutoIceWall","Invoke + cast @invoker_ice_wall.","ExtraCast",OFF},
		{"AutoInvokerTornado","Invoke + cast @invoker_tornado.","ExtraCast",OFF},

		{"VokerLeftPanelNew","Горизонтальная панель","VokerLeftPanel",""},

		{"VokerOnOffCataclizm","Включение/Отключение @panorama/images/spellicons/invoker/magus_apex/invoker_sun_strike_png.vtex_c ","VokerLeftPanel",OFF},
		{"VokerOnOffRefresh","Включение/Отключение @item_refresher ","VokerLeftPanel",OFF},
		{"VokerOnOffCtrl","Переключать через Ctrl","VokerLeftPanel",""},

		--// Brewmaster
		{"AutoBrewDispell","Авто @brewmaster_storm_dispel_magic против @item_glimmer_cape @item_aeon_disk ","EzUltimate",""},
		{"BrewComboEul","Каст @brewmaster_storm_cyclone только на выбранных врагов","BaseCombo_brewmaster","",list="",list_enemy=true},
		{"BrewSwitchToFire","Вызывать @brewmaster_primal_companion_fire после @brewmaster_earth_hurl_boulder ","BaseCombo_brewmaster",""},

		--// Lone Druid
		{"DisableBearSim","Выкл. эмуляцию мыши","BearHitRun",""},


		--// Techies (OLD)
		-- {"DetonateSpellSelf","Взрывать @techies_remote_mines через выделение","Сheat_detonation",""},
		-- {"DetonateSpellHero","Взрывать @techies_remote_mines через @techies_focused_detonate","Сheat_detonation",""},
		-- {"DetonateAllMines","Взрывать все @techies_remote_mines в точке","Сheat_detonation",""},
		-- {"DetonateCheat","Взрывать только нужное кол-во @techies_remote_mines","Сheat_detonation",""},
		-- {"DetonateObs","Только камера, без детонации","Сheat_detonation",""},

		-- {"ForceToMines","Авто @item_force_staff врагов на @techies_remote_mines","Сheat_detonat_help",""},
		-- {"BombAeg","Взрывает врагов с @item_aegis @skeleton_king_reincarnation","Сheat_detonat_help",""},
		-- {"BombAion","Сбивать @item_aeon_disk","Сheat_detonat_help",""},

		--// Pudge
		{"usePudgeComboByKey","Использовать через кнопку","pudgeCombo","Y"},
		{"noTideAfterHook","Не использовать на @npc_dota_hero_tidehunter","LILPudge",""},

		--// Legion_commander
		{"useLcComboByKey","Использовать комбо через бинд","LCCombo","Y"},
		{"LC_COMBO_ILLUSION","Не использовать на Иллюзиях","LCCombo",""},

		--// Rubick
		{"RubickStealMode2","Режим с ручным приоритетом","RubickAutoSteal","",disable=true},
		{"RubickSpellIcon","Иконка с последним скиллом на враге","RubickAutoSteal",""},
		{"RubickSteal4+2","Dota OMG 4+2 режим","RubickAutoSteal",""},
		{"AutoRubickSave_hp","Процент ХП","AutoRubickSave","2",procent=true,button=true},
		{"AutoRubickSave_spell","Способности:","AutoRubickSave","",list=special_list.rubick_save,button=true},
		{"AutoRubickSave_hero","Союзные Герои:","AutoRubickSave","",list="",list_ally=true,button=true},

		--// Earth_spirit
		{"RemnantQQ","Ставить @earth_spirit_stone_caller перед @earth_spirit_boulder_smash ","Auto_remnant","",enable=true},
		{"RemnantWEs","Ставить @earth_spirit_stone_caller при втором нажатии @earth_spirit_rolling_boulder","Auto_remnant",""},
		{"ESUltNum2","Кол-во врагов для @earth_spirit_magnetize","BaseCombo_earth_spirit","2",only_number=true},
		{"ESUltNum","Кол-во врагов для @earth_spirit_magnetize","EarthSpiritCombo","2",only_number=true},
		{"EsSpot","Ручная позиция для @earth_spirit_boulder_smash","ES_blink_combo","N"},
		{"EsSpotTower","Авто на товера","ES_blink_combo","",enable=true},
		{"EsSpotAlly","Авто на союзников","ES_blink_combo","",enable=true},

		--// Undying
		{"UdyingQNum","Количество врагов","UdyingAutoQ","2",only_number=true},

		--// clock
		{"ClockPush","Толкать на своих @rattletrap_power_cogs vs @item_force_staff @void_spirit_astral_step ...","BaseCombo_rattletrap",""},
		{"MarsOffUlt","On/Off @mars_arena_of_blood","BaseCombo_mars","H"},
		{"MarsQRW","Использовать Q->R->W комбо вблизи","BaseCombo_mars",""},

		--// Slark
		{"AutoSlarkUlt","Auto @slark_shadow_dance если ХП меньше процента","BaseCombo_slark","2",procent=true},
		{"AutoSlarkShard","Auto @slark_depth_shroud если ХП меньше процента","BaseCombo_slark","2",procent=true},
		{"SlarkComboPaunce","С @item_ultimate_scepter использовать только 1 @slark_pounce","BaseCombo_slark",""},

		--// Troll
		{"AutoTrollkUlt","Auto @troll_warlord_battle_trance если ХП меньше процента","BaseCombo_troll_warlord","2",procent=true},
		{"AutoTrollMelee","Переключаться в ближнюю форму","BaseCombo_troll_warlord","",enable=true},
		{"AutoTrollRange","Переключаться в дальнюю форму","BaseCombo_troll_warlord","",enable=true},		
		{"AutoTrollMelee2","Переключаться в ближнюю форму","BaseCombo2_troll_warlord","",enable=true},
		{"AutoTrollRange2","Переключаться в дальнюю форму","BaseCombo2_troll_warlord","",enable=true},

		--// Skeleton
		{"WkComboChange","Если @skeleton_king_vampiric_aura зарядов больше","BaseCombo_skeleton_king","1",only_number=true},

		--// Sky
		{"skyBreakLinkin","В приоритете @skywrath_mage_ancient_seal сбивать @item_sphere","BaseCombo_skywrath_mage",""},
		{"skyAghanimTrick","С @item_ultimate_scepter использовать x2 @skywrath_mage_mystic_flare ","BaseCombo_skywrath_mage",""},

		--// Nevemore
		{"SfSmartBkb","Не использ. @item_cyclone если враг с @item_black_king_bar @juggernaut_blade_fury @life_stealer_rage ","Ultimate",""},
		{"SfSmartBashEul","Выбирать @item_abyssal_blade комбо если есть @item_cyclone @item_abyssal_blade","Ultimate",""},

		--// Winter_wyvern
		{"AutoWWE","Auto @winter_wyvern_cold_embrace если ХП меньше процента","BaseCombo_winter_wyvern","3",procent=true},

		--// Crystal
		{"CrystalCount","@crystal_maiden_freezing_field если врагов больше или равно","BaseCombo_crystal_maiden","1",only_number=true},		
		
		--// Faceless
		{"VoidCount","@faceless_void_chronosphere если врагов больше или равно","BaseCombo_faceless_void","1",only_number=true},

		--// Death_prophet
		{"DPCount","@death_prophet_exorcism если врагов больше или равно","BaseCombo_death_prophet","1",only_number=true},
		{"DPComboW","@death_prophet_spirit_siphon на врагов рядом","BaseCombo_death_prophet",""},

		--// OD
		{"OdDontMove","Стоять на месте во время @obsidian_destroyer_astral_imprisonment @item_meteor_hammer комбо","BaseCombo_obsidian_destroyer",""},
		{"OdShieldProc","Auto @obsidian_destroyer_objurgation если ХП меньше процента","BaseCombo_obsidian_destroyer","2",procent=true},

		--// Lich
		{"LichComboR","Не кидать @lich_chain_frost если цель одна","BaseCombo_lich",""},

		--// Tidehunter
		{"TideCount","@tidehunter_ravage если врагов больше или равно","BaseCombo_tidehunter","2",only_number=true},

		--// KOTL
		{"KOTLCount","@keeper_of_the_light_will_o_wisp если врагов больше или равно","BaseCombo_keeper_of_the_light","2",only_number=true},

		--// Weaver 
		{"AutoWeaverUltCombo","Авто @weaver_time_lapse если ХП меньше процента","BaseCombo_weaver","2",procent=true},

		--// Enchanterr
		{"AutoEnchW","Авто @enchantress_natures_attendants если ХП меньше процента","BaseCombo_enchantress","2",procent=true},

		--// Arc_warder
		{"OffMainArc","Выкл комбо для главного @npc_dota_hero_arc_warden","BaseCombo_arc_warden",""},
		{"SelectArc","Авто выделение копии если она рядом","BaseCombo_arc_warden","",enable=true},
		{"ArcDmgCheck","Отключить @arc_warden_spark_wraith если урон >200 и СА <0.5с","BaseCombo_arc_warden","",disable=true},

		--// Doom
		{"DoomFirstE","Использовать @doom_bringer_infernal_blade до @centaur_khan_war_stomp","BaseCombo_doom_bringer",""},

		--// Tusk 
		{"TuskAllySnowball","Использовать @tusk_snowball на союзников","BaseCombo_tusk",""},
		{"TuskSmartWarlus","Умная @tusk_walrus_kick позиция вместо курсора","BaseCombo_tusk",""},
		{"TuskCustomWarlus","Своя позиция для @tusk_walrus_kick","BaseCombo_tusk",OFF},

		--// morph
		{"MorphComboKill","@item_ethereal_blade @morphling_adaptive_strike_agi только если может убить","BaseCombo_morphling",""},
		{"MorphBackCombo","Авто реал/реплика форма (тест)","ComboReplicate",""},
		{"MorphBackHp","В реал. форму если ХП меньше","ComboReplicate","1",procent=true},
		{"MorphShiftGetDmg","Работать в @morphling_morph_agi при получении урона","HP_Control","",enable=true},
		
		--// Techies 
		{"techies_x3","Использовать 3x @techies_land_mines по возможности","BaseCombo_techies",""},
		{"techiesSignCount","Кол-во врагов для @techies_minefield_sign","BaseCombo_techies","1",only_number=true},
		
		--// Grimstroke
		{"grim2W","Использовать 2x @grimstroke_ink_creature баг","BaseCombo_grimstroke",""},
		{"grimOneUlt","Использовать @grimstroke_soul_chain на 1 героя","BaseCombo_grimstroke",""},	

		--// Storm spirit
		{"stormAttackBeforeW","Делать заряженную атаку до @storm_spirit_electric_vortex ","BaseCombo_storm_spirit","",disable=true},
		{"stormSmartW","Умное использование @storm_spirit_electric_vortex","BaseCombo_storm_spirit",""},
		{"StormShortR","Спамить @storm_spirit_ball_lightning на малые расстояния","BaseCombo_storm_spirit",""},
		{"StormFastSpeed","Не спамить @storm_spirit_ball_lightning с выс. скоростью атаки","BaseCombo_storm_spirit",""},
		{"StormOffBifDistance","Не использовать @storm_spirit_ball_lightning далеко без @storm_spirit_electric_vortex","BaseCombo_storm_spirit",""},

		--// Medusa
		{"MedusaCount","@medusa_stone_gaze если врагов больше или равно","BaseCombo_medusa","2",only_number=true},
		{"MarciPushAlly","Кидает @marci_grapple врага к ближ. союзнику","BaseCombo_marci",""},
		{"marsiAltW","Только в героев @marci_companion_run_secondary","BaseCombo_marci",""},

		--// Tiny
		{"TossComboAlly","Toss к ближайшему союзнику","tinyCombo",""},
		{"TossComboTower","Toss к ближайшему к вышке существу","tinyCombo",""},
		{"TossComboSpot","Установить свою позицию для @tiny_toss","tinyCombo","N"},

		--// Timber
		{"BaseComboTimberBack","После комбо использовать @shredder_return_chakram ","BaseCombo_shredder","",enable=true},
		{"BaseComboTimberBack2","После комбо использовать @shredder_return_chakram ","BaseCombo2_shredder","",enable=true},
		{"BaseComboTimberBlood","Использовать @item_bloodstone если ХП меньше ","BaseCombo_shredder","9",procent=true},

		--// Void Spirit
		{"BaseComboVoidSafeR","Сохранять @void_spirit_astral_step 1 заряд ","BaseCombo_void_spirit",""},
		{"BaseComboVoidSafeE","Сохранять @void_spirit_resonant_pulse 1 заряд с @item_ultimate_scepter ","BaseCombo_void_spirit",""},

		--// Frution
		{"UseEAfterEndQ","Использовать @furion_force_of_nature под конец @furion_sprout","BaseCombo_furion","",disable=true},

		--// Phoenix
		{"PhoenixAllwaysQ","@phoenix_icarus_dive Всегда лететь полный круг до мыши","PhoenixCombo","",disable=true},
		{"PhoenixComboSave","Спасать союзников ( @phoenix_supernova @item_ultimate_scepter ) ","PhoenixCombo","4",procent=true,enable=true},

		--// MK
		{"MKCount","@monkey_king_wukongs_command если врагов больше или равно","BaseCombo_monkey_king","1",only_number=true},
		{"MKAltCast","Альтернативный каст @monkey_king_boundless_strike ","BaseCombo_monkey_king",""},

		--// Murta
		{"MuertaAutoQPos","Без цели кастовать в позицию курсора","MuertaAutoQ","",enable=true},
		{"MuertaAutoQAngle","Только если цель побежит в сторону курсора","MuertaAutoQ","",enable=true},
		{"MuertaEBlade","Использовать @item_ethereal_blade только в @muerta_pierce_the_veil","BaseCombo_muerta",""},

		--// Ember
		{"Ember+Veil","+ @item_veil_of_discord","AutoChains","",enable=true},
		
		--// Tinker
		-- {"TinkerComboShard","Использовать @tinker_defense_matrix первым","BaseCombo_tinker",""},
		{"DazzleSafeMouse","Использовать в позицию курсора","DazzleBlink",""},
				
		--// DS
		{"DSCount","@dark_seer_wall_of_replica если врагов больше или равно","BaseCombo_dark_seer","1",only_number=true},

		--// Zuus
		{"ZuusCloudBreakTp","Сбивать тп видимых врагов","ZuusSmartCloud",""},
		{"ZuusCloudBreakUlt","Сбивать ультимейты","ZuusSmartCloud",""},
		{"ZuusCloudRooted","Исполь. на обездвиженных > 2 сек","ZuusSmartCloud",""},
		{"ZuusCloudBreakInvis","Исполь. на уходящих в инвиз","ZuusSmartCloud","1",procent=true},

		--// Kunkka
		{"ScepterCount"," @kunkka_torrent_storm если врагов больше или равно","BaseCombo_kunkka","1",only_number=true},

		--// DarkWillow
		{"dw_windwalker_self","Использовать @item_wind_waker под конец @dark_willow_shadow_realm ","BaseCombo_dark_willow",""},

		--// Brist
		{"BristAutoQTimer","Продлевать если время меньше","BristAutoQ","3",only_number=true,enable=true},
		{"BristAutoQMp","Лимит МП, процент","BristAutoQ","3",procent=true},
		{"BaseBristBlood","Использовать @item_bloodstone если ХП меньше ","BaseCombo_bristleback","4",procent=true},

		--// Lion
		{"LionMaxQ","Использовать @lion_impale на макс. дистанцию","BaseCombo_lion",""},
		{"LionBlinkRange","Дистанция до цели после @item_blink","BaseCombo_lion","6",big_number=true,disable=true},
		{"LionOnlyE","Использовать @lion_mana_drain только на врагов с @item_sphere","BaseCombo_lion",""},

		--// Omnik
		{"OmniComboHp","Авто @omniknight_guardian_angel если ХП меньше","BaseCombo_omniknight","3",procent=true},

		--// Witch doctor
		{"AutoWDPutTree","Cтавить дерево перед ультой","BaseCombo_witch_doctor",""},
		{"WdComboBKB","Использовать @item_black_king_bar только перед @witch_doctor_death_ward ","BaseCombo_witch_doctor",""},

		--// Kez
		-- {"KezAfterCombo", "После комбо переключаться в стойку","BaseCombo_kez", "1",only_2=true,procent=true,disable=true},

				--// Phantom Assassin
		{"PaWOnes","Использовать @phantom_assassin_phantom_strike единожды ","BaseCombo_phantom_assassin","",enable=true},

		{"SmartCastMeepo","Использовать быстрое применение","EathBinds","",enable=true},
		{"SmartCastBrew","Использовать быстрое применение","EzUltimate","",enable=true},
		{"SmartCastInvoker","Использовать быстрое применение","OneKeyInvoke","",enable=true},


	},

	other = {
		--page1
		{"EnemyRange","Display enemy spell range","Radius",""},
		{"AttackRng","Show attack range","Radius","",full_line=true},
		{"TowerRng","Display closest tower's attack range","Radius",""},
		{"TowerVision","Display tower vision range","Radius",""},
		{"TowerAgro","Display tower aggro range","Radius",""},
		{"DagerRng","Display @item_blink range","Radius",""},
		{"ExpRange","Show experience gain radius","Radius",""},
		{"DagerRngAuto","Automatically show @item_blink range if available","Radius","",full_line=true},
		{"ExpRangeBind","Toggle exp range display with a bind","Radius",OFF,disable=true},
		{"CustomRange","Set range for spell in slot-4x2 mode","Radius","7",disable=true,only_number=true},

		{"AutoMana","Not Enough Mana","AutoReaction","",enable=true,list=special_list.mana},
		{"AutoDispel","Silenced","AutoReaction","",enable=true,list=special_list.off_silence},
		{"AutoDispelRoot","Ability Not Castable While Rooted","AutoReaction","",enable=true,list=special_list.off_root},

		{"IsVisibleAllways","Manual calculation","IsVisible","",enable=true},
		{"IsVisibleHook","Cheat calc: show'!'where u become visible","IsVisible","",enable=true},
		{"visibleEfeect","Effect","IsVisible","1",only_number=true},
		-- {"vbsCreeps","Show on @watcher_channel","IsVisible",""},

		{"LHSpellDmg","Display damage from spells","LHMarker","",enable=true},
		{"DisableInLateGame","Disable after 20 minutes","LHMarker","",enable=true},
		{"CameraCtrMouse","Adjust with CTRL + mouse wheel","CamRange",""},

		{"NeutralIsAttack","Show who is attacking neutral creeps in fog","ForestMH","",enable=true},
		{"CampBox","Display neutral creep spawn area","ForestMH",""},
		{"NeutralGold","Show gold value for jungle camps","ForestMH","",enable=true},
		{"NeutralNext","Display current and next neutral spawn","ForestMH",""},

		{"OverlayTopInfo","HP, MP, and Net Worth bars","OverlayInfo","",enable=true},
		{"OverlayUlt","Ult status","OverlayInfo","",enable=true,sub=true},
		{"OverlayBuyBack", "Buyback timer", "OverlayInfo", "", enable=true, sub=true},
		{"AllwaysCs","Show creep stats","OverlayInfo","",sub=true},
		{"ShowGlyphRosh","Display Roshan respawn and Glyph cd","OverlayInfo","",enable=true,full_line=true},
		{"MissingMonitor","Monitor missing enemies","OverlayInfo",""},
		{"ShowGMP","Show GMP/APM stats on the left (with Alt)","OverlayInfo","",enable=true},
		{"ItemPanel","Show enemy items near the minimap","OverlayInfo","",enable=true,full_line=true},
		{"3x3_panel","Switch to 3x3 mode","OverlayInfo","",sub=true},
		{"MoveItemPanel","Mirror item panel","OverlayInfo","",sub=true},
		{"SpecItems","Notify of newly acquired enemy items","OverlayInfo","",full_line=true},

		{"OverlaySpells","Display hero spells","HeroInfo","",enable=true},
		{"SpellIcon","Show spell icons","HeroInfo","",sub=true},
		{"OverlayItems","Display hero items","HeroInfo","",enable=true,full_line=true},
		{"OnlyEnemyItems","Show items for enemies only","HeroInfo","",sub=true},
		{"OnlyImportantItems","Show only important items","HeroInfo","",sub=true,disable=true},
		{"3x3Mode","Use 3x3 layout for items","HeroInfo","",sub=true},
		{"ShowHeroHp","HP numbers","HeroInfo","",enable=true,full_line=true},
		{"ShowEXPBar6LVL","Display experience bar until level 6","HeroInfo","",disable=true},
		{"StatusBar","Show timer","HeroInfo","",enable=true,list = special_list.status_timer},
		{"OverlaySize","Set icon size for abilities/items","HeroInfo","0",only_number=true,full_line=true},

		{"ShowIllusion","Highlight illusions in blue","ShowMore","",enable=true},
		{"HideIllusion","Hide illusion HP near cursor","ShowMore","",disable=true},
		{"SentryEffect","Shows @NtUI/native/icon_ward.png under @item_ward_sentry or @item_gem ","ShowMore","",enable=true},
		{"ShowNotifier","Center notification","ShowMore","",enable=true,list=special_list.center_notifier},
		{"SideNotifier","Side notification","ShowMore","", enable = true,list = special_list.side_notifier},
		{"RuneNotifier","Notification about runes, lotuses, wisdom","ShowMore",""},		
		{"MinimapPing","Ping to minimap (only visible to you)","ShowMore","",enable=true},

		{"RoshanMH","Roshan MapHack","MapInfo","",enable=true},
		{"RoshanMHEffect","Show Roshan model","MapInfo","",enable=true,sub=true},
		{"WardMH","Show enemy @item_ward_dispenser","MapInfo","",enable=true},
		{"ShowCourier","Predict @item_courier position","MapInfo",""},
		{"ShowLaneCreeps","Predict creep position","MapInfo",""},
		{"LotusDraw","Draw timer and the number of @item_famango ","MapInfo","",enable=true},
		{"RuneDraw","Mark rune with icon when available","MapInfo","",enable=true,full_line=true},
		-- {"RuneDrawPred","Predict next rune spawn position @NtUI/runes/empty.png","MapInfo","",enable=true,sub=true},
		{"SpawnPosition","Display respawn position and timer","MapInfo","",full_line=true},

		{"SaveAlly","Auto-save allies from disables/death","Supports","",list="",list_ally=true,no_self=true},
		{"BuyWards","Auto-purchase @item_ward_observer","Supports","",full_line=true},
		{"BuySmoke","Auto-purchase @item_smoke_of_deceit","Supports","",disable=true},
		{"WardsPosition","Display recommended ward spots","Supports","",full_line=true},

		{"CourierPosition","Auto-position courier","Courier+",""},
		{"CourierShield","Auto-use courier shield","Courier+",""},
		{"CourierSpeed","Auto-use @courier_burst during delivery","Courier+",""},

		{"FixCurrentSkins","Fix equipped skins","SkinChanger","",button = true},
		{"HeroEmblem","Emblem Effect","SkinChanger","0", only_number = true},
		{"Water","Change water color @panorama/images/hud/facets/icons/bubbles_png.vtex_c ","SkinChanger","0", only_number = true},
		{"TreeChanger","Change trees @panorama/images/hud/facets/icons/tree_png.vtex_c ","SkinChanger","0", only_number = true},
		{"SkinDireTide","DireTide Effect","SkinChanger","", linked_off = {"SkinAghanim"},disable=true},
		{"SkinAghanim","Aghanim's Labyrinth Effect","SkinChanger","", linked_off = {"SkinDireTide"},disable=true},

		-- {"FixUltBug","Fix bug with ult on skill 5 bind","MouseSim","",enable=true},

		{"lenglish","English","Languges",""},
		{"lschinese","Chinese","Languges",""},
		{"lrussian","Russian","Languges",""},

		--page2
		{"famango_heal","HP threshold","famango","2",procent=true,button=true},
		{"cheese_heal","HP threshold","cheese","2",procent=true,button=true},
		{"essence_heal","HP threshold","essence_ring","2",procent=true,button=true},
		{"glimmer_cape_heal","HP threshold","glimmer_cape","2",procent=true,button=true},

		{"lotus_for_ally","Ally Support","lotus_orb",""},
		{"arcane_boots_for_ally","For allies if MP is less","arcane_boots","2",big_number=true},
		{"mekansm_for_ally","For allies if HP is less","mekansm","3",big_number=true},
		{"guardian_greaves_for_ally","For allies if HP is less","guardian_greaves","3",big_number=true},
		{"holy_locket_for_ally","For allies @item_holy_locket if HP is less","magic_stick","2",procent=true},
		{"famango_for_ally","For allies @item_famango if HP is less","famango","2",procent=true},

		{"dustRange","If enemy is less 500 aoe from mouse","dust","5",enable=true,big_number=true},
		{"dustRange","If enemy is less 500 aoe from mouse","ward_sentry","5",enable=true,big_number=true},
		{"dustRange","If enemy is less 500 aoe from mouse","essence_distiller","5",enable=true,big_number=true},
		{"dustHp","If enemy HP less for @npc_dota_hero_riki @riki_backstab ","dust","4",procent=true,enable=true},

		{"nullifierOnly","Only if target under @item_ghost @pugna_decrepify @necrolyte_ghost_shroud @item_cyclone ","nullifier",""},
		{"igroneMpPT","Ignore MP regen > 12","power_treads",""},
		{"VeilCount","Number of enemies","veil_of_discord","3",only_number=true},
		{"mjollnir_count","Number of enemies","mjollnir","1",only_number=true},

		{"DisableAutoArmlet","Disable by bind","armlet",OFF},
		{"AutoArmletExtraHp","Extra HP (325 by default)","armlet","0",mid_number=true},
		{"ArmletToggle","Bind for one-time toggle","armlet",OFF,full_line=true},

		{"OnOffBKBCombo","On/Off in Combo","OnOffBKB",OFF},
		{"OnOffBKBAutoEvade","On/Off in AutoEvade","OnOffBKB",OFF},
		{"BKB_OnlyForCombo","Use only while combo is held","OnOffBKB","",disable=true},

		{"AionHp","HP threshold","AutoAssemble","2",procent=true,button=true},
		{"DissAnyItemKey","Bind","DissAnyItem",OFF},

		--PAGE 3
		{"AutoPushLine","Push lanes","AutoFarm","U"},
		{"AutoJungle","Farm jungle","AutoFarm","I",full_line=true},
		{"FarmOnlyOwn","Farm only your jungle","AutoFarm","",sub=true},
		{"FarmManualSpot","Manually select jungle camps (buttons @panorama/images/events/aghanim/interface/hazard_enrage_2_png.vtex_c )","AutoFarm","",sub=true,disable=true},
		{"FarmAndStack2","Make stacks","AutoFarm","",disable=true,red=true,sub=true},
		{"AutoStack","Stack jungle","AutoFarm","O",full_line=true},
		{"StackOnlyMy","Stack only own forest","AutoFarm","",sub=true},
		{"StackManualSpot","Manually select jungle camps (buttons @panorama/images/events/aghanim/interface/hazard_frontreduction_png.vtex_c )","AutoFarm","",sub=true,disable=true},
		{"AutoBlockJungle","Block enemy jungle","AutoFarm",OFF,full_line=true},
		{"AutoPull","Auto pull","AutoFarm",OFF,full_line=true},
		{"CallUnits","Auto summon (Farm, Push, Stack) :","AutoFarm","",list="@terrorblade_conjure_image @naga_siren_mirror_image @invoker_forge_spirit @furion_force_of_nature @item_demonicon @item_manta ",full_line=true},

		{"PassRange","Block range creep","CreepBlock",""},
		{"UnAgroAllways","UnAgro towers by key","AutoAgro",""},

		{"StrafeAutoCast","Enable autocast for ability ( @drow_ranger_frost_arrows @huskar_burning_spear @silencer_glaives_of_wisdom )","Hit&Run",""},
		{"HitRunMouse","Move towards mouse (ranged)","Hit&Run","",disable=true},
		{"HitRunMouseM","Move towards mouse (melee)","Hit&Run","",disable=true},
		{"HitRunEffect","Show effect","Hit&Run","",enable=true},

		{"AnimationDodge","Dodge Animation spells","AutoEvade","5",only_number=true},
		{"ProjectileDodge","Dodge Projectile spells","AutoEvade","5",only_number=true},
		{"MoveDodge","Dodge After-cast spells","AutoEvade",""},
		{"DodgeBlockMove","@action_stop Block move command","AutoEvade",""},
		{"EvadeOnlyEulSelf","@item_cyclone Use only on self","AutoEvade","",disable=true},
		{"SafeDodge","@furion_hedgerow Dont use suspicious dodges","AutoEvade","",enable=true,hide_option=true},
		{"SafeDodgeFOG","@furion_hedgerow Don't stun enemies emerging from fog","AutoEvade","",disable=true,hide_on="SafeDodge"},
		{"BlinkCounter2","(ms) Avoid @item_blink @antimage_blink @riki_blink_strike @queenofpain_blink @phantom_assassin_phantom_strike","AutoEvade","2",disable=true,red=true,big_number=true},
		{"AutoEvadeHideIcon","Hide icons that aren't in match","AutoEvade","",button = true},
		{"ClearAutoEvade","Clear Settings","AutoEvade","",button = true},

		{"_"," ","ComboMaker",""},
		{"combomakerAlly","Use ability on ally","ComboMaker2",""},
		{"ComboMakerNoTarget","No-target mode (cast in mouse pos)","ComboMaker2",""},
		{"ComboMakerOmg4+2","Omg4+2mode","ComboMaker2",""},
		{"ComboMakerAttack","Dont right-click","ComboMaker2",""},
		{"extraKS1","","Spell",""},
		{"extraKS2","","Spell#2",""},

		{"OneKeyLH","By 1 press until any order","AutoLastHit",""},		
		{"AllyLH","Ally creeps","AutoLastHit","",full_line=true},
		{"EnemyLH","Enemy creeps","AutoLastHit",""},
		{"ToggleLH","Switch mode (press 2 times ALH bind)","AutoLastHit",""},
		{"DenyAllyLH","Ally Deny ( @doom_bringer_doom @queenofpain_shadow_strike @venomancer_venomous_gale ) ","AutoLastHit","",full_line=true},
		{"AutoHerras","Auto Harass a enemy hero","AutoLastHit",""},
		{"AutoHerrasOrb","Harass with AutoCast @enchantress_impetus @huskar_burning_spear @silencer_glaives_of_wisdom ...","AutoLastHit","",sub=true},
		-- {"2UnitsLH","Comfortable mode for @npc_dota_hero_lone_druid @npc_dota_hero_furion @npc_dota_hero_chen @npc_dota_hero_enchantress ","AutoLastHit",""},
		{"LHAgroRange","Agro Creep Range","AutoLastHit",""},
		{"LHAttackRange","Attack Range","AutoLastHit",""},
		-- {"LHOldMethod","Old method","AutoLastHit","",disable=true},

		-- {"AutoRuneNeutral","Pick up neutral","AutoRune",""},
		{"AutoRuneVisile","Dont pick up @item_aegis if ur not visible for enemy","AutoRune",""},
		{"AutoVisileRune","Dont pick up runes while drinking @item_bottle if unseen","AutoRune",""},
		
		{"MoveStash","Move items in backpack","ManaAbuz","",enable=true},

		{"AutHexRange","Radius for triggering @item_sheepstick @lion_voodoo @shadow_shaman_voodoo ","AutHex","6",big_number=true,disable=true,red=true},
		{"AutHexBonusRange","Use on max cast range","AutHex","",disable=true,red=true,sub=true},
		{"AutHexRangeSafe","Radius for triggering @item_blink @item_force_staff @item_hurricane_pike","AutHex","4",big_number=true,disable=true},
		{"AutHexLevel","Starts working at level X","AutHex","6",only_number=true,enable=true,full_line=true},
		

		{"KSInvis1","Dont kill while invisible","Spell","",enable=true},
		{"KSInvis2","Dont kill while invisible","Spell#2","",enable=true},

		{"auto_farm_start_item","Buy @item_quelling_blade @item_flask @item_flask @item_flask @item_ring_of_protection","AFKJungle","",enable=true},
		{"auto_farm_buy_item","Buy @item_vladmir @item_power_treads @item_maelstrom ","AFKJungle","",enable=true},
		{"auto_farm_lvl","Learn spells","AFKJungle","",enable=true},
		{"auto_farm_cast","Cast spells/items for farm","AFKJungle","",enable=true},
		{"auto_farm_flask","Buy and use @item_flask ","AFKJungle","",enable=true},
		{"auto_farm_spell_heal","Use spells that restore health","AFKJungle","",enable=true},
		{"auto_farm_escape","Escape from enemy heroes","AFKJungle","",enable=true},
		{"auto_farm_auto_start","Auto start at the start of the game","AFKJungle","",disable=true},

		{"DevMod","Developer mode","MouseSim",OFF,disable=true},
		{"DisableStartMsg","Disable start message","MouseSim","",enable=true},

		--Page 4
		--// Magnus
		{"MagnusSpot","Custom position for @magnataur_skewer","magnusTower","N"},
		{"MagnusSpotClear","Clear position after combo","magnusTower","",enable=true},
		{"MagnusSpotTower","Auto on a tower","magnusTower","",enable=true},
		{"MagnusSpotAlly","Auto on a ally","magnusTower","",enable=true},
		{"MagnusSpotFounatin","Auto on a fountain","magnusTower","",enable=true},
		{"MagnusSpotPriority","Priority for @magnataur_horn_toss","magnusTower","",disable=true},
		{"MagnusSpotHexFirst","Use @item_orchid @item_sheepstick before @magnataur_skewer ","magnusTower","",disable=true},

		{"MagnusCount","@magnataur_reverse_polarity if enemies equal or more","BaseCombo_magnataur","2",only_number=true},

		--// Mars
		{"MarsSpot","Custom position for @mars_spear","marsTower","N"},
		{"MarsSpotClear","Clear position after combo","marsTower","",enable=true},
		{"MarsSpotTower","Auto on a tower","marsTower","",enable=true},
		{"MarsSpotAlly","Auto on a ally","marsTower","",enable=true},
		{"MarsSpotFounatin","Auto on a fountain","marsTower","",enable=true},
		{"MarsSpotHexFirst","Use @item_orchid @item_sheepstick before @mars_spear ","marsTower","",disable=true},

		--// Arc
		{"ArcAutoPushSave","Runs away from enemies within a radius","ArcPush","7",big_number=true},
		{"ArcAutoPushTP","Use tp if cursor on the minimap","ArcPush",""},

		--// Axe
		{"ComboNearMouse","Enemies in 600 range from mouse","AxeCombo",""},

		--// Doom
		{"useDoomComboByKey","Use combo via bind","Doom","Y"},

		--// Meepo
		{"MeepoWDelay","Cast poof with delay","Poofs","1",only_number=true},
		{"MeepoHpCheckPuff","Dont use if HP is less","Poofs","3",procent=true},
		{"Meepo№2","Meepo№2","Meepo№1","2"},
		{"Meepo№3","Meepo№3","Meepo№1","3"},
		{"Meepo№4","Meepo№4","Meepo№1","4"},
		{"Meepo№5","Meepo№5","Meepo№1","5"},
		{"MeepoKeyShow","Show 12345 instend of binds","Meepo№1",""},
		{"MeepoMinimapShow","Show number on the minimap","Meepo№1",""},
		{"MeepoJunglePuff","Auto @meepo_poof","MeepoFarm",""},
		{"MeepoMpFarmCheck","@meepo_poof if mp more","MeepoFarm","3",procent=true},
		{"MeepoHpFarmCheck","Save clones if HP is less","MeepoFarm","3",procent=true},
		{"MeepoAutoFarmSettings","Spots from AutoFarm Settings","MeepoFarm","",enable=true},	

		{"MeepoHpCheck","Save clones if HP is less","meepooCombo","3",procent=true},
		{"MeepoEth","Smart use @item_ethereal_blade","meepooCombo",""},
		{"MeepoBlinkDelay","Delay for @item_blink","meepooCombo","0",big_number=true},	
		{"MeepoFontan","Combo won't use clones on the fountain","meepooCombo",""},
		{"MeepoPuffStun","@meepo_poof if target is immobilized","meepooCombo",""},
		{"SaveMeepoHoly","Auto @item_holy_locket (10+ charges)","MeepoSave","",enable=true},
		{"SaveMeepoShard","Auto @item_aghanims_shard @meepo_petrify","MeepoSave","",enable=true},
		{"SaveMeepoMega","Auto @item_ultimate_scepter @meepo_megameepo","MeepoSave","",enable=true},

		{"meepoHealClonesHP","HP percentage","meepoHealClones","8",procent=true},

		--// Terroblade
		{"AutoSunderHp","HP Procent","AutoSunder","2",procent=true},	
		{"CastOnAlly","Cast on ally","AutoSunder",""},	
		{"CastOnIllusion","Cast on illusion","AutoSunder","",enable=true},	
		{"AutoSunderDmg","Only use when taking damage","AutoSunder","",enable=true},
		{"AutoSundeInsiv","Use while invisible","AutoSunder","",enable=true},

		--// Invoker
		{"SameKey4Cast","SameKey4Cast","OneKeyInvoke",OFF},
		{"ChangeBind","Change binds","OneKeyInvoke",""},
		{"AutoWWW","@invoker_wex @invoker_wex @invoker_wex while run","3xSphere",""},
		{"AutoEEE","@invoker_exort @invoker_exort @invoker_exort  while attack","3xSphere",""},
		{"AutoQQQ","@invoker_quas @invoker_quas @invoker_quas  while stop","3xSphere",""},
		{"AutoQQQHP","@invoker_quas @invoker_quas @invoker_quas when HP less","3xSphere","7",procent=true},

		{"SS_Stun","Use @invoker_sun_strike in stun/cast/root","SS_helper",""},		
		{"ss_help_hp_via_mm","Use via minimap","SS_helper","",sub=true},
		{"SS_Cataclizm","Number of stunned for @item_ultimate_scepter @invoker_sun_strike","SS_helper","3",only_number=true,full_line=true},
		{"SS_CataclizmRef","Use @item_refresher","SS_helper",""},
		{"ss_help_hp","Only if enemies HP less","SS_helper","9",procent=true,full_line=true},

		{"StopCombo","StopCombo","ProCast","S"},
		{"procastHex","Use @item_sheepstick or @item_orchid after @invoker_tornado @item_cyclone","ProCast",""},
		{"procastHexBefore","@item_sheepstick @item_orchid before @invoker_tornado vs @item_black_king_bar @antimage_counterspell @item_cyclone.. ","ProCast",""},
		{"procastEul","Dont use combo if enemy with @item_cyclone ","ProCast",""},

		{"invoker_ss_precast","Auto invoke @invoker_sun_strike","invokerKS+",""},
		{"invoker_ss_stun","Only on stunned/rooted/casting","invokerKS+",""},
		{"invoker_ss_off_cam","Use via minimap","invokerKS+",""},
		{"invoker_ss_purple","Turn purple when killing with @invoker_sun_strike + @invoker_tornado ","invokerKS+",""},

		{"AutoIceWall","Создание + каст @invoker_ice_wall.","ExtraCast",OFF},
		{"AutoInvokerTornado","Создание + каст @invoker_tornado.","ExtraCast",OFF},

		{"VokerLeftPanelNew","Horizontal Panel","VokerLeftPanel",""},

		{"VokerOnOffCataclizm","Enable/Disable @panorama/images/spellicons/invoker/magus_apex/invoker_sun_strike_png.vtex_c ","VokerLeftPanel",OFF},
		{"VokerOnOffRefresh","Enable/Disable @item_refresher ","VokerLeftPanel",OFF},
		{"VokerOnOffCtrl","Toggle with Ctrl","VokerLeftPanel",""},

		--// BrewMaster
		{"AutoBrewDispell"," Auto @brewmaster_storm_dispel_magic vs @item_glimmer_cape @item_aeon_disk ","EzUltimate",""},
		{"BrewComboEul","Use @brewmaster_storm_cyclone only on selected enemies","BaseCombo_brewmaster","",list="",list_enemy=true},
		{"BrewSwitchToFire","Cast @brewmaster_primal_companion_fire after @brewmaster_earth_hurl_boulder ","BaseCombo_brewmaster",""},

		--// Lone Druid
		{"DisableBearSim","Off mouse emulation","BearHitRun",""},
		
		--// Techies (OLD)
		-- {"DetonateSpellHero","Detonate @techies_remote_mines via @techies_focused_detonate","Сheat_detonation",""},
		-- {"DetonateAllMines","Detonate all @techies_remote_mines in pack","Сheat_detonation",""},
		-- {"DetonateCheat","Detonate only requared numbers of @techies_remote_mines","Сheat_detonation",""},
		-- {"DetonateObs","Only move camera (dont detonate)","Сheat_detonation",""},

		-- {"ForceToMines","Auto use @item_force_staff to pushes on @techies_remote_mines","Сheat_detonat_help",""},
		-- {"BombAeg","Detonate on @item_aegis @skeleton_king_reincarnation","Сheat_detonat_help",""},
		-- {"BombAion","Break @item_aeon_disk","Сheat_detonat_help",""},

		--// Pudge
		{"usePudgeComboByKey","Use combo via bind","pudgeCombo","Y"},
		{"noTideAfterHook","Do not use on @npc_dota_hero_tidehunter","LILPudge",""},

		--// Legion_commander
		{"useLcComboByKey","Use combo via bind","LCCombo","Y"},
		{"LC_COMBO_ILLUSION","Dont use combo on illusion","LCCombo",""},

		--// Rubick
		{"RubickStealMode2","Manual priority mode","RubickAutoSteal","",disable=true},
		{"RubickSpellIcon","Show last ability icon on enemy","RubickAutoSteal",""},
		{"RubickSteal4+2","Dota OMG 4+2 mode","RubickAutoSteal",""},
		{"AutoRubickSave_hp","HP Procent","AutoRubickSave","2",procent=true,button=true},
		{"AutoRubickSave_spell","Spells:","AutoRubickSave","",list=special_list.rubick_save,button=true},
		{"AutoRubickSave_hero","Allied Heroes:","AutoRubickSave","",list="",list_ally=true,button=true},

		--// ESpirit
		{"RemnantQQ","Place @earth_spirit_stone_caller before @earth_spirit_boulder_smash ","Auto_remnant","",enable=true},
		{"RemnantWEs","Place @earth_spirit_stone_caller when pressed again @earth_spirit_rolling_boulder","Auto_remnant",""},
		{"ESUltNum2","Number of enemies for @earth_spirit_magnetize","BaseCombo_earth_spirit","2",only_number=true},
		{"ESUltNum","Number of enemies for @earth_spirit_magnetize","EarthSpiritCombo","2",only_number=true},
		{"EsSpot","Установить свою позицию для @earth_spirit_boulder_smash","ES_blink_combo","N"},
		{"EsSpotTower","Auto на товера","ES_blink_combo","",enable=true},
		{"EsSpotAlly","Auto на союзников","ES_blink_combo","",enable=true},

		--// Undying
		{"UdyingQNum","Number of enemies","UdyingAutoQ","2",only_number=true},

		--// Clock
		{"ClockPush","Push on ally @rattletrap_power_cogs vs @item_force_staff @void_spirit_astral_step ...","BaseCombo_rattletrap",""},

		--//  Mars
		{"MarsOffUlt","On/Off @mars_arena_of_blood","BaseCombo_mars","H"},
		{"MarsQRW","Use Q->R->W combo on low distance","BaseCombo_mars",""},

		--// Slark
		{"AutoSlarkUlt","Auto @slark_shadow_dance if HP less procent","BaseCombo_slark","2",procent=true},
		{"AutoSlarkShard","Auto @slark_depth_shroud if HP less procent","BaseCombo_slark","2",procent=true},
		{"SlarkComboPaunce","With @item_ultimate_scepter use only 1 @slark_pounce","BaseCombo_slark",""},

		--// Troll
		{"AutoTrollkUlt","Auto @troll_warlord_battle_trance if HP less procent","BaseCombo_troll_warlord","2",procent=true},
		{"AutoTrollMelee","Switch to melee form","BaseCombo_troll_warlord","",enable=true},
		{"AutoTrollRange","Switch to ranged form","BaseCombo_troll_warlord","",enable=true},
		{"AutoTrollMelee2","Switch to melee form","BaseCombo2_troll_warlord","",enable=true},
		{"AutoTrollRange2","Switch to ranged form","BaseCombo2_troll_warlord","",enable=true},

		--// Skeleton
		{"WkComboChange","if @skeleton_king_vampiric_aura charges more","BaseCombo_skeleton_king","1",only_number=true},

		--// Sky
		{"skyBreakLinkin","In priority use @skywrath_mage_ancient_seal to break @item_sphere","BaseCombo_skywrath_mage",""},
		{"skyAghanimTrick","With @item_ultimate_scepter use x2 @skywrath_mage_mystic_flare trick","BaseCombo_skywrath_mage",""},

		--// Nevermore
		{"SfSmartBkb","Not use if target can @item_black_king_bar @juggernaut_blade_fury @life_stealer_rage after @item_cyclone","Ultimate",""},
		{"SfSmartBashEul","Preferable use @item_abyssal_blade instead @item_cyclone combo","Ultimate",""},

		--// WinterWyvern
		{"AutoWWE","Auto @winter_wyvern_cold_embrace if HP less, procent","BaseCombo_winter_wyvern","3",procent=true},

		--// CM
		{"CrystalCount","@crystal_maiden_freezing_field if enemies equal or more","BaseCombo_crystal_maiden","1",only_number=true},	
		
		--// Void
		{"VoidCount","@faceless_void_chronosphere if enemies equal or more","BaseCombo_faceless_void","1",only_number=true},

		--// DeathProphet
		{"DPCount","Use @death_prophet_exorcism if enemies equal or more","BaseCombo_death_prophet","1",only_number=true},
		{"DPComboW","Auto use @death_prophet_spirit_siphon on other enemies","BaseCombo_death_prophet",""},

		--// OD
		{"OdDontMove","Stand still during @obsidian_destroyer_astral_imprisonment @item_meteor_hammer combo","BaseCombo_obsidian_destroyer",""},
		{"OdShieldProc","Auto @obsidian_destroyer_objurgation if HP less procent","BaseCombo_obsidian_destroyer","2",procent=true},

		--// Lich
		{"LichComboR","Dont use @lich_chain_frost if target is one ","BaseCombo_lich",""},

		--// Tide
		{"TideCount","@tidehunter_ravage if enemies equal or more","BaseCombo_tidehunter","2",only_number=true},

		--// KOTL
		{"KOTLCount","@keeper_of_the_light_will_o_wisp if enemies equal or more","BaseCombo_keeper_of_the_light","2",only_number=true},

		--// Weaver
		{"AutoWeaverUltCombo","Auto @weaver_time_lapse if HP less procent","BaseCombo_weaver","2",procent=true},

		--// Ench
		{"AutoEnchW","Auto @enchantress_natures_attendants if HP less procent","BaseCombo_enchantress","2",procent=true},

		--// Arc
		{"OffMainArc","Off for main hero @npc_dota_hero_arc_warden","BaseCombo_arc_warden",""},
		{"SelectArc","Auto select copy if it is nearby","BaseCombo_arc_warden","",enable=true},
		{"ArcDmgCheck","Disable @arc_warden_spark_wraith if dmg > 200 and AS < 0.5 sec","BaseCombo_arc_warden","",disable=true},

		--// Doom
		{"DoomFirstE","Use @doom_bringer_infernal_blade before @centaur_khan_war_stomp","BaseCombo_doom_bringer",""},

		--// Tusk
		{"TuskAllySnowball","Use @tusk_snowball on ally","BaseCombo_tusk",""},
		{"TuskSmartWarlus","Smart @tusk_walrus_kick pos instead of a cursor","BaseCombo_tusk",""},
		{"TuskCustomWarlus","Custom @tusk_walrus_kick position","BaseCombo_tusk",OFF},

		--// Morph
		{"MorphComboKill","@item_ethereal_blade @morphling_adaptive_strike_agi only if dmg is lethal","BaseCombo_morphling",""},
		{"MorphBackCombo","Auto Switch real/replicate form (test)","ComboReplicate",""},
		{"MorphBackHp","Switch back in real form if HP less","ComboReplicate","1",procent=true},

		{"MorphShiftGetDmg","Enable during @morphling_morph_agi when recive dmg","HP_Control","",enable=true},

		--// Techies
		{"techies_x3","Use 3x @techies_land_mines if possible","BaseCombo_techies",""},
		{"techiesSignCount","Number of enemies for @techies_minefield_sign","BaseCombo_techies","1",only_number=true},
		
		--// Grimstroke
		{"grim2W","Use 2x @grimstroke_ink_creature trick","BaseCombo_grimstroke",""},
		{"grimOneUlt","Use @grimstroke_soul_chain on 1 hero","BaseCombo_grimstroke",""},	

		--// Storm Spirit
		{"stormAttackBeforeW","Perform charged attack before using @storm_spirit_electric_vortex","BaseCombo_storm_spirit","",disable=true},
		{"stormSmartW","Smart use @storm_spirit_electric_vortex","BaseCombo_storm_spirit",""},
		{"StormShortR","Use @storm_spirit_ball_lightning on short distance","BaseCombo_storm_spirit",""},
		{"StormFastSpeed","Don't spam @storm_spirit_ball_lightning when attack speed is high","BaseCombo_storm_spirit",""},
		{"StormOffBifDistance","No @storm_spirit_ball_lightning far without @storm_spirit_electric_vortex","BaseCombo_storm_spirit",""},

		--// Medusa
		{"MedusaCount","@medusa_stone_gaze if enemies equal or more","BaseCombo_medusa","2",only_number=true},
		{"MarciPushAlly","Throws @marci_grapple enemy towards a nearby ally","BaseCombo_marci",""},
		{"marsiAltW","Only for heroes @marci_companion_run_secondary","BaseCombo_marci",""},

		--// Tony
		{"TossComboAlly","Toss to nearest ally at mouse","tinyCombo",""},
		{"TossComboTower","Toss to nearby unit near the tower","tinyCombo",""},		
		{"TossComboSpot","Set own position for @tiny_toss","tinyCombo","N"},
		
		--// Timber
		{"BaseComboTimberBack","After combo use @shredder_return_chakram ","BaseCombo_shredder","",enable=true},
		{"BaseComboTimberBack2","After combo use @shredder_return_chakram ","BaseCombo2_shredder","",enable=true},
		{"BaseComboTimberBlood","Use @item_bloodstone if HP less ","BaseCombo_shredder","9",procent=true},

		--// Void Spirit
		{"BaseComboVoidSafeR","Save @void_spirit_astral_step 1 charge ","BaseCombo_void_spirit",""},
		{"BaseComboVoidSafeE","Save @void_spirit_resonant_pulse 1 charge with @item_ultimate_scepter ","BaseCombo_void_spirit",""},

		--// Furion
		{"UseEAfterEndQ","Use @furion_force_of_nature at the end of @furion_sprout","BaseCombo_furion","",disable=true},

		--// Phoenix
		{"PhoenixAllwaysQ","@phoenix_icarus_dive Always go full cycle to cursor","PhoenixCombo","",disable=true},
		{"PhoenixComboSave","Save allies ( @phoenix_supernova @item_ultimate_scepter ) ","PhoenixCombo","4",procent=true,enable=true},

		--// MK
		{"MKCount","@monkey_king_wukongs_command if enemies equal or more","BaseCombo_monkey_king","1",only_number=true},
		{"MKAltCast","Alternate casting @monkey_king_boundless_strike ","BaseCombo_monkey_king",""},

		--// Murta
		{"MuertaAutoQPos","Without target cast in cursor position","MuertaAutoQ","",enable=true},
		{"MuertaAutoQAngle","Use only if enemy will run in cursor direction","MuertaAutoQ","",enable=true},
		{"MuertaEBlade","Use @item_ethereal_blade only in @muerta_pierce_the_veil","BaseCombo_muerta",""},

		--// Ember
		{"Ember+Veil","+ @item_veil_of_discord","AutoChains","",enable=true},

		--// Tinker
		-- {"TinkerComboShard","Use @tinker_defense_matrix first","BaseCombo_tinker",""},
		{"DazzleSafeMouse","Use in cursor position","DazzleBlink",""},

		--// Void
		{"DSCount","@dark_seer_wall_of_replica if enemies equal or more","BaseCombo_dark_seer","1",only_number=true},

		--// Zuus
		{"ZuusCloudBreakTp","Break TP of visible enemy","ZuusSmartCloud",""},
		{"ZuusCloudBreakUlt","Break cast of ultimate","ZuusSmartCloud",""},
		{"ZuusCloudRooted","Cast on disabled enemy >2 sec","ZuusSmartCloud",""},
		{"ZuusCloudBreakInvis","Cast on fade into invis enemy","ZuusSmartCloud","1",procent=true},

		--// Kunkka
		{"ScepterCount"," @kunkka_torrent_storm if enemies equal or more","BaseCombo_kunkka","1",only_number=true},

		--// DarkWillow
		{"dw_windwalker_self","Use @item_wind_waker at the end of @dark_willow_shadow_realm ","BaseCombo_dark_willow",""},

		--// Brist
		{"BristAutoQTimer","Extend if remaining time is shorter","BristAutoQ","3",only_number=true,enable=true},
		{"BristAutoQMp","Limit MP","BristAutoQ","3",procent=true},
		{"BaseBristBlood","Use @item_bloodstone if HP less ","BaseCombo_bristleback","4",procent=true},

		--// Lion
		{"LionMaxQ","Use @lion_impale on the max range","BaseCombo_lion",""},
		{"LionBlinkRange","Distance to target after using @item_blink","BaseCombo_lion","6",big_number=true,disable=true},
		{"LionOnlyE","Use @lion_mana_drain only on enemies with @item_sphere","BaseCombo_lion",""},

		--// Omnik
		{"OmniComboHp","Use @omniknight_guardian_angel if HP less ","BaseCombo_omniknight","3",procent=true},

		--// Witch doctor
		{"AutoWDPutTree","Place tree before ult","BaseCombo_witch_doctor",""},
		{"WdComboBKB","Use @item_black_king_bar only before @witch_doctor_death_ward ","BaseCombo_witch_doctor",""},

		--//Pa
		{"PaWOnes","Use @phantom_assassin_phantom_strike once ","BaseCombo_phantom_assassin","",enable=true},

		--// Kez
		-- {"KezAfterCombo", "Auto switch stance after combo","BaseCombo_kez", "1",only_2=true,procent=true,disable=true},

		{"SmartCastMeepo","Using quick cast","EathBinds","",enable=true},
		{"SmartCastBrew","Using quick cast","EzUltimate","",enable=true},
		{"SmartCastInvoker","Using quick cast","OneKeyInvoke","",enable=true},


	}
}

pages.auto_saver =  {
	"item_lotus_orb",
	"item_sphere",
	"item_holy_locket",
	"item_crimson_guard",
	"item_guardian_greaves",
	"item_mekansm",
	"item_pipe",
	"item_glimmer_cape",
	"item_ethereal_blade",
	"item_solar_crest",
	"item_shadow_amulet",
	"item_wind_waker",
	"item_pavise",
	"item_martyrs_plate",
	"item_famango",
	"item_great_famango",
	"item_greater_famango",
	"abaddon_aphotic_shield",
	"abaddon_death_coil",
	"bane_nightmare",
	"chen_hand_of_god",
	"dazzle_shallow_grave",
	"enchantress_natures_attendants",
	"grimstroke_spirit_walk",
	"lich_frost_shield",
	"tinker_defense_matrix",
	"treant_living_armor",
	"obsidian_destroyer_astral_imprisonment",
	"omniknight_martyr",
	"oracle_false_promise",
	"oracle_fates_edict",
	--"oracle_fortunes_end",
	"shadow_demon_disruption",
	-- "winter_wyvern_cold_embrace",
	"ogre_magi_smash",
	"earth_spirit_petrify",
	"antimage_counterspell_ally",
	"ringmaster_the_box",
	"spirit_breaker_planar_pocket",
}


--// Main options
function Page_1(lang)
	if pages[1][lang] then
		return pages[1][lang]
	else
		return pages[1].other
	end
end

function Page_2(lang)
	if pages[2][lang] then
		return pages[2][lang]
	else
		return pages[2].other
	end
end

function Page_3(lang)
	if pages[3][lang] then
		return pages[3][lang]
	else
		return pages[3].other
	end
end

function Page_4(lang)
	if lang == "schinese" then
		return heroTabs.ch
	elseif lang == "russian" then
		return heroTabs.ru
	else
		return heroTabs.en
	end
end

function Helps(lang)
	if pages.helps[lang] then
		return pages.helps[lang]
	else
		return pages.helps.other
	end
end


function BaseComboShift(base_str,need_items,need_spells)

	local item_ = "item_"

	local function split2(str, pat)
		local t = {}
		local fpat = "(.-)" .. pat
		local last_end = 1
		local s, e, cap = str:find(fpat, 1)
		while s do
		   if s ~= 1 or cap ~= "" then
			  table.insert(t,cap)
		   end
		   last_end = e+1
		   s, e, cap = str:find(fpat, last_end)
		end
		if last_end <= #str then
		   cap = str:sub(last_end)
		   table.insert(t, cap)
		end
		return t
	end

	local function CalculateMaxitems(new_add)
		local full_list_count = split2(base_str," @")
		local count = #full_list_count
		for i,v in ipairs(full_list_count) do
			if v == "item_recipe " or v == "item_recipe" then
				break
			end
			count = count - 1
		end
		if count < #new_add then
			local temp = ""
			for i = 1, 9 do temp = temp.." @item_recipe" end
			return temp
		else
			return ""
		end 
	end

	need_items = " "..need_items
	local split_first = split2(need_items," @") 	base_str = base_str..CalculateMaxitems(split_first)
	for i,v in ipairs(split_first) do
		base_str = base_str:gsub("item_recipe",v,1)
	end 

	local split = split2(base_str," @")
	for i,v in ipairs(split) do 
		if v:sub(1,#item_) ~= item_ and v ~= "doom_bringer_empty1" then 
			if (i-1) % 9 ~= 0 then 
				for a = (i) % 9, 9 do
					table.insert(split, (i), "item_recipe")
				end				
			end
			break 
		end 
	end 
	local restr = " "
	for i,v in ipairs(split) do 
		restr = restr.."@"..v.." "
	end
	--log.Msg("\n"..need_spells.."\n")
	return restr..need_spells
end

function CreateAutoSaveMenu()
	local saver = "" 
	for i,v in ipairs(pages.auto_saver) do 
		saver = saver.." @"..v 
	end
	return saver
end 


local base_combo = " @item_soul_ring @item_armlet @item_mjollnir @item_blink @item_abyssal_blade @item_glimmer_cape @item_manta @item_demonicon @item_sheepstick @item_orchid @item_cyclone @item_nullifier @item_rod_of_atos @item_gungir @item_diffusal_blade @item_disperser @item_ethereal_blade @item_dagon_5 @item_heavens_halberd @item_veil_of_discord @item_urn_of_shadows @item_solar_crest @item_pipe @item_lotus_orb @item_black_king_bar @item_boots_of_bearing @item_ancient_janggo @item_shivas_guard @item_blade_mail @item_pyrrhic_cloak @item_mask_of_madness @item_blood_grenade @item_harpoon @item_bottle_doubledamage @item_rippers_lash @item_crippling_crossbow @item_fallen_sky @item_kobold_cup @item_jidi_pollen_bag @item_flayers_bota @item_dagger_of_ristul @item_medallion_of_courage @item_heavy_blade @item_recipe @item_recipe "

local neutral_items = " @item_rippers_lash @item_crippling_crossbow @item_kobold_cup @item_flayers_bota @item_jidi_pollen_bag @item_dagger_of_ristul @item_medallion_of_courage @item_heavy_blade "

local insert_hero = {
	new_basecombo = {
		"antimage","abaddon","alchemist", "ancient_apparition", "abyssal_underlord", "arc_warden",
		"broodmother","bristleback","bloodseeker","beastmaster","brewmaster", "bane", "bounty_hunter", "batrider",
		"clinkz", "chaos_knight",  "crystal_maiden", "chen", "centaur",
		"dragon_knight", "dawnbreaker", "doom_bringer", "drow_ranger", "death_prophet", "dazzle", "dark_willow", "dark_seer",
		"earth_spirit" ,"ember_spirit" , "elder_titan", "enchantress", "enigma", "earthshaker",
		"faceless_void", "jakiro", "furion", "grimstroke", "gyrocopter" ,"juggernaut" , "huskar", "hoodwink",
		"keeper_of_the_light", "kunkka", "kez", "invoker",
		"leshrac", "lina","lycan", "lion", "life_stealer", "lich", "luna", "lone_druid", "legion_commander", "largo",
		"mars", "marci", "mirana", "morphling", "medusa", "monkey_king", "muerta", "magnataur",
		"night_stalker", "nyx_assassin", "naga_siren", "necrolyte", "nevermore",
		"obsidian_destroyer", "ogre_magi", "oracle", "omniknight", 
		"pangolier","phantom_assassin", "pugna", "phantom_lancer", "primal_beast", "puck",
		"razor","riki","rattletrap", "rubick", "ringmaster", "queenofpain",
		"sven", "slark", "skeleton_king", "slardar","storm_spirit", "shadow_shaman", "sniper", "shredder", "spectre", "silencer", "snapfire", "shadow_demon", "spirit_breaker", "skywrath_mage", "sand_king",
		"templar_assassin", "terrorblade", "troll_warlord","tusk","treant", "tidehunter", "techies", "tiny", "tinker",
		"undying","visage", "void_spirit", "viper", "vengefulspirit", 
		"venomancer", "windrunner", "winter_wyvern", "weaver", "witch_doctor", "warlock", "wisp",
		"ursa","zuus"
	},

	new_safecast = {
		{hero="axe",spell="axe_berserkers_call",low="Q"},
		{hero="magnataur",spell="magnataur_reverse_polarity",low="R"},
		{hero="centaur",spell="centaur_hoof_stomp",low="Q"},
		{hero="slardar",spell="slardar_slithereen_crush",low="W"},
		{hero="brewmaster",spell="brewmaster_thunder_clap",low="Q"},
		{hero="faceless_void",spell="faceless_void_chronosphere",low="R"}
	},
	
	new_savecombo = {
		{hero="chen",				spell="chen_hand_of_god",					key=true, 	save=true},
		{hero="dazzle",				spell="dazzle_shallow_grave",				key=true , 	save=true},
		{hero="centaur",			spell="centaur_mount",						key=false, 	save=true},
		-- {hero="pudge",				spell="pudge_dismember",					key=false, 	save=true},
		{hero="ringmaster",			spell="ringmaster_strongman_tonic",			key=false, 	save=true},
		{hero="ringmaster",			spell="ringmaster_the_box",					key=false, 	save=true, another=true},
		{hero="winter_wyvern",		spell="winter_wyvern_cold_embrace",			key=false, 	save=true},
		{hero="weaver",				spell="weaver_time_lapse",					key=true, 	save=true},
		{hero="terrorblade",		spell="terrorblade_sunder",			key=true, 	save=true},
		{hero="oracle",				spell="oracle_false_promise",				key=true, 	save=true},
		{hero="undying",			spell="undying_soul_rip",					key=true, 	save=true},
		-- {hero="tinker",				spell="tinker_defense_matrix",				key=true, 	save=true},
		{hero="omniknight",			spell="omniknight_purification",			key=true, 	save=true},
		{hero="abaddon",			spell="abaddon_death_coil",					key=true,	save=true},
		{hero="lich",				spell="lich_frost_shield",					key=true,	save=true},

		{hero="omniknight",			spell="omniknight_martyr",					key=false,	save=false,	dispell=true},
		-- {hero="shadow_shaman",		spell="shadow_shaman_voodoo",				key=false, 	save=false, dispell=true, 	only_stun = true},
		{hero="abaddon",			spell="abaddon_aphotic_shield",				key=false,	save=false, dispell=true,	self_dispell=true},
		{hero="legion_commander",	spell="legion_commander_press_the_attack",	key=false,	save=false, dispell=true,	self_dispell=true},
		{hero="largo",				spell="largo_frogstomp",					key=false,	save=false, dispell=true,	self_dispell=true},
		{hero="keeper_of_the_light",spell="keeper_of_the_light_chakra_magic",	key=false,	save=false, dispell=true,	self_dispell=true, 	talant=true},
		{hero="ringmaster",			spell="ringmaster_the_box",					key=false,	save=false, dispell=true, 	only_stun = true,	talant=true},
		{hero="phantom_assassin",	spell="phantom_assassin_blur",				key=false,	save=false, dispell=false,	self_dispell=true},
		{hero="huskar",				spell="huskar_berserkers_blood",			key=false,	save=false, dispell=false,	self_dispell=true},
		{hero="shadow_demon",		spell="shadow_demon_demonic_cleanse",		key=false,	save=false, dispell=true},
		{hero="alchemist",			spell="alchemist_berserk_potion",			key=false,	save=false, dispell=true,	no_stun=true, no_hex=true},
	},
	
	new_saveself = {
		{hero="visage",spell="visage_gravekeepers_cloak"},
		{hero="enchantress",spell="enchantress_natures_attendants"},
		{hero="slark",spell="slark_shadow_dance"},
		{hero="slark",spell="slark_depth_shroud",num="2"},
		{hero="night_stalker",spell="night_stalker_midnight_feast"},
	},
	
	new_autospell = {
		{hero="venomancer",spell="venomancer_venomous_gale",key=true},
		{hero="beastmaster",spell="beastmaster_wild_axes",key=true},
		{hero="nyx_assassin",spell="nyx_assassin_impale",key=true},
		{hero="lion",spell="lion_impale",key=true},
		{hero="shadow_demon",spell="shadow_demon_shadow_poison",key=true},
		{hero="queenofpain",spell="queenofpain_sonic_wave",key=true},
	},

	new_autospell_low = {
		{hero="skywrath_mage",spell="skywrath_mage_arcane_bolt",key=true},
	},

	new_auto_aoe_cast = {
		{hero="bristleback",spell="bristleback_quill_spray", name = "W"},
		{hero="queenofpain",spell="queenofpain_scream_of_pain", name = "W" },
		{hero="terrorblade",spell="terrorblade_reflection", name = "Q" },
		{hero="undying",spell="undying_decay", name = "Q" },
	},

	new_unagro = {
		{hero="huskar",spell="huskar_burning_spear"},
		{hero="drow_ranger",spell="drow_ranger_frost_arrows"},
		{hero="silencer",spell="silencer_glaives_of_wisdom"},
		{hero="viper",spell="viper_poison_attack"},
		{hero="obsidian_destroyer",spell="obsidian_destroyer_arcane_orb"},
	},

	new_in_mouse = {
		{hero="slark",spell="slark_pounce"},
		{hero="mirana",spell="mirana_leap"},
		{hero="nevermore",spell="nevermore_shadowraze1"},
		{hero="kez",spell="kez_echo_slash"},
		{hero="zuus",spell="zuus_heavenly_jump"},
		{hero="enchantress",spell="enchantress_bunny_hop"},
		-- {hero="mars",spell="mars_bulwark"},
	},	
	
	new_auto_track = {
		{hero="bounty_hunter",spell="bounty_hunter_track",fname="AutoTrack"},
		{hero="slardar",spell="slardar_amplify_damage",fname="AutoHaze"},
	},
}

local optionManager = {
	--// Page 1

	{"AutoNeutral","@harpy_storm_chain_lightning @satyr_soulstealer_mana_burn @satyr_trickster_purge @mud_golem_hurl_boulder @satyr_hellcaller_shockwave @polar_furbolg_ursa_warrior_thunder_clap @centaur_khan_war_stomp @dark_troll_warlord_ensnare @big_thunder_lizard_slam @warpine_raider_seed_shot @ice_shaman_incendiary_bomb @enraged_wildkin_tornado @fel_beast_haunt @ogre_bruiser_ogre_smash @black_dragon_fireball @frogmen_arm_of_the_deep @frogmen_tendrils_of_the_deep @frogmen_congregation_of_the_deep " },

	{"ShowMore", " @tinker_keen_teleport @panorama/images/hud/reborn/icon_scan_on_psd.vtex_c @item_smoke_of_deceit @item_sphere @item_aeon_disk @item_mirror_shield @invoker_deafening_blast @invoker_tornado @invoker_emp @invoker_sun_strike @pudge_meat_hook @spirit_breaker_charge_of_darkness @tusk_ice_shards @elder_titan_echo_stomp @snapfire_scatterblast @venomancer_venomous_gale @dragon_knight_breathe_fire @kunkka_torrent @tiny_avalanche @lina_dragon_slave @lion_impale @nyx_assassin_impale @magnataur_shockwave @mars_spear @morphling_waveform @puck_illusory_orb @keeper_of_the_light_illuminate @leshrac_split_earth @phoenix_fire_spirits @mirana_arrow @vengefulspirit_wave_of_terror @windrunner_powershot @tusk_snowball @batrider_flamebreak @lina_light_strike_array @alchemist_unstable_concoction @drow_ranger_wave_of_silence @monkey_king_primal_spring @shadow_demon_shadow_poison @windrunner_windrun @monkey_king_mischief @muerta_ofrenda @npc_dota_hero_nyx_assassin @mirana_invis @ancient_apparition_ice_blast @puck_dream_coil @snapfire_mortimer_kisses @tidehunter_ravage @gyrocopter_call_down @sandking_epicenter @bounty_hunter_track @sniper_assassinate @life_stealer_infest @kunkka_ghostship @queenofpain_sonic_wave @shredder_chakram @wisp_relocate @treant_eyes_in_the_forest @luna_eclipse @slark_shadow_dance @phoenix_supernova "},


	--// Page 2
	{"boots","@item_phase_boots @item_arcane_boots @item_guardian_greaves"},

	{"dust",       "@bounty_hunter_wind_walk @clinkz_wind_walk @mirana_invis @nyx_assassin_vendetta @oracle_false_promise @sandking_sand_storm @templar_assassin_meld @weaver_shukuchi @windrunner_windrun @invoker_ghost_walk @riki_backstab @kez_ravens_veil @item_glimmer_cape @item_bottle @item_shadow_amulet @item_invis_sword @item_silver_edge @item_trickster_cloak "},

	{"ward_sentry","@bounty_hunter_wind_walk @clinkz_wind_walk @mirana_invis @nyx_assassin_vendetta @oracle_false_promise @sandking_sand_storm @templar_assassin_meld @weaver_shukuchi @windrunner_windrun @invoker_ghost_walk @riki_backstab @kez_ravens_veil @item_glimmer_cape @item_bottle @item_shadow_amulet @item_invis_sword @item_silver_edge @item_trickster_cloak "},
	
	{"essence_distiller", "@bounty_hunter_wind_walk @clinkz_wind_walk @mirana_invis @nyx_assassin_vendetta @oracle_false_promise @sandking_sand_storm @templar_assassin_meld @weaver_shukuchi @windrunner_windrun @invoker_ghost_walk @riki_backstab @kez_ravens_veil @item_glimmer_cape @item_bottle @item_shadow_amulet @item_invis_sword @item_silver_edge @item_trickster_cloak "},
	
	{"harpoonTrick","@item_force_staff @item_hurricane_pike @item_force_boots @item_psychic_headband @item_ogre_seal_totem @slark_pounce @techies_suicide @monkey_king_tree_dance @zuus_heavenly_jump @earthshaker_enchant_totem @shredder_timber_chain @mirana_leap @phoenix_icarus_dive @wisp_tether @primal_beast_onslaught @spirit_breaker_charge_of_darkness @snapfire_firesnap_cookie @magnataur_skewer @rattletrap_hookshot @enchantress_bunny_hop @pangolier_swashbuckle  @earth_spirit_rolling_boulder @queenofpain_blink @antimage_blink @storm_spirit_ball_lightning @weaver_time_lapse @void_spirit_astral_step @faceless_void_time_walk @phantom_assassin_phantom_strike "},


	--// Page 3
	{"AutoRune","@item_bottle_bounty @item_bottle_doubledamage @item_bottle_haste @item_bottle_illusion @item_bottle_invisibility @item_bottle_regeneration @item_bottle_arcane @item_bottle_water @item_bottle_shield @item_aegis @item_cheese @item_refresher_shard @item_ultimate_scepter_2 @item_roshans_banner @item_rapier @item_gem"},
	{"AutoLastHit","@kunkka_tidebringer @drow_ranger_frost_arrows @ancient_apparition_chilling_touch @silencer_glaives_of_wisdom @templar_assassin_psi_blades @obsidian_destroyer_arcane_orb @phantom_assassin_stifling_dagger "},
	

	--// Page 4
	{"SandKingCombo","item_blink @item_fallen_sky @item_sheepstick @item_shivas_guard @item_veil_of_discord @item_force_staff @item_orchid @item_ethereal_blade @item_crippling_crossbow @item_demonicon ".. neutral_items .." @item_recipe @sandking_burrowstrike @sandking_sand_storm @sandking_scorpion_strike "},
	
	{"Ultimate","@item_phase_boots @item_disperser @item_spider_legs @item_blink @item_cyclone @item_sheepstick @item_orchid @item_nullifier @item_rod_of_atos @item_ethereal_blade @item_black_king_bar @item_abyssal_blade @item_glimmer_cape @item_bottle @item_shivas_guard @item_invis_sword @item_book_of_shadows @nevermore_frenzy "},
	
	{"PhoenixCombo","@item_veil_of_discord @item_rod_of_atos @item_sheepstick @item_cyclone @item_heavens_halberd @item_shivas_guard @item_urn_of_shadows @item_ethereal_blade @item_recipe @phoenix_icarus_dive @phoenix_sun_ray @phoenix_supernova"},
	{"PhoenixCombo2","@item_veil_of_discord @item_rod_of_atos @item_sheepstick @item_cyclone @item_heavens_halberd @item_shivas_guard @item_urn_of_shadows @item_ethereal_blade @item_recipe @phoenix_icarus_dive @phoenix_sun_ray @phoenix_supernova"},
	
	{"meepooCombo", "@item_blink @item_sheepstick @item_abyssal_blade @item_nullifier @item_orchid @item_rod_of_atos @item_ethereal_blade @item_harpoon @item_diffusal_blade @item_fallen_sky"..neutral_items.." @meepo_earthbind @meepo_poof @meepo_petrify @meepo_megameepo_fling "},
	
	{"magnusTower", "@item_blink @magnataur_shockwave @magnataur_horn_toss @magnataur_skewer @item_harpoon @item_orchid @item_sheepstick "},	
	
	-- {"SpectreAghanimCombo","@item_manta @item_abyssal_blade @item_sheepstick @item_orchid @item_nullifier @item_diffusal_blade @item_urn_of_shadows @item_harpoon"..neutral_items.." @spectre_haunt_single @spectre_spectral_dagger @spectre_reality "},
	
	{"tinyCombo","@item_blink @tiny_avalanche "},
	
	{"AutoItems", "@item_phase_boots @item_spider_legs @item_mask_of_madness @item_mjollnir @item_solar_crest @item_abyssal_blade @item_nullifier @item_orchid @item_sheepstick @item_diffusal_blade  @item_hand_of_midas @item_satanic @item_blink @item_fallen_sky @item_harpoon @item_manta @item_armlet"..neutral_items},

	--// AutoCombo
	{"AxeCombo","@item_blink @item_blade_mail @item_black_king_bar @item_crimson_guard @item_shivas_guard @item_pipe @item_lotus_orb @item_pyrrhic_cloak @item_manta @axe_berserkers_call @axe_battle_hunger"},
	{"centaurCombo","@item_blink @item_pipe @item_crimson_guard @centaur_hoof_stomp "},
	{"disruptorCombo", "@item_blink @disruptor_kinetic_field @item_veil_of_discord @item_rod_of_atos @item_gungir @item_ethereal_blade @disruptor_static_storm "},
	{"earthshakerCombo","@item_black_king_bar @item_veil_of_discord @item_shivas_guard"},
	{"AutoComboRubick","@tidehunter_ravage @puck_dream_coil @earthshaker_echo_slam @enigma_black_hole @magnataur_reverse_polarity"},

	--//OnActionCombo
	{"enigmaCombo","@item_blink @item_black_king_bar @item_veil_of_discord @item_shivas_guard @item_shadow_amulet @item_glimmer_cape @item_invis_sword @item_silver_edge @enigma_midnight_pulse "},
	{"batriderCombo","@item_black_king_bar @batrider_firefly @item_blink @item_minotaur_horn @item_harpoon"},
	{"LCCombo","@legion_commander_press_the_attack @item_armlet @item_blade_mail @item_force_field @item_satanic @item_solar_crest @item_mjollnir @item_blink @item_harpoon @item_orchid @item_black_king_bar @item_nullifier @item_lotus_orb @item_spirit_vessel @item_flayers_bota @item_medallion_of_courage @item_heavy_blade @item_dagger_of_ristul "},
	{"pudgeCombo","@pudge_rot @item_blink @item_black_king_bar @item_glimmer_cape @item_orchid @item_veil_of_discord @item_nullifier @item_urn_of_shadows @item_ethereal_blade @item_shivas_guard @item_blade_mail @item_lotus_orb @item_jidi_pollen_bag @pudge_flesh_heap "},
	
	------------------------------------------------------------------------------------

	{"BaneUltCombo","@item_black_king_bar @item_minotaur_horn @item_invis_sword @item_trickster_cloak @item_glimmer_cape "},

	------------------------------------------------------------------------------------
	{"Break_Ultimate","@bane_fiends_grip @crystal_maiden_freezing_field @enigma_black_hole @witch_doctor_death_ward @nevermore_requiem @snapfire_mortimer_kisses @dawnbreaker_solar_guardian"},

	{"AIM_Sunray","@item_sheepstick @item_orchid @item_veil_of_discord @item_rod_of_atos @item_ethereal_blade @item_urn_of_shadows"},

	-- {"tkSoulRing", "@tinker_defense_matrix "},

	{"AutHex", "@item_recipe @item_sheepstick @lion_voodoo @shadow_shaman_voodoo @item_blink @item_force_staff @item_hurricane_pike @item_force_boots @item_recipe",enemy_bar=true},

	{"OracleSup", "@oracle_fortunes_end @oracle_fates_edict @oracle_false_promise "},

	{"BaraMaxDmg", "@item_phase_boots @item_spider_legs @item_ancient_janggo @item_boots_of_bearing @item_kobold_cup @spirit_breaker_bulldoze "},

	{"ArcInfoPanel","@item_hand_of_midas @item_tpscroll "},

	{"WispAllyHeal","@item_cheese @item_faerie_fire @item_guardian_greaves @item_magic_stick @item_magic_wand @item_holy_locket @item_mekansm @item_flask @item_urn_of_shadows @item_spirit_vessel @item_bottle "},

	{"E_Controle","@brewmaster_drunken_brawler_storm @brewmaster_drunken_brawler_fire @brewmaster_drunken_brawler_void "},

	{"pangoUltHelp","@pangolier_rollup @item_cyclone "},

	{"AutoChainsKey"," @item_meteor_hammer @item_urn_of_shadows"},

	{"HuskStopQ", " @item_force_staff @item_hurricane_pike @item_force_boots @item_psychic_headband @item_ogre_seal_totem @slark_pounce @techies_suicide @monkey_king_tree_dance @zuus_heavenly_jump @earthshaker_enchant_totem @shredder_timber_chain @mirana_leap @phoenix_icarus_dive @wisp_tether @primal_beast_onslaught @spirit_breaker_charge_of_darkness @snapfire_firesnap_cookie @pangolier_swashbuckle @magnataur_skewer  "},

	{"OgreAutoBuff", " @ogre_magi_bloodlust @ogre_magi_smash "},

	{"VisageSafeAlly"," @axe_berserkers_call @lone_druid_savage_roar @magnataur_horn_toss @magnataur_reverse_polarity @naga_siren_song_of_the_siren @slardar_slithereen_crush @tidehunter_ravage "},

	{"Supports", CreateAutoSaveMenu()},

	{"BaseCombo_antimage",base_combo.."@antimage_blink @antimage_mana_overload  "},

	{"BaseCombo_arc_warden",base_combo.."@arc_warden_flux @arc_warden_magnetic_field @arc_warden_spark_wraith @arc_warden_tempest_double "},

	{"BaseUltSettings",BaseComboShift(base_combo, "@item_invis_sword @item_hurricane_pike", "@arc_warden_flux @arc_warden_magnetic_field @arc_warden_spark_wraith @arc_warden_tempest_double ")},

	{"BaseCombo_abaddon",base_combo.."@abaddon_death_coil @abaddon_aphotic_shield "},

	{"BaseCombo_ancient_apparition",base_combo.."@ancient_apparition_cold_feet @ancient_apparition_ice_vortex @ancient_apparition_chilling_touch @ancient_apparition_ice_blast "},

	{"BaseCombo_abyssal_underlord",base_combo.."@abyssal_underlord_firestorm @abyssal_underlord_pit_of_malice "},
	
	{"BaseCombo_alchemist",base_combo.."@alchemist_acid_spray @alchemist_unstable_concoction @alchemist_unstable_concoction_throw @alchemist_berserk_potion @alchemist_chemical_rage "},
	
	{"BaseCombo_bane",base_combo.."@bane_enfeeble @bane_brain_sap @bane_nightmare @bane_fiends_grip "},

	{"BaseCombo_bounty_hunter",base_combo.."@bounty_hunter_shuriken_toss @bounty_hunter_wind_walk @bounty_hunter_track "},

	{"BaseCombo_batrider",base_combo.."@batrider_sticky_napalm @batrider_flamebreak @batrider_firefly @batrider_flaming_lasso "},

	{"BaseCombo_broodmother",base_combo.."@broodmother_spawn_spiderlings @broodmother_spin_web @broodmother_silken_bola @broodmother_sticky_snare @broodmother_insatiable_hunger "},

	{"BaseCombo_bristleback",BaseComboShift(base_combo,"@item_bloodstone", "@bristleback_viscous_nasal_goo @bristleback_quill_spray @bristleback_bristleback @bristleback_hairball @bristleback_warpath ")},

	{"BaseCombo_bloodseeker",base_combo.."@bloodseeker_bloodrage @bloodseeker_blood_bath @bloodseeker_blood_mist @bloodseeker_rupture "},

	{"BaseCombo_beastmaster",base_combo.."@beastmaster_wild_axes @beastmaster_summon_razorback @beastmaster_summon_raptor @beastmaster_inner_beast @beastmaster_hawk_dive @beastmaster_drums_of_slom @beastmaster_primal_roar "},

	{"BaseCombo_brewmaster",base_combo.."@brewmaster_thunder_clap @brewmaster_cinder_brew @brewmaster_drunken_brawler @brewmaster_liquid_courage @brewmaster_primal_split @item_recipe @item_recipe @item_recipe @item_recipe @brewmaster_earth_hurl_boulder @brewmaster_storm_cyclone @brewmaster_storm_dispel_magic @brewmaster_storm_wind_walk @item_recipe @item_recipe @item_recipe @item_recipe "},

	{"BaseCombo_clinkz",base_combo.."@clinkz_strafe @clinkz_tar_bomb @clinkz_death_pact @clinkz_burning_barrage @clinkz_burning_army "},

	{"BaseCombo_chaos_knight",base_combo.."@chaos_knight_chaos_bolt @chaos_knight_reality_rift @chaos_knight_phantasm "},

	{"BaseCombo_crystal_maiden",base_combo.."@crystal_maiden_crystal_nova @crystal_maiden_frostbite @crystal_maiden_brilliance_aura @crystal_maiden_freezing_field "},

	{"BaseCombo_chen",base_combo.."@chen_penitence @chen_divine_favor "},

	{"BaseCombo_centaur",base_combo.."@centaur_hoof_stomp @centaur_double_edge @centaur_stampede "},

	{"BaseCombo_dragon_knight",base_combo.."@dragon_knight_breathe_fire @dragon_knight_dragon_tail @dragon_knight_fireball @dragon_knight_elder_dragon_form "},

	{"BaseCombo_drow_ranger",BaseComboShift(base_combo, "@item_hurricane_pike", "@drow_ranger_frost_arrows @drow_ranger_wave_of_silence @drow_ranger_multishot @drow_ranger_glacier ")},

	{"BaseCombo_dawnbreaker",base_combo.."@dawnbreaker_fire_wreath @dawnbreaker_celestial_hammer @dawnbreaker_converge @dawnbreaker_solar_guardian "},

	{"BaseCombo_doom_bringer",base_combo.."@doom_bringer_scorched_earth @doom_bringer_infernal_blade @rubick_empty1 @rubick_empty2 @doom_bringer_doom "},

	{"BaseCombo_death_prophet",base_combo.."@death_prophet_carrion_swarm @death_prophet_silence @death_prophet_spirit_siphon @death_prophet_exorcism "},

	{"BaseCombo_dazzle",base_combo.."@dazzle_poison_touch @dazzle_shadow_wave @dazzle_nothl_projection "},

	{"BaseCombo_dark_willow",BaseComboShift(base_combo, "@item_meteor_hammer", "@dark_willow_bramble_maze @dark_willow_shadow_realm @dark_willow_cursed_crown @dark_willow_bedlam @dark_willow_terrorize ")},
	
	{"BaseCombo_dark_seer",base_combo.."@dark_seer_vacuum @dark_seer_ion_shell @dark_seer_surge @dark_seer_normal_punch @dark_seer_wall_of_replica "},

	{"BaseCombo_earth_spirit",BaseComboShift(base_combo, "@item_meteor_hammer", "@earth_spirit_boulder_smash @earth_spirit_rolling_boulder @earth_spirit_geomagnetic_grip @earth_spirit_petrify @earth_spirit_magnetize @earth_spirit_stone_caller ")},

	{"BaseCombo_ember_spirit",base_combo.."@ember_spirit_searing_chains @ember_spirit_sleight_of_fist @ember_spirit_flame_guard @ember_spirit_fire_remnant @ember_spirit_activate_fire_remnant "},

	{"BaseCombo_enchantress",BaseComboShift(base_combo, "@item_hurricane_pike", "@enchantress_impetus @enchantress_enchant @enchantress_natures_attendants @enchantress_bunny_hop @enchantress_little_friends ")},

	{"BaseCombo_elder_titan",base_combo.."@elder_titan_echo_stomp @elder_titan_ancestral_spirit @elder_titan_return_spirit @elder_titan_earth_splitter "},

	{"BaseCombo_enigma",base_combo.."@enigma_malefice @enigma_demonic_conversion @enigma_midnight_pulse "},

	{"BaseCombo_earthshaker",base_combo.."@earthshaker_fissure @earthshaker_enchant_totem "},

	{"BaseCombo_faceless_void",base_combo.."@faceless_void_time_walk @faceless_void_time_dilation @faceless_void_chronosphere @faceless_void_time_zone "},

	{"BaseCombo_furion",base_combo.."@furion_sprout @furion_force_of_nature @furion_wrath_of_nature "},

	{"BaseCombo_grimstroke",base_combo.."@grimstroke_dark_artistry @grimstroke_spirit_walk @grimstroke_ink_creature @grimstroke_dark_portrait @grimstroke_ink_over @grimstroke_soul_chain "},

	{"BaseCombo_gyrocopter",base_combo.."@gyrocopter_rocket_barrage @gyrocopter_homing_missile @gyrocopter_flak_cannon @gyrocopter_call_down "},

	{"BaseCombo_huskar",base_combo.."@huskar_inner_fire @huskar_burning_spear @huskar_life_break "},

	{"BaseCombo_hoodwink",BaseComboShift(base_combo, "@item_meteor_hammer","@hoodwink_acorn_shot @hoodwink_bushwhack @hoodwink_sharpshooter @hoodwink_decoy @hoodwink_hunters_boomerang ")},

	{"BaseCombo_jakiro",base_combo.."@jakiro_dual_breath @jakiro_ice_path @jakiro_liquid_fire @jakiro_liquid_ice @jakiro_macropyre "},

	{"BaseCombo_juggernaut",base_combo.."@juggernaut_blade_fury @juggernaut_swift_slash @juggernaut_omni_slash "},

	{"BaseCombo_keeper_of_the_light",base_combo.."@keeper_of_the_light_illuminate @keeper_of_the_light_radiant_bind @keeper_of_the_light_chakra_magic @keeper_of_the_light_blinding_light @keeper_of_the_light_will_o_wisp @keeper_of_the_light_spirit_form "},	
	
	{"BaseCombo_kez",BaseComboShift(base_combo, "@item_invis_sword @item_silver_edge", "@kez_echo_slash @kez_grappling_claw @kez_kazurai_katana @kez_raptor_dance @kez_switch_weapons @item_recipe @item_recipe @item_recipe @item_recipe @kez_falcon_rush @kez_talon_toss @kez_shodo_sai @kez_ravens_veil ")},
	
	{"BaseCombo_kunkka",BaseComboShift(base_combo, "@item_meteor_hammer", "@kunkka_torrent @kunkka_tidebringer @kunkka_x_marks_the_spot @kunkka_torrent_storm @kunkka_tidal_wave @kunkka_ghostship ")},

	{"BaseCombo_invoker",BaseComboShift(base_combo, "@item_meteor_hammer", "@invoker_cold_snap @invoker_tornado @invoker_emp @invoker_alacrity @invoker_chaos_meteor @invoker_sun_strike @invoker_forge_spirit @invoker_ice_wall @invoker_deafening_blast @invoker_invoke @item_refresher ")},

	{"BaseCombo_lycan",base_combo.."@lycan_summon_wolves @lycan_howl @lycan_shapeshift @lycan_summon_wolves_hightail "},

	{"BaseCombo_leshrac",BaseComboShift(base_combo, "@item_bloodstone","@leshrac_split_earth @leshrac_diabolic_edict @leshrac_lightning_storm @leshrac_greater_lightning_storm @leshrac_pulse_nova ")},
	
	{"BaseCombo_lina",base_combo.."@lina_dragon_slave @lina_light_strike_array @lina_flame_cloak @lina_laguna_blade "},

	{"BaseCombo_lion",base_combo.."@lion_impale @lion_voodoo @lion_mana_drain @lion_finger_of_death "},

	{"BaseCombo_life_stealer",base_combo.."@life_stealer_rage @life_stealer_unfettered @life_stealer_open_wounds @life_stealer_infest @life_stealer_consume "},

	{"BaseCombo_lich",base_combo.."@lich_frost_nova @lich_frost_shield @lich_sinister_gaze @lich_ice_spire @lich_chain_frost "},

	{"BaseCombo_luna",base_combo.."@luna_lucent_beam @luna_lunar_orbit @luna_eclipse "},

	{"BaseCombo_legion_commander",base_combo.."@legion_commander_overwhelming_odds @legion_commander_press_the_attack @legion_commander_duel "},

	{"BaseCombo_lone_druid",BaseComboShift(base_combo, "@item_invis_sword", "@lone_druid_spirit_bear @lone_druid_true_form ")},

	{"BaseCombo_largo",base_combo.."@largo_catchy_lick @largo_frogstomp @largo_croak_of_genius @largo_amphibian_rhapsody "},

	{"BaseCombo_mars",BaseComboShift(base_combo, "@item_meteor_hammer @item_refresher", "@mars_spear @mars_gods_rebuke @mars_arena_of_blood")},

	{"BaseCombo_marci",base_combo.." @marci_grapple @marci_companion_run @marci_bodyguard @marci_unleash "},

	{"BaseCombo_mirana",base_combo.." @mirana_starfall @mirana_arrow @mirana_leap "},

	{"BaseCombo_magnataur",base_combo.." @magnataur_shockwave @magnataur_empower @magnataur_skewer @magnataur_horn_toss @magnataur_reverse_polarity "},

	{"BaseCombo_medusa",base_combo.." @medusa_split_shot @medusa_mystic_snake @medusa_gorgon_grasp @medusa_stone_gaze "},

	{"BaseCombo_morphling",base_combo.." @morphling_waveform @morphling_adaptive_strike_agi @morphling_adaptive_strike_str @morphling_replicate "},
	
	{"BaseCombo_monkey_king",base_combo.." @monkey_king_boundless_strike @monkey_king_primal_spring @monkey_king_wukongs_command "},

	{"BaseCombo_muerta",BaseComboShift(base_combo, "@item_bloodstone @item_book_of_shadows", "@muerta_dead_shot @muerta_the_calling @muerta_parting_shot @muerta_pierce_the_veil ")},

	{"BaseCombo_night_stalker",base_combo.."@night_stalker_void @night_stalker_crippling_fear @night_stalker_midnight_feast @night_stalker_darkness"},

	{"BaseCombo_nyx_assassin",BaseComboShift(base_combo, "@item_meteor_hammer", "@nyx_assassin_impale @nyx_assassin_jolt @nyx_assassin_spiked_carapace @nyx_assassin_burrow @nyx_assassin_unburrow @nyx_assassin_vendetta ")},

	{"BaseCombo_naga_siren",base_combo.."@naga_siren_mirror_image @naga_siren_ensnare @naga_siren_deluge "},

	{"BaseCombo_necrolyte",base_combo.."@necrolyte_death_pulse @necrolyte_death_seeker @necrolyte_reapers_scythe "},

	{"BaseCombo_nevermore",base_combo.."@nevermore_shadowraze1 @nevermore_shadowraze2 @nevermore_shadowraze3 @nevermore_frenzy "},

	{"BaseCombo_obsidian_destroyer",BaseComboShift(base_combo, "@item_meteor_hammer", "@obsidian_destroyer_arcane_orb @obsidian_destroyer_astral_imprisonment @obsidian_destroyer_objurgation ")},

	{"BaseCombo_ogre_magi",base_combo.."@ogre_magi_fireblast @ogre_magi_ignite @ogre_magi_bloodlust @ogre_magi_unrefined_fireblast @ogre_magi_smash"},

	{"BaseCombo_oracle",base_combo.."@oracle_fortunes_end @oracle_purifying_flames @oracle_rain_of_destiny "},

	{"BaseCombo_omniknight",base_combo.."@omniknight_purification @omniknight_martyr @omniknight_hammer_of_purity @omniknight_guardian_angel"},
	
	{"BaseCombo_pugna",base_combo.."@pugna_nether_blast @pugna_decrepify @pugna_nether_ward @pugna_life_drain"},

	{"BaseCombo_phantom_assassin",base_combo.."@phantom_assassin_stifling_dagger @phantom_assassin_phantom_strike @phantom_assassin_fan_of_knives "},

	{"BaseCombo_pangolier",base_combo.."@pangolier_swashbuckle @pangolier_shield_crash @pangolier_gyroshell "},

	{"BaseCombo_puck",BaseComboShift(base_combo, "@item_psychic_headband", "@puck_illusory_orb @puck_waning_rift @puck_phase_shift @puck_ethereal_jaunt @puck_dream_coil ")},

	{"BaseCombo_phantom_lancer",base_combo.."@phantom_lancer_spirit_lance @phantom_lancer_doppelwalk @phantom_lancer_juxtapose "},

	{"BaseCombo_primal_beast",BaseComboShift(base_combo,"@item_pogo_stick @item_force_staff","@primal_beast_onslaught @primal_beast_trample @primal_beast_uproar @primal_beast_rock_throw @primal_beast_pulverize ")},

	{"BaseCombo_queenofpain",base_combo.."@queenofpain_shadow_strike @queenofpain_blink @queenofpain_scream_of_pain @queenofpain_sonic_wave "},

	{"BaseCombo_razor",base_combo.."@razor_plasma_field @razor_static_link @razor_eye_of_the_storm "},

	{"BaseCombo_rattletrap",BaseComboShift(base_combo, "@item_force_staff", "@rattletrap_battery_assault @rattletrap_power_cogs @rattletrap_rocket_flare @rattletrap_hookshot @rattletrap_overclocking ")},

	{"BaseCombo_riki",BaseComboShift(base_combo, "@item_meteor_hammer", "@riki_smoke_screen @riki_blink_strike @riki_poison_dart @riki_tricks_of_the_trade ")},

	{"BaseCombo_ringmaster",base_combo.."@ringmaster_tame_the_beasts @ringmaster_impalement @ringmaster_spotlight @ringmaster_wheel "},

	{"BaseCombo_rubick",base_combo.."@rubick_telekinesis @rubick_fade_bolt @rubick_empty1 @rubick_spell_steal @item_recipe @item_recipe @item_recipe @item_recipe @item_recipe @antimage_mana_void @axe_culling_blade @legion_commander_duel @lina_laguna_blade @lion_finger_of_death @necrolyte_reapers_scythe @obsidian_destroyer_sanity_eclipse @winter_wyvern_winters_curse @zuus_thundergods_wrath "},

	{"BaseCombo_shredder",BaseComboShift(base_combo, "@item_bloodstone" ,"@shredder_whirling_death @shredder_timber_chain @shredder_reactive_armor @shredder_flamethrower @shredder_chakram @shredder_chakram_2 ")},

	{"BaseCombo_sven",base_combo.."@sven_storm_bolt @sven_warcry @sven_gods_strength "},

	{"BaseCombo_slark",base_combo.."@slark_dark_pact @slark_pounce @slark_depth_shroud @slark_shadow_dance "},

	{"BaseCombo_slardar",base_combo.."@slardar_sprint @slardar_slithereen_crush @slardar_amplify_damage "},

	{"BaseCombo_shadow_shaman",base_combo.."@shadow_shaman_ether_shock @shadow_shaman_voodoo @shadow_shaman_shackles @shadow_shaman_mass_serpent_ward "},

	{"BaseCombo_storm_spirit",BaseComboShift(base_combo, "@item_bloodstone @item_meteor_hammer", "@storm_spirit_static_remnant @storm_spirit_electric_vortex @storm_spirit_overload @storm_spirit_ball_lightning ")},

	{"BaseCombo_sniper",base_combo.."@sniper_shrapnel @sniper_take_aim @sniper_concussive_grenade @sniper_assassinate "},

	{"BaseCombo_spectre",base_combo.."@spectre_spectral_dagger @spectre_reality @spectre_haunt @spectre_shadow_step "},

	{"BaseCombo_silencer",base_combo.."@silencer_curse_of_the_silent @silencer_glaives_of_wisdom @silencer_last_word "},

	{"BaseCombo_snapfire",base_combo.."@snapfire_scatterblast @snapfire_firesnap_cookie @snapfire_lil_shredder @snapfire_mortimer_kisses "},

	{"BaseCombo_spirit_breaker",base_combo.."@spirit_breaker_charge_of_darkness @spirit_breaker_bulldoze @spirit_breaker_nether_strike "},

	{"BaseCombo_shadow_demon",BaseComboShift(base_combo, "@item_meteor_hammer", "@shadow_demon_disruption @shadow_demon_disseminate @shadow_demon_shadow_poison @shadow_demon_demonic_purge ")},

	{"BaseCombo_skeleton_king",base_combo.."@skeleton_king_hellfire_blast @skeleton_king_vampiric_aura "},

	{"BaseCombo_skywrath_mage",base_combo.."@skywrath_mage_arcane_bolt @skywrath_mage_concussive_shot @skywrath_mage_ancient_seal @skywrath_mage_mystic_flare "},

	{"BaseCombo_sand_king",base_combo.."@sandking_burrowstrike @sandking_sand_storm @sandking_scorpion_strike @sandking_epicenter "},

	{"BaseCombo_templar_assassin",base_combo.."@templar_assassin_refraction @templar_assassin_meld @templar_assassin_trap @templar_assassin_psionic_trap "},

	{"BaseCombo_terrorblade",base_combo.."@terrorblade_reflection @terrorblade_conjure_image @terrorblade_metamorphosis @terrorblade_demon_zeal @terrorblade_terror_wave "},

	{"BaseCombo_troll_warlord",base_combo.."@troll_warlord_switch_stance @troll_warlord_whirling_axes_ranged @troll_warlord_whirling_axes_melee @troll_warlord_battle_trance "},

	{"BaseCombo_tusk",base_combo.."@tusk_ice_shards @tusk_snowball @tusk_tag_team @tusk_frozen_sigil @tusk_walrus_kick @tusk_walrus_punch "},

	{"BaseCombo_tiny",base_combo.."@tiny_avalanche @tiny_toss @tiny_tree_channel "},

	{"BaseCombo_techies",base_combo.."@techies_sticky_bomb @techies_reactive_tazer @techies_suicide @techies_mutually_assured_destruction @techies_minefield_sign @techies_land_mines "},

	{"BaseCombo_tidehunter",base_combo.."@tidehunter_gush @tidehunter_anchor_smash @tidehunter_dead_in_the_water @tidehunter_ravage "},

	{"BaseCombo_tinker",BaseComboShift(base_combo, "@item_refresher", "@tinker_laser @tinker_march_of_the_machines @tinker_defense_matrix @tinker_warp_grenade @tinker_rearm ")},

	{"BaseCombo_treant",BaseComboShift(base_combo, "@item_meteor_hammer", "@treant_natures_grasp @treant_leech_seed @treant_living_armor @treant_overgrowth ")},

	{"BaseCombo_undying",base_combo.."@undying_decay @undying_soul_rip @undying_tombstone @undying_flesh_golem "},

	{"BaseCombo_ursa",base_combo.."@ursa_earthshock @ursa_fury_swipes @ursa_enrage"},

	{"BaseCombo_windrunner",base_combo.."@windrunner_shackleshot @windrunner_powershot @windrunner_focusfire "},

	{"BaseCombo_winter_wyvern",base_combo.."@winter_wyvern_arctic_burn @winter_wyvern_splinter_blast @winter_wyvern_cold_embrace @winter_wyvern_winters_curse "},

	{"BaseCombo_weaver",base_combo.."@weaver_the_swarm @weaver_shukuchi @weaver_time_lapse "},

	{"BaseCombo_witch_doctor",base_combo.."@witch_doctor_paralyzing_cask @witch_doctor_voodoo_restoration @witch_doctor_maledict @witch_doctor_voodoo_switcheroo @witch_doctor_death_ward "},
	
	{"BaseCombo_warlock",BaseComboShift(base_combo, "@item_refresher",  "@warlock_fatal_bonds @warlock_shadow_word @warlock_upheaval @warlock_rain_of_chaos ")},

	{"BaseCombo_wisp",base_combo.."@wisp_tether @wisp_spirits @wisp_overcharge "},
	
	{"BaseCombo_void_spirit",base_combo.."@void_spirit_aether_remnant @void_spirit_dissimilate @void_spirit_resonant_pulse @void_spirit_astral_step "},

	{"BaseCombo_visage",base_combo.."@visage_grave_chill @visage_soul_assumption @visage_gravekeepers_cloak @visage_silent_as_the_grave @visage_summon_familiars @visage_stone_form_self_cast "},

	{"BaseCombo_viper",base_combo.."@viper_poison_attack @viper_nethertoxin @viper_viper_strike "},

	{"BaseCombo_vengefulspirit",base_combo.."@vengefulspirit_magic_missile @vengefulspirit_wave_of_terror "},
	
	{"BaseCombo_venomancer",base_combo.."@venomancer_venomous_gale @venomancer_snakebite @venomancer_plague_ward @venomancer_noxious_plague "},
	
	{"BaseCombo_zuus",BaseComboShift(base_combo, "@item_refresher", "@zuus_arc_lightning @zuus_lightning_bolt @zuus_cloud @zuus_heavenly_jump @zuus_thundergods_wrath ")},

}

function OptionManeger()
	return optionManager
end

function LoadOtherString(lang)
	local STRING_CONSTANT = {}
	STRING_CONSTANT.ancient_stack = {}
	STRING_CONSTANT.roshan = {}
	STRING_CONSTANT.particle = {}
	STRING_CONSTANT.other = {}
	STRING_CONSTANT.rune = {}
	STRING_CONSTANT.hpbar = {}
	STRING_CONSTANT.BASE = {}

	if lang == "russian" then
		STRING_CONSTANT.BASE.ROSHAN = "Rosh"
		STRING_CONSTANT.BASE.GLYPH = "Glyph"
		STRING_CONSTANT.BASE.FOUNTAIN = "База"
		STRING_CONSTANT.BASE.OUTPOST = "Пост"
		STRING_CONSTANT.ancient_stack.DONE_1 = "Отвод x"
		STRING_CONSTANT.ancient_stack.DONE_2 = " сделан!"
		STRING_CONSTANT.ancient_stack.FAIL = "Что-то мешает стакать, текущий: "
		STRING_CONSTANT.ancient_stack.GO = " следует на позицию отводов!"
		STRING_CONSTANT.ancient_stack.WRONG_POSITION = "Крип не там, нужно заново использовать."
		STRING_CONSTANT.ancient_stack.CLEAR = "Лагерь древних чист!"
		STRING_CONSTANT.ancient_stack.NEED_FARM = "Пора пофармить древних!"
		STRING_CONSTANT.ancient_stack.CREEP_DIE = "Крип погиб :("
		STRING_CONSTANT.ancient_stack.BLOCKED = "(Заблочили?)"
		STRING_CONSTANT.ancient_stack.MANY_STACK = "(Много?)"
		STRING_CONSTANT.ancient_stack.ENEMY_SEE = "Враги видят лагерь древних"
		--// Roshan
		STRING_CONSTANT.roshan.ALIVE = "Рошан жив!"
		STRING_CONSTANT.roshan.ALIVE7 = "Рошан мб живой?"
		STRING_CONSTANT.roshan.ATTACK = "Рошан под атакой!!!"
		--// Particles
		STRING_CONSTANT.particle.SMOKE = "Смок ганг!"
		STRING_CONSTANT.particle.SHRINE = "Использует шрайн:"
		STRING_CONSTANT.particle.SCAN = "Враги используют скан!"
		--// Other
		STRING_CONSTANT.other.WARD_OBSERVER = "Observer"
		STRING_CONSTANT.other.WARD_SENTRY = "Sentry"
		STRING_CONSTANT.other.MIRANA_INVIS = "Ульт мираны!"
		--// Rune
		STRING_CONSTANT.rune.SECOUND = "секунд"
		STRING_CONSTANT.rune.WILL_TOP = "Будет сверху"
		STRING_CONSTANT.rune.WILL_BOT = "Будет снизу"
		STRING_CONSTANT.rune.EFFECT = "C эффектом"
		--// HealthBarStatus
		STRING_CONSTANT.hpbar.CREEP_BLOCK = "【Блок Крипов】"
		STRING_CONSTANT.hpbar.HERO_BLOCK = "【Блок Врагов】"
		STRING_CONSTANT.hpbar.LASTHIT = "【Ласт Хит】"
		STRING_CONSTANT.hpbar.MANAABUZ = "【Абуз ХП/МП】"
		STRING_CONSTANT.hpbar.FARM_Q = "【Авто Q Фарм】"
		STRING_CONSTANT.hpbar.AFK_JUNGLE =  "【АФК Лес】"

	elseif lang == "schinese" then
		STRING_CONSTANT.BASE.ROSHAN = "肉山"
		STRING_CONSTANT.BASE.GLYPH = "防御符文"
		STRING_CONSTANT.BASE.FOUNTAIN = "基地"
		STRING_CONSTANT.BASE.OUTPOST = "前哨站"
		STRING_CONSTANT.ancient_stack.DONE_1 = "远古野数量 x"
		STRING_CONSTANT.ancient_stack.DONE_2 = " 完成!"
		STRING_CONSTANT.ancient_stack.GO = " 前往远古野位置!"
		STRING_CONSTANT.ancient_stack.WRONG_POSITION = "支配的野怪在错误的位置，请重按快捷键"
		STRING_CONSTANT.ancient_stack.CLEAR = "远古野被清空"
		STRING_CONSTANT.ancient_stack.NEED_FARM = "是时候去挖矿了"
		STRING_CONSTANT.ancient_stack.CREEP_DIE = "支配的野怪挂了 :("
		STRING_CONSTANT.ancient_stack.FAIL = "拉野失败, 当前: "
		STRING_CONSTANT.ancient_stack.BLOCKED = "(堵住了?)"
		STRING_CONSTANT.ancient_stack.MANY_STACK = "(太多了?)"
		STRING_CONSTANT.ancient_stack.ENEMY_SEE = "矿被敌人看到了"
		--// Roshan
		STRING_CONSTANT.roshan.ALIVE = "肉山活了，赶紧去偷"
		STRING_CONSTANT.roshan.ALIVE7 = "肉山有可能活了，快去看看"
		STRING_CONSTANT.roshan.ATTACK = "肉山正在被攻击"
		--// Particles
		STRING_CONSTANT.particle.SMOKE = "Gank提醒，你现在很危险!"
		STRING_CONSTANT.particle.SHRINE = "敌人在火锅附近!"
		STRING_CONSTANT.particle.SCAN = "敌方正在使用扫描!"
		--// Other
		STRING_CONSTANT.other.WARD_OBSERVER = "敌方插了假眼"
		STRING_CONSTANT.other.WARD_SENTRY = "敌方插了真眼"
		STRING_CONSTANT.other.MIRANA_INVIS = "白虎开大了，你现在很危险"
		--// Rune
		STRING_CONSTANT.rune.SECOUND = "秒"
		STRING_CONSTANT.rune.WILL_TOP = "将在上路"
		STRING_CONSTANT.rune.WILL_BOT = "将在下路"
		STRING_CONSTANT.rune.EFFECT = "激活了"
		--// HealthBarStatus
		STRING_CONSTANT.hpbar.CREEP_BLOCK = "【正在卡兵】"
		STRING_CONSTANT.hpbar.HERO_BLOCK = "【正在卡敌人】"
		STRING_CONSTANT.hpbar.LASTHIT = "【正在自动补刀】"
		STRING_CONSTANT.hpbar.MANAABUZ = "【生命和魔法滥用】"
		STRING_CONSTANT.hpbar.FARM_Q = "【自动Q补刀】"
		STRING_CONSTANT.hpbar.AFK_JUNGLE = "【挂机打野】"
	else
		STRING_CONSTANT.BASE.ROSHAN = "Rosh"
		STRING_CONSTANT.BASE.GLYPH = "Glyph"
		STRING_CONSTANT.BASE.FOUNTAIN = "Base"
		STRING_CONSTANT.BASE.OUTPOST = "Post"
		STRING_CONSTANT.ancient_stack.DONE_1 = "Stack x"
		STRING_CONSTANT.ancient_stack.DONE_2 = " done!"
		STRING_CONSTANT.ancient_stack.GO = " went to stack position!"
		STRING_CONSTANT.ancient_stack.WRONG_POSITION = "Creep has a wrong position. Need to reuse fucntion"
		STRING_CONSTANT.ancient_stack.CLEAR = "Ancient camp is clear!"
		STRING_CONSTANT.ancient_stack.NEED_FARM = "Time to get GOLD!"
		STRING_CONSTANT.ancient_stack.CREEP_DIE = "Creep is dead :("
		STRING_CONSTANT.ancient_stack.BLOCKED = "(Blocked?)"
		STRING_CONSTANT.ancient_stack.MANY_STACK = "(A lot of stack)"
		STRING_CONSTANT.ancient_stack.FAIL = "Stack was fail, current: "
		STRING_CONSTANT.ancient_stack.ENEMY_SEE = "Enemies see ancient camp"
		--rosh
		STRING_CONSTANT.roshan.ALIVE = "Roshan is alive"
		STRING_CONSTANT.roshan.ALIVE7 = "Roshan maybe alive"
		STRING_CONSTANT.roshan.ATTACK = "Roshan is attack!"
		--particles
		STRING_CONSTANT.particle.SMOKE = "Enemies used smoke!"
		STRING_CONSTANT.particle.SHRINE = "Use shrine:"
		STRING_CONSTANT.particle.SCAN = "Enemies using scan!"
		--other
		STRING_CONSTANT.other.WARD_OBSERVER = "Observer"
		STRING_CONSTANT.other.WARD_SENTRY = "Sentry"
		STRING_CONSTANT.other.MIRANA_INVIS = "Mirana invis!"
				--// Rune
		STRING_CONSTANT.rune.SECOUND = "seconds"
		STRING_CONSTANT.rune.WILL_TOP = "Will be top"
		STRING_CONSTANT.rune.WILL_BOT = "Will be bottom"
		STRING_CONSTANT.rune.EFFECT = "Activated "
		--HealthBarStatus
		STRING_CONSTANT.hpbar.CREEP_BLOCK = "【Creep Blocking】"
		STRING_CONSTANT.hpbar.HERO_BLOCK = "【Enemy Blocking】"
		STRING_CONSTANT.hpbar.LASTHIT = "【Last Hitting】"
		STRING_CONSTANT.hpbar.MANAABUZ = "【Hp Mp Abuz】"
		STRING_CONSTANT.hpbar.FARM_Q = "【Auto Q Farm】"
		STRING_CONSTANT.hpbar.AFK_JUNGLE =  "【AFK Jungle】"
	end
	return STRING_CONSTANT
end

--// Other options
function WindowAutoEvade(lang)
	local tab = {}
	tab[1] = {} tab[2] = {} tab[3] ={}

	tab[1].name = "anim"
	tab[1].path = "scripts/config/DODGE_ANIMS.txt"
	tab[1].pref = "a_"

	tab[2].name = "linear"
	tab[2].path = "scripts/config/DODGE_LINEARS.txt"
	tab[2].pref = "l_"

	tab[3].name = "project"
	tab[3].path = "scripts/config/DODGE_PROJECTS.txt"
	tab[3].pref = "p_"
	tab[1].tab = {}

	tab[2].tab = {}

	tab[3].tab = {}
	if lang == "schinese" then
		tab[2].show_name = "线性技能"
		tab[1].show_name = "前摇技能"
		tab[3].show_name = "弹道技能"
		return tab
	elseif lang == "russian" then
		tab[2].show_name = "Увороот после каста"
		tab[1].show_name = "Уворот во время анимации"
		tab[3].show_name = "Уворот от снарядов"
		return tab
	else
		tab[2].show_name = "Dodge after cast"
		tab[1].show_name = "Dodge during animation"
		tab[3].show_name = "Projectile Spells"
		return tab
	end
end

function AutoSaverList()
	return pages.auto_saver
end

function AddNewHeroOption(tabs)
	for z,tab in pairs(tabs) do
		if not heroTabs.ch[tab.hero] then
			heroTabs.ch[tab.hero] = tab.ch
		else
			for i,v in ipairs(tab.ch) do
				v.custom = true
				table.insert(heroTabs.ch[tab.hero],v)
			end
		end

		if not heroTabs.ru[tab.hero] then
			heroTabs.ru[tab.hero] = tab.ru
		else
			for i,v in ipairs(tab.ru) do
				v.custom = true
				table.insert(heroTabs.ru[tab.hero],v)
			end
		end

		if not heroTabs.en[tab.hero] then
			heroTabs.en[tab.hero] = tab.en
		else
			for i,v in ipairs(tab.en) do
				v.custom = true
				table.insert(heroTabs.en[tab.hero],v)
			end
		end
	end
end

function AddOptionManager(tabs)
	for i,v in ipairs(optionManager) do
		if tabs[1] == v[1] then
			v[2] = tabs[2]
			return
		end
	end
	optionManager[#optionManager+1] = tabs
end

function AddComboMaker(langs,name,num)
	local comboName = (num or "ComboMaker")
	local lang = langs
	for k,l in ipairs({"schinese","russian","other"}) do
		lang = l
		local tab = heroTabs[GetShortLang(lang)][name]
		if not tab then
			heroTabs[GetShortLang(lang)][name] = {}
			tab = heroTabs[GetShortLang(lang)][name]
		end
		for i,v in ipairs(tab) do
			if v[1]== comboName then
				return
			end
		end
		local text
		if lang == "schinese" then
			text = {comboName,"自定义连招","鼠标左键点击技能或物品图标，放入连招槽可自定义连招，鼠标右键点击连招槽内的技能或物品图标，可从连招槽中移除。连招槽下方是破林肯槽，也可自定义。此功能所有英雄都适用，并能保存配置","="}
		elseif lang == "russian" then
			text = {comboName,comboName,"Переместите способность чтобы добавить ее в комбо. Клик правой мыши убирает ее. Доп. 2 слота используются против @item_sphere * Комбо сохраняются для каждого героя отдельно.","="}
		else
			text = {comboName,comboName,"Click and move the ability to make combo. Mouse R click - remove ability. Additional 2 slots will use to break @item_sphere * Сombos is stored for each hero separately.","="}
		end
		text.custom = true
		table.insert(tab,1,text)
	end
end

function AddBaseCombo()

	local function InArray(tab,name)
		for i, v in ipairs(tab) do
			if v[1] == name then
				return true
			end
		end
	end

	local lang = ""
	for k,l in ipairs({"schinese","russian","other"}) do
		lang = l

		for i,v in ipairs(insert_hero.new_basecombo) do
			local comboName = "BaseCombo_"..v
			local comboName2 = "BaseCombo2_"..v
			local comboName_help = "BaseCombo_"..v.."hitun"
			local comboName_center = "BaseCombo_"..v.."camera"
			-- local comboName_speed = "BaseCombo_"..v.."speed"
			local comboName_clone = "BaseCombo_"..v.."arc"
			local comboName_bear = "BaseCombo_"..v.."bear"
			local tab = heroTabs[GetShortLang(lang)][v]
			if not tab then
				heroTabs[GetShortLang(lang)][v] = {}
				tab = heroTabs[GetShortLang(lang)][v]
			end

			if InArray(tab,comboName) then break end

			local text
			local text2
			local help
			local help2
			local combo_clone
			local combo_bear
			if lang == "schinese" then
				text = {comboName,"基础连招","基础连招","T"}
				text2 = {comboName2,"基础连招2","相同的组合，但可以选择不同的项目或能力 * 基础连招",OFF}
				help = {comboName_help,"自动走砍",comboName,"",enable=true}
				help2 = {comboName_center,"将视角以敌人为中心",comboName,""}

				combo_clone = {comboName_clone,"将对敌方的苍穹守护者的复制体起作用 ",comboName,""}
				combo_bear = {comboName_bear,"将对敌方德鲁伊的熊灵伙伴起作用 ",comboName,""}
			elseif lang == "russian" then
				text = {comboName,"Базовое комбо","Зажмите кнопку","T"}
				text2 = {comboName2,"Базов. комбо 2","Такое же комбо, но можно выбрать другие предметы или способности * Зажмите кнопку",OFF}
				help = {comboName_help,"Hit&Run",comboName,"",enable=true}
				help2 = {comboName_center,"Центрировать камеру на врага",comboName,""}

				combo_clone = {comboName_clone,"Работать против клона @npc_dota_hero_arc_warden и @npc_dota_hero_vengefulspirit ",comboName,""}
				combo_bear = {comboName_bear,"Работать против вражеского @lone_druid_spirit_bear ",comboName,""}
			else
				text = {comboName,"BaseCombo","Hold key","T"}
				text2 = {comboName2,"BaseCombo2","Same combo, but different items or abilities can be chosen * Hold Key",OFF}
				help = {comboName_help,"Hit&Run",comboName,"",enable=true}
				help2 = {comboName_center,"Follow camera to enemy",comboName,""}

				combo_clone = {comboName_clone,"Will work on clone @npc_dota_hero_arc_warden and @npc_dota_hero_vengefulspirit ",comboName,""}
				combo_bear = {comboName_bear,"Will work on enemy Bear @lone_druid_spirit_bear ",comboName,""}
			end
			text.is_base_combo = true

			table.insert(tab,1,text)
			if v == "kez" then
				text2[2] = "R2 QWE Combo"
				text2[3] = "@kez_ravens_veil @kez_echo_slash @kez_grappling_claw @kez_kazurai_katana combo"
			end 
			if v ~= "arc_warden" and v ~= "rubick" then
				table.insert(tab,2,text2)
			end

			table.insert(pages.helps[lang],help)
			table.insert(pages.helps[lang],help2)
			-- table.insert(pages.helps[lang],combo_speed)
			table.insert(pages.helps[lang],combo_clone)
			table.insert(pages.helps[lang],combo_bear)

		end

		--// Auto Spell in max target
		for i,v in ipairs(insert_hero.new_safecast) do
			local comboName = "SafeCastSpell_"..v.hero

			local tab = heroTabs[GetShortLang(lang)][v.hero]
			if not tab then
				heroTabs[GetShortLang(lang)][v.hero] = {}
				tab = heroTabs[GetShortLang(lang)][v.hero]
			end

			if InArray(tab,comboName) then break end

			local text

			if lang == "schinese" then
				text = {comboName,"智能"..v.low,"按住"..v.low.."，如果技能范围内无敌方英雄，自动取消释放",""}
			elseif lang == "russian" then
				text = {comboName,"Стоп "..v.low,"Если во время анимации каста @"..v.spell.." зажать кнопку, то скрипт отменит скилл если не будет врагов в аое.",""}
			else
				text = {comboName,"Stop "..v.low,"If you hold bind during @"..v.spell.." animation, script will cancel animation if there are no enemies in AoE.",""}
			end
			table.insert(tab,text)
		end		

		--// Save
		for i,v in ipairs(insert_hero.new_savecombo) do
			local comboName = "BaseSave_"..v.hero
			local comboName_help = "BaseSave_"..v.hero.."_hp"
			if v.dispell then
				comboName = "BaseDisplell_"..v.hero
			-- elseif v.doubleSave then 
			-- 	comboName = "BaseSave2_"..v.hero
			-- 	comboName_help = "BaseSave2__"..v.hero.."_hp"
			elseif v.another then
				comboName = "BaseSave2_"..v.hero
				comboName_help = "BaseSave2_"..v.hero.."_hp"
			end
			local tab = heroTabs[GetShortLang(lang)][v.hero]
			if not tab then
				heroTabs[GetShortLang(lang)][v.hero] = {}
				tab = heroTabs[GetShortLang(lang)][v.hero]
			end

			if InArray(tab,comboName) then break end

			local text
			local help

			local key_bind = v.key and "H" or ""
			if v.dispell then
				local help2
				local help3
				local help4
				if lang == "schinese" then
					text = {comboName,"驱散队友","自动使用 @"..v.spell.." 驱散友军的负面效果","",panel_ally=true,removeself=true}

					help = {"BaseDisplell"..v.hero.."stun","驱散眩晕效果",comboName,"",enable=true}
					help2 = {"BaseDisplell"..v.hero.."hex","驱散变羊效果",comboName,"",enable=true}
					help3 = {"BaseDisplell"..v.hero.."silence","驱散沉默效果",comboName,"",enable=true}
					help4 = {"BaseDisplell"..v.hero.."_root","驱散缠绕效果",comboName,"",enable=true}
				elseif lang == "russian" then
					text = {comboName,"Авто Диспелл","Авто использует @"..v.spell.." чтобы снять эффекты с союзников","",panel_ally=true,remove_self=true}

					help = {"BaseDisplell_"..v.hero.."_stun","Снимать стан",comboName,"",enable=true}
					help2 = {"BaseDisplell_"..v.hero.."_hex","Снимать хекс",comboName,"",enable=true}
					help3 = {"BaseDisplell_"..v.hero.."_silence","Снимать сайлен",comboName,"",enable=true}
					help4 = {"BaseDisplell_"..v.hero.."_root","Снимать руты",comboName,"",enable=true}
				else
					text = {comboName,"Auto Dispell","Auto use @"..v.spell.." to dispell negative effects of allies","",panel_ally=true,remove_self=true}

					help = {"BaseDisplell_"..v.hero.."_stun","Dispell stun",comboName,"",enable=true}
					help2 = {"BaseDisplell_"..v.hero.."_hex","Dispell hex",comboName,"",enable=true}
					help3 = {"BaseDisplell_"..v.hero.."_silence","Dispell silence",comboName,"",enable=true}
					help4 = {"BaseDisplell_"..v.hero.."_root","Dispell root",comboName,"",enable=true}
				end
				if v.talant then
					if lang == "schinese" then
						text[3] = text[3].."* Extra: 需要才华"
					elseif lang == "russian" then
						text[3] = text[3].."* Extra: Нужен талант"
					else
						text[3] = text[3].."* Extra: Need talant"
					end
				end 
				table.insert(tab,text)
				if not v.no_stun then
					table.insert(pages.helps[lang],help)
				end
				if not v.only_stun then
					if not v.no_hex then
						table.insert(pages.helps[lang],help2)
					end
					table.insert(pages.helps[lang],help3)
					table.insert(pages.helps[lang],help4)
				end
			end 

			if v.save then
				if lang == "schinese" then
					text = {comboName,"自动救援","自动使用 @"..v.spell.." 拯救沙雕队友",key_bind,panel_ally=true}
					help = {comboName_help,"当生命低于百分比时",comboName,"2",procent=true,button=true}
				elseif lang == "russian" then
					text = {comboName,"Авто cейв","Автоматическое использование @"..v.spell.." на союзников под уроном",key_bind,panel_ally=true}
					help = {comboName_help,"Процент ХП",comboName,"2",procent=true,button=true}
				else
					text = {comboName,"Auto save","Auto use @"..v.spell.." to save ally under damage",key_bind,panel_ally=true}
					help = {comboName_help,"HP Procent",comboName,"2",procent=true,button=true}
				end
				table.insert(tab,text)
				table.insert(pages.helps[lang],help)
				if v.hero == "chen" then 
					table.insert(pages.helps[lang],{"BaseSave_Chen_Scepter"," + @item_ultimate_scepter @chen_martyrdom",comboName,""})
				end
			end

			if v.self_dispell then
				local help2
				local start_name = "BaseOff_"..v.hero
				local break_ = "@silencer_last_word @dark_willow_cursed_crown @oracle_fates_edict @pugna_decrepify @huskar_inner_fire @item_ethereal_blade @item_heavens_halberd @item_spirit_vessel"
				if lang == "schinese" then
					text = {start_name,"驱散自己","自动使用 @"..v.spell.." 驱散自己身上的负面效果",""}
					help = {start_name.."_root","驱散缠绕效果",start_name,""}
					help2 = {start_name.."_other","驱散其他负面效果",start_name,"",list=break_}
				elseif lang == "russian" then
					text = {start_name,"Снимать дебафы","Auto использование @"..v.spell.." чтобы снять с себя негативные эффект",""}
					help = {start_name.."_root","Снимать обездвижевания",start_name,""}
					help2 = {start_name.."_other","Снимать дебафы",start_name,"",list=break_}
				else
					text = {start_name,"Dispell debuff","Auto use @"..v.spell.." to dispell debuff from yourself",""}
					help = {start_name.."_root","Dispell root",start_name,""}
					help2 = {start_name.."_other","Dispell debuff",start_name,"",list=break_}
				end
				table.insert(tab,text)
				table.insert(pages.helps[lang],help)
				table.insert(pages.helps[lang],help2)
			end
		end

		--// Save Self
		for i,v in ipairs(insert_hero.new_saveself) do
			local comboName = "SaveSelf_"..v.hero..""..(v.num or "")
			local comboName_help = comboName.."_hp"
			local comboName_radius = comboName.."_radius"
			local tab = heroTabs[GetShortLang(lang)][v.hero]
			if not tab then
				heroTabs[GetShortLang(lang)][v.hero] = {}
				tab = heroTabs[GetShortLang(lang)][v.hero]
			end

			if InArray(tab,comboName) then break end

			local text
			local help
			local help2

			local key_bind = v.key and "G" or ""
			if lang == "schinese" then
				text = {comboName,"自保","自动使用 @"..v.spell.."",key_bind}
				help = {comboName_help,"HP百分比",comboName,"2",procent=true,button=true}
				help2 = {comboName_radius,"如果附近有敌人",comboName,""}
			elseif lang == "russian" then
				text = {comboName,"Спастись","Автоматическое использование @"..v.spell.." при низком ХП",key_bind}
				help = {comboName_help,"Процент ХП",comboName,"2",procent=true,button=true}
				help2 = {comboName_radius,"Если рядом есть враг",comboName,""}
			else
				text = {comboName,"Self save","Auto use @"..v.spell.." if HP is less",key_bind}
				help = {comboName_help,"HP Procent",comboName,"2",procent=true,button=true}
				help2 = {comboName_radius,"if there is an enemy nearby",comboName,""}
			end
			table.insert(tab,text)
			table.insert(pages.helps[lang],help)
			table.insert(pages.helps[lang],help2)
		end

		--// Auto Spell in max target
		for i,v in ipairs(insert_hero.new_autospell) do
			local comboName = "AutoSpell_"..v.hero
			local comboName_help = "AutoSpell_"..v.hero.."_target"

			local tab = heroTabs[GetShortLang(lang)][v.hero]
			if not tab then
				heroTabs[GetShortLang(lang)][v.hero] = {}
				tab = heroTabs[GetShortLang(lang)][v.hero]
			end

			if InArray(tab,comboName) then break end

			local text
			local help

			local key_bind = v.key and "J" or ""

			if lang == "schinese" then
				text = {comboName,"自动瘴气","根据敌人的数量自动使用 @"..v.spell,key_bind}
				help = {comboName_help,"敌人数量",comboName,"2",enable=true,only_number=true}
			elseif lang == "russian" then
				text = {comboName,"Авто-скилл","Автоматическое использование @"..v.spell.." если может попасть по выбранному кол-ву врагов",key_bind}
				help = {comboName_help,"Кол-во врагов",comboName,"2",enable=true,only_number=true}
			else
				text = {comboName,"Auto-spell","Auto use @"..v.spell.." if can hit a certain number of enemies",key_bind}
				help = {comboName_help,"Number of enemies",comboName,"2",enable=true,only_number=true}
			end
			table.insert(tab,text)
			table.insert(pages.helps[lang],help)
		end

				--// Auto Spell in max target
		for i,v in ipairs(insert_hero.new_autospell_low) do
			local comboName = "AutoSpellLow_"..v.hero

			local tab = heroTabs[GetShortLang(lang)][v.hero]
			if not tab then
				heroTabs[GetShortLang(lang)][v.hero] = {}
				tab = heroTabs[GetShortLang(lang)][v.hero]
			end

			if InArray(tab,comboName) then break end

			local text
			local help

			local key_bind = v.key and "J" or ""

			if lang == "schinese" then
				text = {comboName, "自动瘴气", "自动对血量最低的英雄使用 @"..v.spell, key_bind}
			elseif lang == "russian" then
				text = {comboName, "Авто-скилл", "Автоматически использовать @"..v.spell.." по герою с наименьшим количеством HP", key_bind}
			else
				text = {comboName, "Auto-spell", "Auto use @"..v.spell.." on the hero with the lowest HP", key_bind}
			end
			table.insert(tab,text)
			table.insert(pages.helps[lang],help)
		end

		--// UnAgro heroes
		for i,v in ipairs(insert_hero.new_unagro) do
			local comboName = "UnAgro_"..v.hero

			local tab = heroTabs[GetShortLang(lang)][v.hero]
			if not tab then
				heroTabs[GetShortLang(lang)][v.hero] = {}
				tab = heroTabs[GetShortLang(lang)][v.hero]
			end

			if InArray(tab,comboName) then break end

			local text

			if lang == "schinese" then
				text =  {comboName,"自动法球攻击","可以直接使用鼠标右键攻击敌方英雄，并且没有仇恨，需要打开 @"..v.spell.." 的自动施法",""}
			elseif lang == "russian" then
				text = {comboName,"Авто-каст атака","Позволяет атаковать вражеских героев без агро крипов. Нужно включить @"..v.spell.." ",""}
			else
				text = {comboName,"Auto-cast attack","Allow you to right click enemies without creep agro. Need Enable @"..v.spell.." autocast.",""}
			end
			table.insert(tab,text)
		end

		--// Cast In Mouse heroes
		for i,v in ipairs(insert_hero.new_in_mouse) do
			local comboName = "InMouse_"..v.hero

			local tab = heroTabs[GetShortLang(lang)][v.hero]
			if not tab then
				heroTabs[GetShortLang(lang)][v.hero] = {}
				tab = heroTabs[GetShortLang(lang)][v.hero]
			end

			if InArray(tab,comboName) then break end

			local text

			if lang == "schinese" then
				text =  {comboName,"跳向鼠标","向鼠标方向跳 @"..v.spell.." ",""}
			elseif lang == "russian" then
				text = {comboName,"Каст в курсор","Использует @"..v.spell.." в позицию курсора.",""}
			else
				text = {comboName,"Cast to mouse ","Use @"..v.spell.." in the mouse position.",""}
			end
			table.insert(tab,text)
		end

		--// Cast Auto AOE spells
		for i,v in ipairs(insert_hero.new_auto_aoe_cast) do
			local comboName = "AutoAOE"..v.hero

			local tab = heroTabs[GetShortLang(lang)][v.hero]
			if not tab then
				heroTabs[GetShortLang(lang)][v.hero] = {}
				tab = heroTabs[GetShortLang(lang)][v.hero]
			end

			if InArray(tab,comboName) then break end

			local text
			local help2
			local help3

			if lang == "schinese" then
				text =  {comboName,"自动"..v.name,"当范围内有敌人时自动使用 @"..v.spell.." ","G"}
				help2 = {comboName.."Enemy","敌人数量",comboName,"2",enable=true,only_number=true}
				help3 = {comboName.."Mp","限制MP，百分比",comboName,"2",enable=true,procent=true}
			elseif lang == "russian" then
				text = {comboName,"Спам "..v.name,"Использует @"..v.spell.." если есть враги в радиусе.","G"}
				help2 = {comboName.."Enemy","Кол-во врагов",comboName,"2",enable=true,only_number=true}
				help3 = {comboName.."Mp","Лимит МП, процент",comboName,"2",enable=true,procent=true}
			else
				text = {comboName,"Spam "..v.name,"Auto use @"..v.spell.." when there are enemies in range.","G"}
				help2 = {comboName.."Enemy","Enemies",comboName,"2",enable=true,only_number=true}
				help3 = {comboName.."Mp","Limit MP",comboName,"2",enable=true,procent=true}
			end
			table.insert(tab,text)
			table.insert(pages.helps[lang],help2)
			table.insert(pages.helps[lang],help3)
		end		
		
		--// Auto Track
		for i,v in ipairs(insert_hero.new_auto_track) do
			local comboName = v.fname

			local tab = heroTabs[GetShortLang(lang)][v.hero]
			if not tab then
				heroTabs[GetShortLang(lang)][v.hero] = {}
				tab = heroTabs[GetShortLang(lang)][v.hero]
			end

			if InArray(tab,comboName) then break end

			local text
			local help2
			local help3
			
			if lang == "schinese" then
				text =  {comboName,"自动追踪","自动使用大招对血量低于一定百分比的敌方英雄（注意：勾选处后面填的不是快捷键，而是百分比系数)","2",procent=true,panel_enemy=true}
				help2 = {comboName.."_ignore","忽略血量百分比",	comboName,"",	disable=true}
				help3 = {comboName.."_key","绑定快捷键，开",	comboName,OFF}
			elseif lang == "russian" then
				text = {comboName,"Авто трек","Автоматически кидает @"..v.spell .." на врагов если их ХП меньше определенного процента.","2",procent=true,panel_enemy=true}
				help2 = {comboName.."_ignore","Игнорировать процент ХП",	comboName,"",	disable=true}
				help3 = {comboName.."_key","Вкл/выкл по кнопке",		comboName,OFF}
			else
				text = {comboName,"Auto track","Auto cast @"..v.spell .." If the amount of health of the enemy is less.","2",procent=true,panel_enemy=true}
				help2 = {comboName.."_ignore","Ignore HP procent",	comboName,"",	disable=true}
				help3 = {comboName.."_key","On / off by bind",		comboName,OFF}
			end
			table.insert(tab,text)
			table.insert(pages.helps[lang],help2)
			table.insert(pages.helps[lang],help3)
		end

		--// Target bear arc options
		for i,v in ipairs({"meepooCombo"}) do 
			local arc_option
			local bear_option
			if lang == "schinese" then
				arc_option = {v.."arc","将对敌方的苍穹守护者的复制体起作用 ",v,""}
				bear_option = {v.."bear","将对敌方德鲁伊的熊灵伙伴起作用 ",v,""}
			elseif lang == "russian" then
				arc_option = {v.."arc","Работать на Клона @npc_dota_hero_arc_warden и @npc_dota_hero_vengefulspirit ",v,""}
				bear_option = {v.."bear","Работать на Мишку @lone_druid_spirit_bear ",v,""}
			else
				arc_option = {v.."arc","Will work on Clone @npc_dota_hero_arc_warden and @npc_dota_hero_vengefulspirit ",v,""}
				bear_option = {v.."bear","Will work on Bear @lone_druid_spirit_bear ",v,""}
			end
			table.insert(pages.helps[lang],arc_option)
			table.insert(pages.helps[lang],bear_option)
		end

		local break_ = "@item_force_staff @item_hurricane_pike @item_cyclone @item_wind_waker @item_dagon @item_diffusal_blade @item_disperser @item_heavens_halberd @item_orchid @item_bloodthorn @item_sheepstick @item_abyssal_blade @item_rod_of_atos @item_ethereal_blade @item_nullifier "
		local extra_bc_options = {
			{"BC_","","BcExtra","",arrow=true,button=true,bc_extra=true,bonus_line=2},
			{"BC_SmartBKB",	"Smart logic for @item_black_king_bar ",  "BcExtra","",bc_extra=true,disable=true},
			{"BC_SmartManta","Smart logic for @item_manta (Required AutoEvade) ","BcExtra","",bc_extra=true,disable=true},
			{"BC_StackHexOrchid","Dont use @item_orchid on Hexed ","BcExtra","",bc_extra=true,disable=true},
			{"BC_StackOrchidStun","Dont use @item_orchid on Stunned  ","BcExtra","",bc_extra=true,disable=true},
			{"BC_StackHexOrAtos","Dont use @item_rod_of_atos on Hexed ","BcExtra","",bc_extra=true,disable=true},
			{"BC_NulifierOnlyNuff","Use @item_nullifier only on targets with buffs ","BcExtra","",bc_extra=true,disable=true},
			{"BC_Bloodtorn_BKB","Use @item_bloodthorn on an enemy under @item_black_king_bar","BcExtra","",bc_extra=true,disable=true},
			{"BC_InvisHit","Force attack from invis ","BcExtra","1",bc_extra=true,disable=true,procent=true,on_off=true},
			{"BC_StopAttack","Dont use attack (only spells and items) ","BcExtra","",bc_extra=true,disable=true},
			{"BC_SmartLinkin","Breaking @item_sphere : ",  "BcExtra","",bc_extra=true,disable=true,button=true,list=break_},
		}

		for i,v in ipairs(extra_bc_options) do
			if v[1] == "BC_SmartLinkin" then
				if lang == "schinese" then		v[2] = "打破林肯法球 : "
				elseif lang == "russian" then 	v[2] = "Сбивать @item_sphere : "
				end			
			elseif v[1] == "BC_StackHexOrAtos" then
				if lang == "schinese" then		v[2] = "不要对被妖术 @item_sheepstick 敌人使用 @item_rod_of_atos"
				elseif lang == "russian" then 	v[2] = "Не использовать @item_rod_of_atos в хекс "
				end
			elseif v[1] == "BC_StackHexOrchid" then
				if lang == "schinese" then 		v[2] = "不对已经变羊的目标使用 @item_orchid "
				elseif lang == "russian" then 	v[2] = "Не использовать @item_orchid на врагов в хексе "
				end
			elseif v[1] == "BC_StackOrchidStun" then
				if lang == "schinese" then 		v[2] = "不在敌方眩晕时使用 @item_orchid "
				elseif lang == "russian" then 	v[2] = "Не использовать @item_orchid на застанненых "
				end
			elseif v[1] == "BC_SmartManta" then
				if lang == "schinese" then 		v[2] = "智能释放 @item_manta (需开启自在极意) "
				elseif lang == "russian" then 	v[2] = "Умная логика @item_manta (включите АвтоУворот) "
				end
			elseif v[1] == "BC_SmartBKB" then
				if lang == "schinese" then		v[2] = "智能释放 @item_black_king_bar "
				elseif lang == "russian" then	v[2] = "Умная логика @item_black_king_bar "
				end
			elseif v[1] == "BC_Bloodtorn_BKB" then
				if lang == "schinese" then		v[2] = "对 @item_black_king_bar 状态下的敌人使用 @item_bloodthorn "
				elseif lang == "russian" then	v[2] = "Использовать @item_bloodthorn на враге под @item_black_king_bar "
				end
			elseif v[1] == "BC_InvisHit" then
				if lang == "schinese" then		v[2] = "来自隐身的强制攻击 "
				elseif lang == "russian" then	v[2] = "Принудительная атака из инвиза "
				end
			elseif v[1] == "BC_StopAttack" then
				if lang == "schinese" then		v[2] = "不要使用攻击 (只有能力和物品) "
				elseif lang == "russian" then	v[2] = "Не использовать атаку (только скиллы) "
				end			
			elseif v[1] == "BC_NulifierOnlyNuff" then
				if lang == "schinese" then		v[2] = "只对有增益效果的目标使用 @item_nullifier"
				elseif lang == "russian" then	v[2] = "Использовать @item_nullifier только на цель с бафами "
				end
			end
		end

		for i, v in ipairs(extra_bc_options) do
			table.insert(pages.helps[lang],v)
		end

		local phoenix_tab = heroTabs[GetShortLang(lang)]["phoenix"]
		if phoenix_tab then
			local phen_info = phoenix_tab[1]
			local result = string.match(phen_info[3], "^(.-)%*")
			table.insert(phoenix_tab,2,{phen_info[1].."2",phen_info[2].." 2",result,OFF})
		end 
	end

	for i,v in ipairs(insert_hero.new_basecombo) do
		local finded 
		for z,x in ipairs(optionManager) do
			if x[1] == "BaseCombo_"..v then 
				finded = x
				break
			end 
		end
		if finded then 
			optionManager[#optionManager+1] = {"BaseCombo2_"..v,finded[2]}
		end
	end

end

function AddOptionsManagerInSettings(optin_name,list)
	optionManager[#optionManager+1] = {optin_name,list}
end

function CustomScripts(tabs)
	for z,tab in pairs(tabs) do
		if not heroTabs.ch[tab.hero] then
			heroTabs.ch[tab.hero] = tab.ch
		else
			for i,v in ipairs(tab.ch) do
				v.custom = true
				table.insert(heroTabs.ch[tab.hero],v)
			end
		end

		if not heroTabs.ru[tab.hero] then
			heroTabs.ru[tab.hero] = tab.ru
		else
			for i,v in ipairs(tab.ru) do
				v.custom = true
				table.insert(heroTabs.ru[tab.hero],v)
			end
		end

		if not heroTabs.en[tab.hero] then
			heroTabs.en[tab.hero] = tab.en
		else
			for i,v in ipairs(tab.en) do
				v.custom = true
				table.insert(heroTabs.en[tab.hero],v)
			end
		end
	end
end


function GetShortLang(lang)
	if lang == "russian" then
		return "ru"
	elseif lang == "schinese" then
		return "ch"
	else
		return "en"
	end
end

function GetStringMenu(name,lang)
	local temp = {}
	local arr = {Page_1(lang),Page_2(lang),Page_3(lang)}
	for l,k in ipairs(arr) do
		for i,v in ipairs(k) do
			temp[v[1]] = v[2]
		end
	end
	local hero = Page_4(lang)[name] or {}
	for i,v in pairs(hero) do
		if v[1] then
			temp[v[1]] = v[2]
		end
	end
	return temp
end

function GetReplayHero(name)
	for i,v in ipairs(dota.FindEntities(dota.kDotaBaseNPCHero)) do
		if not v:IsIllusion() and v:GetName() == "npc_dota_hero_"..name then
			return v
		end
	end
end

do AddBaseCombo() end


-- Checks option
--extra option
local function CheckSettingsOption()

	local tabs_list = {"enable","disable","red","procent","big_number","panel_enemy","panel_ally","list","sub","hide_on","hide_option","full_line","list_ally","list_enemy","no_self"}
	for q,w in ipairs(pages) do
		for e,r in ipairs(w.russian) do
			local main_name = r[1]

			for t,y in ipairs(pages) do --y -> 1,2,3
				if t == q then
					for j,k in pairs(y) do --k -> ru eng china
						local find = false
						local finded_name = nil
						for i,v in ipairs(k) do --k -> option

							if v[1] == main_name then
								find = true
								for test_key,test_name in pairs(tabs_list) do
									if v[test_name] ~= r[test_name] then
										find = false
										finded_name = test_name
										break
									end
								end
							end		
							
						end
						if not find then
							log.ColorMsg(0xCCFFCCFF,"OptionManager :  (missing Page option) - "..main_name..",	option : "..finded_name..",	lang :	"..j.."\n")
						end
					end
				end
			end
		end
	end 

	for n,m in pairs(heroTabs.ru) do
		for e,r in pairs(m) do
			local main_name = r[1]
			local main_key = r[4]

			for t,y in pairs(heroTabs) do --y -> lang
				for j,k in pairs(y) do --k -> option
					if n == j then
						local find = false
						local finded_name = nil
						for i,v in ipairs(k) do --k -> option

							if v[1] == main_name and v[4] == main_key then
								find = true
								for test_key,test_name in pairs(tabs_list) do
									if v[test_name] ~= r[test_name] then
										find = false
										finded_name = test_name
										break
									end
								end
							end		

						end
						if not find then
							log.ColorMsg(0xCCFFCCFF,"OptionManager :  (missing Hero option) - "..main_name..",	option : "..finded_name..",	lang :	"..j.."\n")
						end
					end
				end
			end
		end
	end

	for q,w in ipairs(pages.helps.russian) do
		local main_name = w[1]
		local op_name = w[3]
		for g,h in pairs(pages.helps) do 
			local find = false
			local finded_name = nil
			for i,v in ipairs(h) do
				if v[1] == main_name and v[3] == op_name then
					find = true

					for test_key,test_name in pairs(tabs_list) do
						if v[test_name] ~= w[test_name] then
							find = false
							finded_name = test_name
							break
						end
					end

					break
				end				
			end
			if not find then
				finded_name = finded_name or "BROKEN_NAME"
				log.ColorMsg(0xCCFFCCFF,"OptionManager :  (missing Exra option) - "..main_name..",	option : "..finded_name..",	lang :	"..g.."\n")
			end
		end
	end 

	for g,h in pairs(heroTabs) do 
		for i,v in pairs(h) do
			for z,s in pairs(v) do 
				if s[4] and (s.procent or s.only_number or s.big_number) and not tonumber(s[4]) then
					log.ColorMsg(0xCCFFCCFF,"OptionManager : (is number function but setting is not number) "..s[1].."\n")
				end
			end 
		end
	end

end

-- do CheckSettingsOption() end
